Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Drof Yrdnal
Yu Huang
Level 157
God Stats
14W - 13L
1,531 SR
Queue Stats
392W - 424L
1,556 Elo+
Party 1
Chernobog
Chernobog
Ethesto
Chernobog
Level 176
God Stats
10W - 1L
1,962 SR
Queue Stats
581W - 117L
1,800 Elo+
Party 3
Ravana
Ravana
neavonator
Ravana
Level 158
God Stats
2W - 0L
1,828 SR
Queue Stats
135W - 12L
1,994 Elo+
Party 3
Yemoja
Yemoja
pumalocoojorojo
Yemoja
Level 159
God Stats
1W - 1L
1,704 SR
Queue Stats
19W - 14L
1,641 Elo+
Solo
Team Averages
Level 161
1,705 SR
1,698 Elo+

VS

Team Averages
Level 142
1,495 SR
1,553 Elo+
Yemoja
Yemoja
 
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CataclySm8315
Sun Wukong
Level 178
God Stats
2W - 3L
1,459 SR
Queue Stats
211W - 215L
1,533 Elo+
Solo
Bastet
Bastet
KilledUmmLLC
Bastet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,684 Elo+
Party 2
Janus
Janus
Sil3ntShoot3r
Janus
Level 193
God Stats
1W - 1L
1,416 SR
Queue Stats
88W - 78L
1,475 Elo+
Party 2
Agni
Agni
superplayer6
Agni
Level 69
God Stats
5W - 1L
1,600 SR
Queue Stats
62W - 64L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 1 / 7
9,453
859
15,674
10,850
4,401
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
Drof Yrdnal
Yu Huang
15
3 / 1 / 5
8,767
797
10,231
9,846
4,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Ethesto
Chernobog
15
1 / 1 / 9
8,441
767
11,185
14,172
11,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
neavonator
Ravana
16
5 / 1 / 7
9,219
838
13,027
13,568
15,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 7
8,430
766
2,634
14,723
6,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 1 / 5
7,474
679
3,068
12,704
8,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
CataclySm8315
Sun Wukong
14
2 / 2 / 2
7,665
697
13,355
15,465
10,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
12
2 / 4 / 2
7,133
648
6,831
10,951
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
1 / 3 / 3
7,066
642
13,239
8,336
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 4
7,211
656
11,767
10,457
3,871
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
14
Kills
7
7
Deaths
14
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
7
8.5
L
Yemoja
 
Yemoja
0
1
5
2.5
L
Sun Wukong
CataclySm8315
Sun Wukong
2
2
2
1.5
W
Yu Huang
Drof Yrdnal
Yu Huang
3
1
5
5.5
W
Chernobog
Ethesto
Chernobog
1
1
9
5.5
L
Bastet
2
4
2
0.75
L
1
3
3
0.83
W
Ravana
neavonator
Ravana
5
1
7
8.5
W
0
3
7
1.17
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,751
Damage
48,260
63,159
Taken
57,913
41,424
Mitigated
30,407
30,705
Healing
26,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,674
304
1,346
838
10,850
4,401
1,409
5,003
5,577
37,465
852
L
Yemoja
 
Yemoja
3,068
966
13,060
4,990
12,704
8,629
0
6,986
5,000
5,070
0
L
Sun Wukong
CataclySm8315
Sun Wukong
13,355
488
1,087
1,762
15,465
10,479
0
7,972
6,839
250
29,781
W
Yu Huang
Drof Yrdnal
Yu Huang
10,231
1,138
1,341
1,933
9,846
4,182
1,639
3,974
5,708
22,357
431
W
Chernobog
Ethesto
Chernobog
11,185
3,926
1,372
2,544
14,172
11,237
1,158
5,528
8,306
0
19,182
L
Bastet
6,831
661
1,137
1,039
10,951
4,337
0
5,157
5,448
0
9,487
L
13,239
318
807
335
8,336
3,091
0
2,988
4,939
20,841
544
W
Ravana
neavonator
Ravana
13,027
2,234
1,494
2,985
13,568
15,012
925
5,274
8,000
0
16,638
W
2,634
1,184
12,307
4,545
14,723
6,592
469
6,455
8,076
5,942
861
L
11,767
53
505
1,600
10,457
3,871
0
4,918
5,195
18,845
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
36,549
133
Minions Killed
81
0
Camps Cleared
0
1,100,031
Distance Traveled
1,004,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,453
859
49
4
0
243,237
0
L
Yemoja
7,474
679
6
1
0
203,902
0
L
Sun Wukong
7,665
697
32
3
0
206,199
0
W
Yu Huang
8,767
797
28
3
0
232,623
0
W
Chernobog
8,441
767
18
2
0
228,171
0
L
Bastet
7,133
648
7
1
0
222,055
0
L
Janus
7,066
642
20
2
0
195,471
0
W
Ravana
9,219
838
22
2
0
226,604
0
W
Yemoja
8,430
766
16
1
0
169,396
0
L
Agni
7,211
656
16
1
0
176,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role