Player Matchup

Raijin
Raijin
 
Raijin
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dleist99
Anubis
Level 60
God Stats
2W - 0L
1,545 SR
Queue Stats
26W - 32L
1,389 Elo+
Party 2
Discordia
Discordia
Huileamoteur
Discordia
Level 67
God Stats
2W - 1L
1,746 SR
Queue Stats
47W - 63L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Kokopell1
Gilgamesh
Level 99
God Stats
4W - 5L
1,275 SR
Queue Stats
246W - 224L
1,495 Elo+
Solo
Olorun
Olorun
Stinkyhyenas
Olorun
Level 125
God Stats
2W - 0L
1,710 SR
Queue Stats
178W - 190L
1,431 Elo+
Party 2
Team Averages
Level 80
1,555 SR
1,441 Elo+

VS

Team Averages
Level 92
1,520 SR
1,428 Elo+
Bacchus
Bacchus
Jeff-RockNRollZ
Bacchus
Level 108
God Stats
7W - 6L
1,655 SR
Queue Stats
478W - 440L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
OHS LUIGI
Cthulhu
Level 155
God Stats
0W - 1L
1,734 SR
Queue Stats
17W - 24L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saint_Nick4711
Ah Muzen Cab
Level 124
God Stats
11W - 6L
1,619 SR
Queue Stats
265W - 254L
1,478 Elo+
Party 1
Artio
Artio
Tony_22Lion
Artio
Level 27
God Stats
0W - 5L
1,090 SR
Queue Stats
92W - 119L
1,455 Elo+
Solo
Nox
Nox
lindseytherat
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 3 / 5
6,140
1,023
3,058
4,077
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Dleist99
Anubis
13
4 / 1 / 6
7,480
1,247
4,781
4,591
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
Huileamoteur
Discordia
13
3 / 1 / 9
6,949
1,158
7,071
3,086
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Kokopell1
Gilgamesh
12
1 / 2 / 11
6,500
1,083
2,535
5,870
4,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
13
3 / 0 / 9
7,029
1,172
5,393
3,821
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
5,466
911
4,453
5,259
7,264
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
OHS LUIGI
Cthulhu
1
0 / 0 / 0
1,560
260
0
0
0
Ah Muzen Cab
Saint_Nick4711
Ah Muzen Cab
12
4 / 3 / 0
6,258
1,043
7,507
6,480
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 4
5,100
850
2,336
8,560
6,072
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
2 / 4 / 4
5,801
967
2,473
5,225
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
12
Kills
6
7
Deaths
12
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
3
5
1.17
W
Anubis
Dleist99
Anubis
4
1
6
7
W
Discordia
Huileamoteur
Discordia
3
1
9
7.5
L
0
2
5
1.25
W
Gilgamesh
Kokopell1
Gilgamesh
1
2
11
3.25
L
Cthulhu
OHS LUIGI
Cthulhu
0
0
0
0
L
Ah Muzen Cab
Saint_Nick4711
Ah Muzen Cab
4
3
0
1.33
W
Olorun
3
0
9
7.5
L
0
3
4
0.67
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
16,769
21,445
Taken
25,524
10,622
Mitigated
17,974
8,191
Healing
4,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,058
332
168
101
4,077
1,349
0
1,986
2,091
5,945
0
W
Anubis
Dleist99
Anubis
4,781
186
909
1,646
4,591
1,988
354
1,549
3,042
15,422
0
W
Discordia
Huileamoteur
Discordia
7,071
133
369
195
3,086
1,003
190
879
2,207
12,341
0
L
4,453
130
136
978
5,259
7,264
0
4,040
1,219
7,608
0
W
Gilgamesh
Kokopell1
Gilgamesh
2,535
398
854
726
5,870
4,802
483
2,552
3,318
0
9,578
L
Cthulhu
OHS LUIGI
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
Saint_Nick4711
Ah Muzen Cab
7,507
1,734
366
751
6,480
2,114
0
5,686
794
0
15,823
W
Olorun
5,393
2,624
1,383
1,840
3,821
1,480
220
1,772
2,049
12,056
0
L
2,336
341
360
1,467
8,560
6,072
0
6,858
1,702
5,431
498
L
2,473
422
0
468
5,225
2,524
0
3,719
1,506
6,022
26

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
24,185
87
Minions Killed
38
0
Camps Cleared
0
549,732
Distance Traveled
400,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,140
1,023
5
1
0
97,722
0
W
Anubis
7,480
1,247
38
6
0
97,153
0
W
Discordia
6,949
1,158
8
1
0
98,459
0
L
Bacchus
5,466
911
5
1
0
92,867
0
W
Gilgamesh
6,500
1,083
18
3
0
113,754
0
L
Cthulhu
1,560
260
0
0
0
0
0
L
Ah Muzen Cab
6,258
1,043
18
3
0
108,571
0
W
Olorun
7,029
1,172
18
3
0
142,644
0
L
Artio
5,100
850
6
1
0
90,535
0
L
Nox
5,801
967
9
2
0
108,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role