Player Matchup

Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GusGerMT
Neith
Level 124
God Stats
3W - 1L
1,800 SR
Queue Stats
188W - 194L
1,475 Elo+
Solo
Hou Yi
Hou Yi
Pitchblack31
Hou Yi
Level 29
God Stats
14W - 18L
1,423 SR
Queue Stats
34W - 49L
1,389 Elo+
Party 1
Ganesha
Ganesha
SandyAnchor
Ganesha
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 141L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
rag15
Ah Puch
Level 62
God Stats
20W - 20L
1,501 SR
Queue Stats
104W - 123L
1,415 Elo+
Party 1
Team Averages
Level 66
1,545 SR
1,443 Elo+

VS

Team Averages
Level 99
1,475 SR
1,366 Elo+
Vulcan
Vulcan
 
Vulcan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DNicklebags
Chernobog
Level 109
God Stats
2W - 10L
1,303 SR
Queue Stats
6W - 22L
1,219 Elo+
Party 2
Nemesis
Nemesis
Daddies_Narcotic
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,165 Elo+
Party 2
Charybdis
Charybdis
iDark-Lucifer
Charybdis
Level 120
God Stats
6W - 6L
1,574 SR
Queue Stats
211W - 217L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
partyeh_foul
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
8 / 0 / 22
10,725
1,192
9,815
10,966
13,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
GusGerMT
Neith
16
1 / 0 / 8
9,183
1,020
2,676
1,769
783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
17
17 / 0 / 17
11,554
1,284
23,298
11,819
5,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ganesha
SandyAnchor
Ganesha
17
0 / 0 / 31
10,007
1,112
7,358
14,063
15,804
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
rag15
Ah Puch
18
14 / 0 / 22
11,814
1,313
24,261
3,152
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

372

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 15 / 0
8,280
920
13,374
18,119
6,005
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
DNicklebags
Chernobog
13
0 / 6 / 0
8,104
900
7,764
15,267
5,015
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
0 / 14 / 0
8,188
910
3,102
18,803
6,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
iDark-Lucifer
Charybdis
13
0 / 0 / 0
8,795
977
6,843
5,150
1,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
partyeh_foul
Sun Wukong
13
0 / 5 / 0
7,890
877
4,942
14,358
8,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
0
40
Kills
0
0
Deaths
40
100
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
0
22
19
L
Vulcan
 
Vulcan
0
15
0
0
L
Chernobog
DNicklebags
Chernobog
0
6
0
0
L
0
14
0
0
W
Neith
GusGerMT
Neith
1
0
8
5
W
Hou Yi
17
0
17
25.5
W
Ganesha
SandyAnchor
Ganesha
0
0
31
15.5
L
Charybdis
iDark-Lucifer
Charybdis
0
0
0
0
L
Sun Wukong
partyeh_foul
Sun Wukong
0
5
0
0
W
Ah Puch
rag15
Ah Puch
14
0
22
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,408
Damage
36,025
41,769
Taken
71,697
36,801
Mitigated
28,422
9,203
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,815
2,770
0
1,341
10,966
13,989
0
2,692
8,274
16,901
1,385
L
Vulcan
 
Vulcan
13,374
446
100
686
18,119
6,005
0
10,832
7,287
22,830
432
L
Chernobog
DNicklebags
Chernobog
7,764
4,409
0
0
15,267
5,015
0
8,023
7,244
0
20,922
L
3,102
1,225
0
173
18,803
6,983
0
10,371
8,432
0
7,784
W
Neith
GusGerMT
Neith
2,676
615
83
896
1,769
783
0
903
866
0
26,204
W
Hou Yi
23,298
16,779
0
4,516
11,819
5,044
0
4,753
7,066
0
32,770
W
Ganesha
SandyAnchor
Ganesha
7,358
513
810
1,500
14,063
15,804
0
3,443
10,620
18,423
0
L
Charybdis
iDark-Lucifer
Charybdis
6,843
4,188
0
538
5,150
1,492
0
3,228
1,922
0
29,368
L
Sun Wukong
partyeh_foul
Sun Wukong
4,942
306
47
1,296
14,358
8,927
0
8,267
6,091
0
10,193
W
Ah Puch
rag15
Ah Puch
24,261
132
0
57
3,152
1,181
0
1,331
1,821
47,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,283
Gold Earned
41,257
190
Minions Killed
139
5
Camps Cleared
8
891,397
Distance Traveled
688,367
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,725
1,192
22
2
1
203,824
0
L
Vulcan
8,280
920
25
3
0
166,392
0
L
Chernobog
8,104
900
25
3
0
138,505
0
L
Nemesis
8,188
910
18
2
1
130,705
0
W
Neith
9,183
1,020
58
6
2
135,317
3
W
Hou Yi
11,554
1,284
39
4
1
182,991
0
W
Ganesha
10,007
1,112
1
0
0
180,846
0
L
Charybdis
8,795
977
58
6
7
132,668
0
L
Sun Wukong
7,890
877
13
1
0
120,097
0
W
Ah Puch
11,814
1,313
70
8
1
188,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role