Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Fallen Achelous
Cupid
Level 159
God Stats
3W - 1L
1,611 SR
Queue Stats
321W - 354L
1,488 Elo+
Solo
Sobek
Sobek
LordLemur
Sobek
Level 148
God Stats
6W - 6L
1,529 SR
Queue Stats
256W - 271L
1,526 Elo+
Solo
Sol
Sol
RatLichTV
Sol
Level 150
God Stats
0W - 3L
1,299 SR
Queue Stats
76W - 61L
1,520 Elo+
Solo
Neith
Neith
UgetNrepodAGAIN
Neith
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,412 Elo+
Solo
Team Averages
Level 124
1,488 SR
1,489 Elo+

VS

Team Averages
Level 157
1,498 SR
1,508 Elo+
Odin
Odin
BodyByTacos
Odin
Level 146
God Stats
4W - 4L
1,396 SR
Queue Stats
523W - 546L
1,510 Elo+
Solo
Amaterasu
Amaterasu
CelticHeroOfTime
Amaterasu
Level 156
God Stats
1W - 3L
1,388 SR
Queue Stats
55W - 51L
1,524 Elo+
Party 1
Baba Yaga
Baba Yaga
LoI_im_Adopted
Baba Yaga
Level 176
God Stats
2W - 0L
1,723 SR
Queue Stats
269W - 291L
1,562 Elo+
Party 1
Rama
Rama
MightyxVo
Rama
Level 158
God Stats
9W - 8L
1,482 SR
Queue Stats
652W - 697L
1,486 Elo+
Solo
Olorun
Olorun
XPootie_JuiceX
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
1
0 / 0 / 0
1,276
255
0
0
0
12
4 / 0 / 2
6,321
1,264
4,180
3,450
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
LordLemur
Sobek
10
1 / 1 / 4
5,685
1,137
1,424
5,666
5,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 2 / 2
5,254
1,051
4,773
3,854
1,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 3
5,593
1,119
3,631
2,123
781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,800
1,160
2,804
2,227
1,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amaterasu
9
0 / 2 / 4
5,073
1,015
2,039
5,029
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
LoI_im_Adopted
Baba Yaga
11
2 / 1 / 0
5,685
1,137
3,537
2,306
632
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
9
0 / 2 / 4
5,197
1,039
1,849
3,576
853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 1 / 4
5,123
1,025
2,894
2,308
708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
4
4
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
0
0
0
W
2
0
2
3
W
Amaterasu
0
2
4
1
L
4
0
2
5
W
Baba Yaga
LoI_im_Adopted
Baba Yaga
2
1
0
2
L
Sobek
LordLemur
Sobek
1
1
4
3
W
Rama
0
2
4
1
L
1
2
2
1
L
0
1
3
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,008
Damage
13,123
15,093
Taken
15,446
8,863
Mitigated
7,327
6,099
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
2,804
125
717
965
2,227
1,939
0
1,089
1,138
103
5,567
W
Amaterasu
2,039
1,049
257
1,045
5,029
3,195
0
1,482
3,547
0
4,684
L
4,180
1,654
365
1,891
3,450
1,398
0
1,705
1,711
0
12,302
W
Baba Yaga
LoI_im_Adopted
Baba Yaga
3,537
41
0
546
2,306
632
0
1,166
1,140
11,525
0
L
Sobek
LordLemur
Sobek
1,424
26
129
1,154
5,666
5,179
0
2,291
3,336
2,794
0
W
Rama
1,849
1,607
308
902
3,576
853
110
704
2,872
0
9,785
L
4,773
814
718
1,166
3,854
1,505
0
1,549
2,268
8,110
291
L
3,631
462
255
421
2,123
781
0
845
1,210
0
13,346
W
2,894
982
60
525
2,308
708
0
1,537
771
5,602
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,129
Gold Earned
26,878
56
Minions Killed
54
0
Camps Cleared
0
416,469
Distance Traveled
555,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
1,276
255
0
0
0
0
0
W
Odin
5,800
1,160
10
2
0
105,197
0
W
Amaterasu
5,073
1,015
6
1
0
117,431
0
L
Cupid
6,321
1,264
17
3
0
92,729
0
W
Baba Yaga
5,685
1,137
10
2
0
121,450
0
L
Sobek
5,685
1,137
1
0
0
117,861
0
W
Rama
5,197
1,039
16
3
0
97,530
0
L
Sol
5,254
1,051
9
2
0
90,835
0
L
Neith
5,593
1,119
29
6
0
115,044
0
W
Olorun
5,123
1,025
12
2
0
114,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role