Player Matchup

Thanatos
Thanatos
CerillosLocos
Thanatos
Level 87
God Stats
3W - 9L
1,255 SR
Queue Stats
68W - 79L
1,408 Elo+
Solo
Yemoja
Yemoja
DrLoveBK
Yemoja
Level 40
God Stats
0W - 3L
1,336 SR
Queue Stats
1W - 13L
1,076 Elo+
Solo
Fenrir
Fenrir
Xx-_Solar_-x
Fenrir
Level 57
God Stats
8W - 9L
1,593 SR
Queue Stats
138W - 158L
1,388 Elo+
Solo
Atlas
Atlas
o_OCALI
Atlas
Level 68
God Stats
32W - 12L
1,728 SR
Queue Stats
142W - 126L
1,437 Elo+
Solo
Poseidon
Poseidon
ronaldokury
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,400 Elo+
Solo
Team Averages
Level 64
1,483 SR
1,342 Elo+

VS

Team Averages
Level 74
1,456 SR
1,461 Elo+
Izanami
Izanami
Astro JD
Izanami
Level 106
God Stats
27W - 24L
1,489 SR
Queue Stats
70W - 62L
1,480 Elo+
Solo
Ymir
Ymir
Garcia_3Irmaos
Ymir
Level 66
God Stats
26W - 31L
1,521 SR
Queue Stats
139W - 166L
1,450 Elo+
Solo
Chang'e
Chang'e
KrizTdj
Chang'e
Level 69
God Stats
16W - 16L
1,411 SR
Queue Stats
182W - 212L
1,421 Elo+
Solo
Thanatos
Thanatos
rafrios716
Thanatos
Level 45
God Stats
4W - 2L
1,663 SR
Queue Stats
7W - 5L
1,471 Elo+
Solo
Ravana
Ravana
star_ghost31
Ravana
Level 85
God Stats
4W - 4L
1,194 SR
Queue Stats
351W - 353L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CerillosLocos
Thanatos
11
2 / 5 / 1
6,675
477
5,521
13,389
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
DrLoveBK
Yemoja
11
0 / 2 / 0
5,784
413
3,365
6,537
2,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
4 / 4 / 1
8,287
592
9,297
15,540
7,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
o_OCALI
Atlas
11
3 / 2 / 0
6,989
499
3,176
11,725
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
ronaldokury
Poseidon
9
0 / 6 / 1
6,048
432
2,503
6,412
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astro JD
Izanami
13
3 / 2 / 2
7,668
548
9,606
6,621
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 3
8,242
589
5,120
11,270
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
KrizTdj
Chang'e
13
1 / 1 / 2
7,943
567
4,362
6,881
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
rafrios716
Thanatos
14
8 / 2 / 4
8,943
639
7,284
14,131
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ravana
14
4 / 2 / 2
8,400
600
11,558
8,321
7,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
9
Kills
19
19
Deaths
9
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Astro JD
Izanami
3
2
2
2
L
Thanatos
CerillosLocos
Thanatos
2
5
1
0.5
L
Yemoja
DrLoveBK
Yemoja
0
2
0
0
W
3
2
3
2.25
W
Chang'e
KrizTdj
Chang'e
1
1
2
2
L
Fenrir
4
4
1
1.13
L
Atlas
o_OCALI
Atlas
3
2
0
1.5
W
Thanatos
rafrios716
Thanatos
8
2
4
5
L
Poseidon
ronaldokury
Poseidon
0
6
1
0.08
W
Ravana
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
37,930
53,603
Taken
47,224
21,812
Mitigated
26,612
16,171
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Astro JD
Izanami
9,606
6,686
0
2,106
6,621
2,467
792
1,114
5,507
0
58,803
L
Thanatos
CerillosLocos
Thanatos
5,521
1,319
0
5,510
13,389
5,065
0
1,864
11,271
0
43,553
L
Yemoja
DrLoveBK
Yemoja
3,365
947
2,255
754
6,537
2,360
84
1,815
4,682
25,456
2,342
W
5,120
815
0
2,169
11,270
8,942
0
4,369
6,901
28,533
1,723
W
Chang'e
KrizTdj
Chang'e
4,362
225
360
3,821
6,881
1,970
1,577
1,984
4,897
49,385
928
L
Fenrir
9,297
3,354
0
4,174
15,540
7,616
0
716
14,824
0
51,845
L
Atlas
o_OCALI
Atlas
3,176
1,170
82
2,646
11,725
5,247
0
2,754
8,928
21,595
2,164
W
Thanatos
rafrios716
Thanatos
7,284
1,320
0
11,489
14,131
5,590
289
369
13,762
0
61,497
L
Poseidon
ronaldokury
Poseidon
2,503
276
0
750
6,412
1,524
0
1,659
4,522
30,702
736
W
Ravana
11,558
1,990
0
2,339
8,321
7,643
0
862
7,459
0
48,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
41,196
298
Minions Killed
402
0
Camps Cleared
0
1,199,776
Distance Traveled
1,392,930
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,668
548
76
5
0
261,303
0
L
Thanatos
6,675
477
69
5
0
311,209
6
L
Yemoja
5,784
413
48
3
0
208,253
0
W
Ymir
8,242
589
48
3
0
258,670
0
W
Chang'e
7,943
567
101
7
0
259,749
0
L
Fenrir
8,287
592
103
7
0
263,051
0
L
Atlas
6,989
499
30
2
0
199,615
0
W
Thanatos
8,943
639
84
6
0
322,260
0
L
Poseidon
6,048
432
48
3
0
217,648
0
W
Ravana
8,400
600
93
7
0
290,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role