Player Matchup

Kuzenbo
Kuzenbo
Platinum I
 
Kuzenbo
Platinum I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
 
Neith
Platinum II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
DVidjill
Awilix
Platinum IV
Level 174
God Stats
2W - 5L
1,402 SR
Queue Stats
238W - 243L
1,788 MMR
Solo
Hades
Hades
Platinum II
Numba1JahFan
Hades
Platinum II
Level 149
God Stats
1W - 1L
1,815 SR
Queue Stats
412W - 397L
2,004 MMR
Solo
Janus
Janus
Diamond IV
tomacito5
Janus
Diamond IV
Level 128
God Stats
26W - 27L
1,585 SR
Queue Stats
334W - 318L
2,007 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,560 SR
1,760 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,634 SR
1,838 MMR
Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Andryckx
Hun Batz
Platinum I
Level 160
God Stats
12W - 6L
1,663 SR
Queue Stats
56W - 50L
2,036 MMR
Party 1
Anhur
Anhur
Platinum I
JSadith
Anhur
Platinum I
Level 174
God Stats
11W - 6L
1,790 SR
Queue Stats
70W - 64L
2,045 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
reginamater45
Sun Wukong
Gold III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,748 MMR
Solo
Raijin
Raijin
Platinum II
roozawi
Raijin
Platinum II
Level 117
God Stats
21W - 11L
1,714 SR
Queue Stats
244W - 232L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 3 / 2
5,432
418
4,038
6,444
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
 
Neith
7
1 / 4 / 1
5,331
410
4,101
6,948
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
DVidjill
Awilix
12
2 / 6 / 0
6,787
522
4,603
11,455
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 2 / 1
7,383
568
4,771
9,131
7,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
tomacito5
Janus
11
0 / 4 / 2
6,358
489
3,759
7,344
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SurtrAo KuangLokiSobek

VS

Bans
RavanaChang'eMaman BrigitteThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
0 / 0 / 1
9,078
698
4,528
6,002
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Andryckx
Hun Batz
14
9 / 1 / 3
8,574
660
4,407
7,517
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
JSadith
Anhur
15
1 / 2 / 6
8,781
675
5,495
7,157
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
reginamater45
Sun Wukong
13
5 / 0 / 8
8,611
662
7,848
10,457
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Raijin
roozawi
Raijin
15
4 / 1 / 7
8,671
667
9,209
5,361
1,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
19
19
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
L
Neith
 
Neith
1
4
1
0.38
W
Xbalanque
 
Xbalanque
0
0
1
0.5
W
Hun Batz
Andryckx
Hun Batz
9
1
3
10.5
L
Awilix
DVidjill
Awilix
2
6
0
0.33
W
Anhur
JSadith
Anhur
1
2
6
2
L
1
2
1
0.75
W
Sun Wukong
reginamater45
Sun Wukong
5
0
8
9
W
Raijin
roozawi
Raijin
4
1
7
7.5
L
Janus
tomacito5
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,272
Damage
31,487
41,322
Taken
36,494
20,310
Mitigated
15,118
8,923
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,038
1,407
0
707
6,444
5,404
0
1,668
4,776
13,353
0
L
Neith
 
Neith
4,101
1,148
0
1,166
6,948
1,419
0
1,165
5,783
0
19,660
W
Xbalanque
 
Xbalanque
4,528
1,173
0
3,443
6,002
1,992
760
2,196
3,806
0
69,246
W
Hun Batz
Andryckx
Hun Batz
4,407
651
0
3,799
7,517
2,401
0
1,006
6,431
0
52,396
L
Awilix
DVidjill
Awilix
4,603
1,647
0
495
11,455
3,730
0
1,730
9,725
0
40,018
W
Anhur
JSadith
Anhur
5,495
3,046
0
2,027
7,157
2,411
3,070
2,618
4,305
0
70,335
L
4,771
412
80
5,695
9,131
7,794
0
260
8,871
50,985
0
W
Sun Wukong
reginamater45
Sun Wukong
7,848
1,247
0
2,743
10,457
6,693
370
3,522
6,534
0
38,959
W
Raijin
roozawi
Raijin
9,209
296
0
983
5,361
1,621
554
2,473
2,598
65,583
2,028
L
Janus
tomacito5
Janus
3,759
293
0
780
7,344
1,963
0
3,951
3,393
45,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
43,715
346
Minions Killed
531
0
Camps Cleared
0
1,269,820
Distance Traveled
1,309,131
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,432
418
21
2
0
277,099
0
L
Neith
5,331
410
27
2
0
191,045
0
W
Xbalanque
9,078
698
133
10
0
226,471
0
W
Hun Batz
8,574
660
83
6
0
310,385
1
L
Awilix
6,787
522
71
5
0
280,736
2
W
Anhur
8,781
675
139
11
0
221,912
0
L
Hades
7,383
568
114
9
0
260,329
0
W
Sun Wukong
8,611
662
44
3
0
289,302
2
W
Raijin
8,671
667
132
10
0
261,061
0
L
Janus
6,358
489
113
9
0
260,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role