Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Bigjeffv
Ra
Gold IV
Level 199
God Stats
9W - 20L
1,397 SR
Queue Stats
272W - 298L
1,347 MMR
Solo
Aphrodite
Aphrodite
Gold V
ByL2008
Aphrodite
Gold V
Level 230
God Stats
3W - 0L
1,737 SR
Queue Stats
565W - 576L
1,279 MMR
Solo
Odin
Odin
Bronze IV
Famouscoyote3465
Odin
Bronze IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,330 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 171
1,527 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,542 SR
1,345 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
BigSlimeBall721
Kumbhakarna
Silver I
Level 148
God Stats
5W - 6L
1,465 SR
Queue Stats
29W - 41L
1,242 MMR
Party 1
Pele
Pele
Gold IV
ImJustThtGud
Pele
Gold IV
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 47L
1,464 MMR
Party 1
Hades
Hades
Gold V
So Puch Love
Hades
Gold V
Level 146
God Stats
23W - 9L
1,801 SR
Queue Stats
608W - 627L
1,298 MMR
Solo
Artemis
Artemis
Gold V
Soggyracoon
Artemis
Gold V
Level 158
God Stats
0W - 1L
1,442 SR
Queue Stats
71W - 81L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
4 / 1 / 0
3,822
764
2,244
2,927
648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
 
Charybdis
6
1 / 1 / 1
3,531
706
1,335
3,267
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
1 / 1 / 0
3,921
784
860
2,142
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
ByL2008
Aphrodite
6
0 / 1 / 2
3,751
750
1,060
3,035
1,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 1
3,518
704
476
4,183
1,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Bake KujiraAo KuangMerlinKing Arthur

VS

Bans
BastetSusanoBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
1
0 / 0 / 0
960
192
0
0
0
Kumbhakarna
BigSlimeBall721
Kumbhakarna
5
0 / 2 / 1
3,056
611
585
3,631
1,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
4 / 1 / 0
4,208
842
3,138
4,344
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
2 / 1 / 0
4,183
837
2,029
2,859
1,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Artemis
Soggyracoon
Artemis
6
0 / 2 / 2
3,421
684
1,687
3,628
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
0
4
W
Charybdis
 
Charybdis
1
1
1
1.5
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Kumbhakarna
BigSlimeBall721
Kumbhakarna
0
2
1
0.25
W
1
1
0
1
W
Aphrodite
ByL2008
Aphrodite
0
1
2
1
W
0
2
1
0.25
L
4
1
0
4
L
2
1
0
2
L
Artemis
Soggyracoon
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,975
Damage
7,439
15,554
Taken
14,462
4,828
Mitigated
5,023
6,743
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,244
627
0
1,039
2,927
648
0
131
2,796
0
14,890
W
Charybdis
 
Charybdis
1,335
777
0
1,389
3,267
731
581
0
3,267
0
18,424
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
BigSlimeBall721
Kumbhakarna
585
24
0
226
3,631
1,650
0
794
2,837
10,248
0
W
860
89
30
988
2,142
565
36
518
1,624
17,753
392
W
Aphrodite
ByL2008
Aphrodite
1,060
243
606
1,759
3,035
1,029
264
0
3,035
12,800
511
W
476
198
0
932
4,183
1,855
0
1,795
2,388
0
12,164
L
3,138
1,343
0
1,369
4,344
1,323
0
576
3,768
0
19,090
L
2,029
431
0
1,692
2,859
1,267
0
0
2,768
16,172
756
L
Artemis
Soggyracoon
Artemis
1,687
481
0
1,054
3,628
783
0
465
3,163
0
10,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,543
Gold Earned
15,828
144
Minions Killed
105
0
Camps Cleared
0
467,725
Distance Traveled
385,675
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,822
764
22
4
0
124,069
0
W
Charybdis
3,531
706
38
8
0
77,051
0
L
Kukulkan
960
192
0
0
0
0
0
L
Kumbhakarna
3,056
611
9
2
0
100,341
2
W
Ra
3,921
784
33
7
0
79,811
0
W
Aphrodite
3,751
750
26
5
0
96,250
0
W
Odin
3,518
704
25
5
0
90,544
0
L
Pele
4,208
842
39
8
0
116,628
0
L
Hades
4,183
837
35
7
0
92,761
0
L
Artemis
3,421
684
22
4
0
75,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role