Player Matchup

Ratatoskr
Ratatoskr
Platinum I
BackdoorJezus
Ratatoskr
Platinum I
Level 159
God Stats
13W - 5L
1,721 SR
Queue Stats
179W - 165L
1,977 MMR
Solo
Rama
Rama
Platinum III
Game110
Rama
Platinum III
Level 206
God Stats
8W - 10L
1,661 SR
Queue Stats
149W - 131L
1,729 MMR
Solo
Sylvanus
Sylvanus
Gold I
Heaguer
Sylvanus
Gold I
Level 157
God Stats
57W - 39L
1,604 SR
Queue Stats
131W - 113L
1,714 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
SirRenz
Cu Chulainn
Platinum V
Level 120
God Stats
6W - 3L
1,682 SR
Queue Stats
55W - 43L
1,726 MMR
Solo
Janus
Janus
Platinum III
jOoRdAn JoOr
Janus
Platinum III
Level 158
God Stats
12W - 21L
1,516 SR
Queue Stats
330W - 313L
1,765 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,637 SR
1,782 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,721 SR
1,807 MMR
Sun Wukong
Sun Wukong
Gold III
GasAlot
Sun Wukong
Gold III
Level 129
God Stats
0W - 1L
1,793 SR
Queue Stats
21W - 15L
1,730 MMR
Party 2
Loki
Loki
Platinum IV
No36
Loki
Platinum IV
Level 117
God Stats
3W - 4L
1,835 SR
Queue Stats
253W - 248L
1,797 MMR
Party 1
Ra
Ra
Gold II
Noll1ge
Ra
Gold II
Level 114
God Stats
3W - 3L
1,692 SR
Queue Stats
16W - 8L
1,863 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
Soduma
Cernunnos
Platinum V
Level 124
God Stats
5W - 3L
1,567 SR
Queue Stats
126W - 120L
1,687 MMR
Solo
Bacchus
Bacchus
Platinum II
b3dt1me
Bacchus
Platinum II
Level 109
God Stats
26W - 16L
1,721 SR
Queue Stats
380W - 366L
1,955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BackdoorJezus
Ratatoskr
12
1 / 4 / 1
6,139
558
3,297
9,913
3,394
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
Game110
Rama
11
5 / 2 / 3
6,905
628
6,973
7,942
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Heaguer
Sylvanus
13
3 / 3 / 0
7,858
714
6,869
10,608
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
SirRenz
Cu Chulainn
13
4 / 1 / 5
7,869
715
5,981
8,029
5,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 3
7,005
637
2,694
3,293
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThorSusanoXing TianCabrakan

VS

Bans
King ArthurCliodhnaAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GasAlot
Sun Wukong
12
3 / 1 / 2
7,184
653
6,133
8,727
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
No36
Loki
11
4 / 3 / 5
6,518
593
6,745
9,557
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 4
6,752
614
4,100
5,773
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Soduma
Cernunnos
11
1 / 4 / 2
5,768
524
4,531
7,281
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
b3dt1me
Bacchus
9
1 / 3 / 3
5,469
497
3,731
8,074
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
13
Kills
12
12
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BackdoorJezus
Ratatoskr
1
4
1
0.38
W
Rama
Game110
Rama
5
2
3
3.25
L
Sun Wukong
GasAlot
Sun Wukong
3
1
2
4
W
Sylvanus
Heaguer
Sylvanus
3
3
0
1
L
Loki
No36
Loki
4
3
5
2.17
L
3
2
4
2.5
W
Cu Chulainn
SirRenz
Cu Chulainn
4
1
5
6.5
L
Cernunnos
Soduma
Cernunnos
1
4
2
0.5
L
Bacchus
b3dt1me
Bacchus
1
3
3
0.83
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
25,240
39,785
Taken
39,412
17,059
Mitigated
17,653
12,069
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BackdoorJezus
Ratatoskr
3,297
941
0
1,473
9,913
3,394
0
2,344
7,409
0
52,346
W
Rama
Game110
Rama
6,973
5,088
0
3,529
7,942
2,428
639
717
7,225
0
42,551
L
Sun Wukong
GasAlot
Sun Wukong
6,133
1,137
0
1,425
8,727
4,632
0
5,086
3,641
0
51,234
W
Sylvanus
Heaguer
Sylvanus
6,869
1,696
168
4,558
10,608
5,219
136
1,401
9,076
39,509
14,267
L
Loki
No36
Loki
6,745
1,816
0
3,508
9,557
2,800
0
667
8,890
0
36,968
L
4,100
311
305
1,659
5,773
1,983
0
1,925
3,698
47,339
0
W
Cu Chulainn
SirRenz
Cu Chulainn
5,981
828
0
1,841
8,029
5,195
0
2,197
5,768
2,084
31,785
L
Cernunnos
Soduma
Cernunnos
4,531
2,310
0
1,536
7,281
2,333
0
0
7,281
0
38,927
L
Bacchus
b3dt1me
Bacchus
3,731
683
0
3,204
8,074
5,905
0
1,233
6,768
10,127
0
W
2,694
319
0
500
3,293
823
45
717
2,476
45,835
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,776
Gold Earned
31,691
409
Minions Killed
350
0
Camps Cleared
0
1,170,648
Distance Traveled
1,219,435
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,139
558
90
8
0
239,957
0
W
Rama
6,905
628
74
7
0
207,029
2
L
Sun Wukong
7,184
653
113
10
0
239,399
0
W
Sylvanus
7,858
714
99
9
0
207,408
6
L
Loki
6,518
593
67
6
0
273,695
2
L
Ra
6,752
614
99
9
0
236,634
1
W
Cu Chulainn
7,869
715
37
3
0
255,616
0
L
Cernunnos
5,768
524
62
6
0
209,510
0
L
Bacchus
5,469
497
9
1
0
260,197
2
W
Janus
7,005
637
109
10
0
260,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role