Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Biomechanicaltoy
Anubis
Level 148
God Stats
2W - 2L
1,441 SR
Queue Stats
28W - 29L
1,455 Elo+
Solo
Kukulkan
Kukulkan
ILUVCHIM
Kukulkan
Level 69
God Stats
4W - 2L
1,448 SR
Queue Stats
65W - 77L
1,390 Elo+
Party 2
Surtr
Surtr
ItzTroller42
Surtr
Level 27
God Stats
18W - 16L
1,374 SR
Queue Stats
78W - 99L
1,362 Elo+
Party 2
Xbalanque
Xbalanque
Murkierman
Xbalanque
Level 187
God Stats
16W - 12L
1,620 SR
Queue Stats
196W - 189L
1,454 Elo+
Solo
Team Averages
Level 116
1,477 SR
1,432 Elo+

VS

Team Averages
Level 83
1,471 SR
1,450 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
D-wreck00
Arachne
Level 126
God Stats
6W - 14L
1,364 SR
Queue Stats
692W - 669L
1,465 Elo+
Solo
Neith
Neith
DetectiveChu
Neith
Level 66
God Stats
6W - 7L
1,482 SR
Queue Stats
153W - 177L
1,445 Elo+
Party 1
Athena
Athena
Kyozora
Athena
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
MiaYinuo
Nu Wa
Level 103
God Stats
263W - 218L
1,507 SR
Queue Stats
475W - 470L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
10 / 3 / 1
8,012
616
8,500
12,763
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 1
6,886
530
4,554
6,128
2,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
ILUVCHIM
Kukulkan
13
2 / 2 / 5
7,602
585
5,970
5,228
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 3 / 4
7,073
544
7,014
10,401
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Murkierman
Xbalanque
11
2 / 3 / 6
6,872
529
8,994
7,079
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 3 / 0
6,803
523
4,191
9,180
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
D-wreck00
Arachne
11
5 / 7 / 3
6,894
530
5,704
12,530
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 3
6,704
516
5,624
6,899
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Kyozora
Athena
11
1 / 4 / 7
6,507
501
4,034
13,234
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
MiaYinuo
Nu Wa
12
0 / 5 / 1
6,179
475
4,836
6,640
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
21
Kills
14
14
Deaths
21
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
1
3.5
L
Gilgamesh
 
Gilgamesh
3
3
0
1
W
2
3
1
0.83
L
Arachne
D-wreck00
Arachne
5
7
3
0.93
L
5
2
3
3.25
W
Kukulkan
ILUVCHIM
Kukulkan
2
2
5
2.25
W
5
3
4
2.33
L
Athena
Kyozora
Athena
1
4
7
1.13
L
Nu Wa
MiaYinuo
Nu Wa
0
5
1
0.1
W
Xbalanque
Murkierman
Xbalanque
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
24,389
41,599
Taken
48,483
17,263
Mitigated
24,137
12,656
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,500
6,363
0
5,266
12,763
4,858
424
1,933
10,830
0
46,195
L
Gilgamesh
 
Gilgamesh
4,191
1,468
0
960
9,180
4,480
0
3,790
5,390
0
38,433
W
4,554
0
0
2,201
6,128
2,181
165
478
5,650
39,706
1,356
L
Arachne
D-wreck00
Arachne
5,704
4,480
0
2,898
12,530
4,437
0
1,829
10,462
0
34,851
L
5,624
1,591
0
2,447
6,899
1,987
0
0
6,799
0
39,012
W
Kukulkan
ILUVCHIM
Kukulkan
5,970
550
0
257
5,228
1,724
0
1,992
3,236
62,007
532
W
7,014
2,527
0
3,162
10,401
6,287
0
2,549
7,852
913
37,320
L
Athena
Kyozora
Athena
4,034
962
0
1,809
13,234
11,266
0
893
11,997
24,797
0
L
Nu Wa
MiaYinuo
Nu Wa
4,836
1,032
24
1,140
6,640
1,967
0
3,895
2,497
43,429
936
W
Xbalanque
Murkierman
Xbalanque
8,994
4,092
0
1,770
7,079
2,213
308
1,807
5,272
0
47,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
33,087
409
Minions Killed
309
0
Camps Cleared
0
1,167,151
Distance Traveled
1,277,071
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,012
616
67
5
0
310,840
0
L
Gilgamesh
6,803
523
66
5
0
228,763
0
W
Anubis
6,886
530
67
5
0
154,486
0
L
Arachne
6,894
530
55
4
0
269,835
2
L
Neith
6,704
516
69
5
0
250,882
3
W
Kukulkan
7,602
585
142
11
0
225,968
0
W
Surtr
7,073
544
54
4
0
255,278
0
L
Athena
6,507
501
38
3
0
278,432
7
L
Nu Wa
6,179
475
81
6
0
249,159
0
W
Xbalanque
6,872
529
79
6
0
220,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role