Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OneTapIGuess
Baron Samedi
Level 117
God Stats
33W - 32L
1,592 SR
Queue Stats
162W - 190L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Time 4 Tyler
Danzaburou
Level 158
God Stats
22W - 12L
1,641 SR
Queue Stats
360W - 366L
1,521 Elo+
Solo
Persephone
Persephone
delux1001
Persephone
Level 62
God Stats
8W - 11L
1,394 SR
Queue Stats
101W - 117L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
szir
Cthulhu
Level 148
God Stats
1W - 1L
1,220 SR
Queue Stats
103W - 112L
1,438 Elo+
Party 2
Team Averages
Level 115
1,469 SR
1,475 Elo+

VS

Team Averages
Level 102
1,511 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KaosKoronado
Ullr
Level 107
God Stats
4W - 3L
1,495 SR
Queue Stats
38W - 45L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
LittleBigHawk17
Sylvanus
Level 63
God Stats
8W - 4L
1,517 SR
Queue Stats
46W - 40L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
OrangeNinja33
Xing Tian
Level 176
God Stats
8W - 7L
1,543 SR
Queue Stats
224W - 222L
1,506 Elo+
Solo
Bakasura
Bakasura
SoraHyg2181
Bakasura
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 49L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
2 / 0 / 1
3,560
712
2,307
3,166
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
OneTapIGuess
Baron Samedi
8
1 / 0 / 1
4,113
823
1,265
1,261
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Time 4 Tyler
Danzaburou
7
3 / 0 / 1
4,186
837
3,576
2,337
610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
delux1001
Persephone
7
1 / 2 / 0
4,204
841
3,663
3,438
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
szir
Cthulhu
6
0 / 0 / 4
3,930
786
2,240
5,207
1,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
4
0 / 2 / 0
2,964
593
19
1,636
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,127
625
1,989
3,549
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
5
0 / 3 / 0
3,134
627
1,969
5,770
2,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
OrangeNinja33
Xing Tian
7
2 / 1 / 0
3,915
783
2,163
6,514
3,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
SoraHyg2181
Bakasura
6
0 / 0 / 0
3,206
641
265
4,432
1,388
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
2
2
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
1
2.5
L
Janus
 
Janus
0
2
0
0
L
0
1
0
0
L
Sylvanus
0
3
0
0
W
Baron Samedi
OneTapIGuess
Baron Samedi
1
0
1
1.5
L
Xing Tian
OrangeNinja33
Xing Tian
2
1
0
2
L
Bakasura
SoraHyg2181
Bakasura
0
0
0
0
W
Danzaburou
Time 4 Tyler
Danzaburou
3
0
1
3.5
W
Persephone
delux1001
Persephone
1
2
0
0.5
W
Cthulhu
szir
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,051
Damage
6,405
15,409
Taken
21,901
4,370
Mitigated
7,999
7,183
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,307
763
0
1,122
3,166
917
0
589
2,577
0
17,249
L
Janus
 
Janus
19
19
0
250
1,636
425
0
1,134
502
6,112
0
L
1,989
479
0
1,004
3,549
831
0
1,037
2,512
0
11,833
L
Sylvanus
1,969
737
663
1,435
5,770
2,088
0
1,203
4,567
8,788
1,756
W
Baron Samedi
OneTapIGuess
Baron Samedi
1,265
134
0
566
1,261
404
0
19
1,242
19,167
0
L
Xing Tian
OrangeNinja33
Xing Tian
2,163
254
0
1,559
6,514
3,267
0
2,876
3,638
16,239
835
L
Bakasura
SoraHyg2181
Bakasura
265
146
0
1,120
4,432
1,388
0
745
3,687
0
11,509
W
Danzaburou
Time 4 Tyler
Danzaburou
3,576
2,020
0
1,108
2,337
610
0
585
1,752
0
22,202
W
Persephone
delux1001
Persephone
3,663
329
0
1,490
3,438
819
0
1,841
1,566
19,306
1,779
W
Cthulhu
szir
Cthulhu
2,240
168
754
2,143
5,207
1,620
0
837
4,370
12,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,993
Gold Earned
16,346
180
Minions Killed
100
0
Camps Cleared
0
546,762
Distance Traveled
490,807
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,560
712
30
6
0
132,061
0
L
Janus
2,964
593
18
4
0
54,824
0
L
Ullr
3,127
625
24
5
0
101,943
0
L
Sylvanus
3,134
627
8
2
0
105,360
1
W
Baron Samedi
4,113
823
41
8
0
99,414
1
L
Xing Tian
3,915
783
27
5
0
93,583
0
L
Bakasura
3,206
641
23
5
0
135,097
0
W
Danzaburou
4,186
837
39
8
0
105,068
0
W
Persephone
4,204
841
48
10
0
99,755
0
W
Cthulhu
3,930
786
22
4
0
110,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role