Player Matchup

Serqet
Serqet
Captain_Kairu
Serqet
Level 118
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Nut
Nut
Princess_Daisy3
Nut
Level 128
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Janus
Janus
SmoKrHaZ3
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
X Sestsuna
Yemoja
Level 131
God Stats
5W - 16L
1,390 SR
Queue Stats
82W - 101L
1,455 Elo+
Solo
Chaac
Chaac
striking_paisley
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 83
1,526 SR
1,491 Elo+

VS

Team Averages
Level 110
1,522 SR
1,472 Elo+
Mercury
Mercury
ASAP FaRLoPa421
Mercury
Level 166
God Stats
10W - 10L
1,500 SR
Queue Stats
64W - 71L
1,457 Elo+
Party 3
Ra
Ra
DwNiko
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,486 Elo+
Party 3
Xing Tian
Xing Tian
Master45GT
Xing Tian
Level 86
God Stats
22W - 14L
1,621 SR
Queue Stats
84W - 81L
1,457 Elo+
Party 2
Anhur
Anhur
ShinkaJEOG
Anhur
Level 62
God Stats
3W - 1L
1,556 SR
Queue Stats
45W - 45L
1,434 Elo+
Party 2
Chaac
Chaac
WackyKrimsion17
Chaac
Level 145
God Stats
7W - 12L
1,432 SR
Queue Stats
346W - 332L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,814
447
2,388
8,617
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 2 / 0
6,075
467
5,385
6,700
1,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
SmoKrHaZ3
Janus
10
0 / 9 / 0
5,795
446
2,280
9,041
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
X Sestsuna
Yemoja
8
0 / 3 / 0
5,806
447
5,200
10,137
5,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 0
5,805
447
6,120
18,266
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
8,518
655
5,597
7,864
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ra
14
5 / 0 / 5
8,753
673
4,762
4,534
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Master45GT
Xing Tian
12
2 / 0 / 4
6,496
500
7,678
9,799
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
12
2 / 0 / 1
7,193
553
3,460
5,410
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 1
9,046
696
11,508
11,299
8,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
21
22
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
0
4
0
0
W
Ra
5
0
5
7.5
W
Xing Tian
Master45GT
Xing Tian
2
0
4
4
L
0
2
0
0
W
Anhur
2
0
1
2.5
L
Janus
SmoKrHaZ3
Janus
0
9
0
0
W
4
0
1
4.5
L
Yemoja
X Sestsuna
Yemoja
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
33,005
52,761
Taken
38,906
20,022
Mitigated
18,876
15,538
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,597
1,943
0
568
7,864
3,015
0
951
6,865
0
69,956
L
2,388
62
0
298
8,617
2,766
0
896
7,649
0
38,538
W
Ra
4,762
110
468
3,019
4,534
1,241
100
1,936
2,038
50,656
1,240
W
Xing Tian
Master45GT
Xing Tian
7,678
371
0
1,750
9,799
4,392
0
2,304
7,321
30,204
0
L
5,385
1,950
0
872
6,700
1,708
0
1,877
4,495
0
39,907
W
Anhur
3,460
1,035
0
2,653
5,410
1,713
0
1,250
4,120
0
37,016
L
Janus
SmoKrHaZ3
Janus
2,280
102
0
40
9,041
2,658
69
4,436
4,520
32,890
0
W
11,508
2,238
0
5,808
11,299
8,515
0
751
10,350
0
71,069
L
Yemoja
X Sestsuna
Yemoja
5,200
723
2,675
3,033
10,137
5,704
0
2,122
7,691
23,002
0
L
6,120
1,674
0
8,620
18,266
7,186
0
1,991
16,077
0
32,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,295
Gold Earned
40,006
294
Minions Killed
450
0
Camps Cleared
0
1,251,682
Distance Traveled
1,388,353
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,518
655
111
9
0
358,419
2
L
Serqet
5,814
447
77
6
0
317,710
1
W
Ra
8,753
673
102
8
0
290,667
7
W
Xing Tian
6,496
500
50
4
0
291,729
2
L
Nut
6,075
467
82
6
0
228,638
0
W
Anhur
7,193
553
83
6
0
242,095
0
L
Janus
5,795
446
62
5
0
238,536
0
W
Chaac
9,046
696
104
8
0
205,443
0
L
Yemoja
5,806
447
31
2
0
228,018
1
L
Chaac
5,805
447
42
3
0
238,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role