Player Matchup

Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SquirrelyPerson
Ymir
Level 12
God Stats
1W - 0L
1,176 SR
Queue Stats
5W - 10L
1,178 Elo+
Party 1
Apollo
Apollo
hooplah6
Apollo
Level 7
God Stats
1W - 0L
1,681 SR
Queue Stats
2W - 1L
1,227 Elo+
Party 1
Team Averages
Level 28
1,452 SR
1,302 Elo+

VS

Team Averages
Level 43
1,524 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
rip medix
Cerberus
Level 61
God Stats
174W - 199L
1,573 SR
Queue Stats
206W - 239L
1,523 Elo+
Solo
Tiamat
Tiamat
timjr80
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 1 / 11
9,338
934
4,780
4,659
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 15
8,744
874
5,925
11,053
9,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
hooplah6
Apollo
15
11 / 1 / 4
10,241
1,024
12,822
7,494
2,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 2
7,323
732
3,364
7,078
1,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
rip medix
Cerberus
13
2 / 6 / 1
8,126
813
6,767
11,211
7,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
timjr80
Tiamat
12
1 / 7 / 0
7,300
730
4,403
9,276
5,647
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
11
9.5
L
Izanami
 
Izanami
0
4
2
0.25
W
2
1
15
9.5
W
Apollo
hooplah6
Apollo
11
1
4
13
L
Cerberus
rip medix
Cerberus
2
6
1
0.42
L
Tiamat
timjr80
Tiamat
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
14,534
23,206
Taken
27,565
13,180
Mitigated
15,199
3,328
Healing
780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,780
449
0
927
4,659
1,190
998
1,984
2,455
25,324
0
L
Izanami
 
Izanami
3,364
2,417
0
150
7,078
1,984
81
3,443
3,635
0
21,112
W
5,925
1,727
0
1,268
11,053
9,215
240
4,699
5,963
10,738
0
W
Apollo
hooplah6
Apollo
12,822
7,638
0
1,133
7,494
2,775
1,979
4,075
3,007
0
36,750
L
Cerberus
rip medix
Cerberus
6,767
188
0
325
11,211
7,568
0
3,473
7,738
21,279
313
L
Tiamat
timjr80
Tiamat
4,403
626
0
305
9,276
5,647
3
3,845
5,431
10,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
22,749
110
Minions Killed
97
0
Camps Cleared
0
582,036
Distance Traveled
439,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,338
934
47
5
0
191,537
0
L
Izanami
7,323
732
43
4
0
137,359
0
W
Ymir
8,744
874
8
1
0
198,152
0
W
Apollo
10,241
1,024
55
6
0
192,347
0
L
Cerberus
8,126
813
39
4
0
141,712
0
L
Tiamat
7,300
730
15
2
0
160,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role