Player Matchup

Danzaburou
Danzaburou
FelipeXtream1
Danzaburou
Level 87
God Stats
10W - 12L
1,511 SR
Queue Stats
380W - 376L
1,505 Elo+
Solo
Hercules
Hercules
JementsTV
Hercules
Level 98
God Stats
1W - 1L
1,484 SR
Queue Stats
81W - 84L
1,487 Elo+
Solo
Eset
Eset
Wlachen
Eset
Level 99
God Stats
0W - 1L
1,748 SR
Queue Stats
16W - 14L
1,523 Elo+
Solo
Team Averages
Level 95
1,581 SR
1,505 Elo+

VS

Team Averages
Level 129
1,609 SR
1,555 Elo+
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FoolsofTooks
Mulan
Level 137
God Stats
5W - 2L
1,656 SR
Queue Stats
45W - 26L
1,618 Elo+
Party 1
Chang'e
Chang'e
FoolsofTooks
Chang'e
Level 134
God Stats
8W - 4L
1,671 SR
Queue Stats
42W - 31L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FelipeXtream1
Danzaburou
11
0 / 7 / 1
7,759
647
6,160
8,964
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
JementsTV
Hercules
15
2 / 4 / 0
8,616
718
7,043
12,773
16,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Wlachen
Eset
13
0 / 7 / 1
8,058
672
5,958
8,839
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 1 / 14
10,175
848
6,698
10,944
14,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 0 / 9
11,488
957
12,321
11,946
10,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
FoolsofTooks
Chang'e
17
6 / 1 / 10
10,809
901
7,008
11,239
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
18
18
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
14
10
L
Danzaburou
FelipeXtream1
Danzaburou
0
7
1
0.07
W
9
0
9
13.5
W
Chang'e
FoolsofTooks
Chang'e
6
1
10
11
L
Hercules
JementsTV
Hercules
2
4
0
0.5
L
Eset
Wlachen
Eset
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,161
Damage
26,027
30,576
Taken
34,129
23,597
Mitigated
29,589
2,481
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,698
732
0
1,654
10,944
14,315
961
1,951
8,993
14,342
0
L
Danzaburou
FelipeXtream1
Danzaburou
6,160
917
0
203
8,964
3,646
0
3,304
5,313
0
26,217
W
12,321
1,238
0
3,084
11,946
10,884
1,398
1,361
10,585
0
50,137
W
Chang'e
FoolsofTooks
Chang'e
7,008
943
4,064
4,800
11,239
4,390
595
2,719
8,520
32,268
1,680
L
Hercules
JementsTV
Hercules
7,043
808
0
2,085
12,773
16,343
0
5,200
7,060
0
18,647
L
Eset
Wlachen
Eset
5,958
1,226
0
193
8,839
3,608
0
4,113
4,509
23,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,433
Gold Earned
32,472
112
Minions Killed
152
0
Camps Cleared
0
509,350
Distance Traveled
660,478
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,175
848
14
1
0
237,929
3
L
Danzaburou
7,759
647
44
4
0
144,488
0
W
Mulan
11,488
957
68
6
0
212,365
0
W
Chang'e
10,809
901
70
6
0
210,184
0
L
Hercules
8,616
718
29
2
0
215,904
0
L
Eset
8,058
672
39
3
0
148,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role