Player Matchup

Tiamat
Tiamat
Grimmreaper18
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,343 Elo+
Party 2
Hel
Hel
Moeite
Hel
Level 155
God Stats
0W - 2L
1,384 SR
Queue Stats
90W - 118L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
Sifes180
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Atlas
Atlas
SleepyKobold
Atlas
Level 119
God Stats
0W - 3L
1,603 SR
Queue Stats
10W - 19L
1,393 Elo+
Party 2
Awilix
Awilix
SmplHermit
Awilix
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 2
Team Averages
Level 80
1,497 SR
1,325 Elo+

VS

Team Averages
Level 116
1,512 SR
1,524 Elo+
Hades
Hades
CatOfSchrödinger
Hades
Level 159
God Stats
6W - 1L
1,825 SR
Queue Stats
303W - 239L
1,625 Elo+
Party 1
Yemoja
Yemoja
H3-CMS
Yemoja
Level 146
God Stats
5W - 8L
1,412 SR
Queue Stats
861W - 902L
1,470 Elo+
Solo
Danzaburou
Danzaburou
NoobofSchrödingr
Danzaburou
Level 127
God Stats
5W - 2L
1,618 SR
Queue Stats
389W - 367L
1,546 Elo+
Party 1
Yu Huang
Yu Huang
SirenSerenade
Yu Huang
Level 29
God Stats
2W - 4L
1,096 SR
Queue Stats
99W - 109L
1,508 Elo+
Solo
Pele
Pele
ZAID4K5778
Pele
Level 118
God Stats
5W - 3L
1,607 SR
Queue Stats
150W - 153L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,723
671
5,750
13,462
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Moeite
Hel
14
1 / 5 / 6
8,239
634
9,686
12,633
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Sifes180
Danzaburou
14
1 / 5 / 5
8,396
646
6,527
11,786
4,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
3 / 4 / 3
9,408
724
19,145
19,188
16,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Awilix
SmplHermit
Awilix
12
0 / 8 / 6
7,538
580
5,449
14,466
4,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 21
11,091
853
15,641
20,031
24,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
H3-CMS
Yemoja
16
0 / 0 / 25
10,571
813
4,469
10,635
7,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
17
6 / 2 / 14
10,713
824
9,010
12,019
5,548
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SirenSerenade
Yu Huang
19
7 / 0 / 18
11,785
907
17,334
9,951
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
11 / 4 / 12
11,324
871
21,268
15,539
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
120
7
Kills
30
30
Deaths
8
23
Assists
90
Player
Kills
Deaths
Assists
KDA
W
6
2
21
8.25
L
2
8
3
0.44
W
Yemoja
H3-CMS
Yemoja
0
0
25
12.5
L
Hel
Moeite
Hel
1
5
6
0.8
W
Danzaburou
6
2
14
6.5
L
Danzaburou
Sifes180
Danzaburou
1
5
5
0.7
W
Yu Huang
SirenSerenade
Yu Huang
7
0
18
16
L
3
4
3
1.13
L
Awilix
SmplHermit
Awilix
0
8
6
0.38
W
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,557
Damage
67,722
71,535
Taken
68,175
36,824
Mitigated
49,620
23,226
Healing
39,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,641
1,880
839
7,005
20,031
24,380
450
7,431
12,201
22,951
3,820
L
5,750
503
344
1,059
13,462
6,724
0
8,102
5,360
14,929
0
W
Yemoja
H3-CMS
Yemoja
4,469
480
14,299
4,378
10,635
7,477
1,016
4,150
6,068
9,589
0
L
Hel
Moeite
Hel
9,686
489
12,095
5,819
12,633
4,742
0
6,970
5,663
19,644
549
W
Danzaburou
9,010
3,390
841
3,535
12,019
5,548
3,599
6,964
4,460
0
28,257
L
Danzaburou
Sifes180
Danzaburou
6,527
2,085
0
1,389
11,786
4,103
0
4,917
6,869
0
17,006
W
Yu Huang
SirenSerenade
Yu Huang
17,334
1,971
2,745
1,785
9,951
4,815
1,347
5,524
4,010
41,256
0
L
19,145
6,003
493
1,333
19,188
16,456
0
9,216
9,972
33,494
1,463
L
Awilix
SmplHermit
Awilix
5,449
1,856
249
445
14,466
4,799
0
7,042
7,424
0
8,472
W
21,268
3,500
0
3,744
15,539
7,400
512
6,754
8,218
0
40,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
55,484
120
Minions Killed
166
0
Camps Cleared
0
1,144,594
Distance Traveled
1,155,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,091
853
26
2
0
221,194
0
L
Tiamat
8,723
671
15
1
0
209,822
0
W
Yemoja
10,571
813
3
0
0
241,136
0
L
Hel
8,239
634
27
2
0
267,098
0
W
Danzaburou
10,713
824
45
3
0
220,718
0
L
Danzaburou
8,396
646
31
2
0
189,610
0
W
Yu Huang
11,785
907
47
4
0
242,822
0
L
Atlas
9,408
724
41
3
0
246,389
0
L
Awilix
7,538
580
6
0
0
231,675
0
W
Pele
11,324
871
45
3
0
229,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role