Player Matchup

Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AforApple
Scylla
Level 254
God Stats
4W - 2L
1,638 SR
Queue Stats
328W - 313L
1,537 Elo+
Party 1
Skadi
Skadi
BabuJee
Skadi
Level 188
God Stats
5W - 1L
1,913 SR
Queue Stats
249W - 205L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
NiñoRata34
Ah Puch
Level 103
God Stats
11W - 10L
1,575 SR
Queue Stats
567W - 585L
1,555 Elo+
Solo
Danzaburou
Danzaburou
StyrkaB
Danzaburou
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 149L
1,480 Elo+
Solo
Team Averages
Level 164
1,625 SR
1,527 Elo+

VS

Team Averages
Level 152
1,511 SR
1,558 Elo+
Yemoja
Yemoja
ExtR3M3xXSLay3R
Yemoja
Level 139
God Stats
1W - 2L
1,565 SR
Queue Stats
113W - 112L
1,613 Elo+
Party 3
Chiron
Chiron
RevuedGoose
Chiron
Level 165
God Stats
2W - 5L
1,412 SR
Queue Stats
153W - 168L
1,562 Elo+
Party 3
Scylla
Scylla
Undilay
Scylla
Level 156
God Stats
8W - 8L
1,497 SR
Queue Stats
422W - 438L
1,498 Elo+
Solo
Atlas
Atlas
Wyzbang
Atlas
Level 156
God Stats
13W - 10L
1,582 SR
Queue Stats
295W - 297L
1,552 Elo+
Party 2
Mercury
Mercury
pkmn84
Mercury
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 351L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 1 / 15
8,691
869
6,308
14,162
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
AforApple
Scylla
15
7 / 5 / 9
10,044
1,004
11,142
12,472
5,316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
BabuJee
Skadi
16
8 / 3 / 10
9,882
988
17,097
14,545
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
NiñoRata34
Ah Puch
15
5 / 1 / 5
9,210
921
15,584
11,304
4,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
StyrkaB
Danzaburou
15
1 / 0 / 12
8,909
891
7,999
10,548
4,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,709
771
5,767
11,884
8,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
14
5 / 3 / 3
8,253
825
15,629
11,565
4,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Undilay
Scylla
14
2 / 5 / 3
8,509
851
11,277
10,776
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Wyzbang
Atlas
13
2 / 5 / 6
7,985
799
11,081
16,984
15,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
pkmn84
Mercury
11
0 / 5 / 6
6,757
676
2,379
10,428
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
21
Kills
10
10
Deaths
21
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
15
7.5
W
Scylla
AforApple
Scylla
7
5
9
2.3
W
Skadi
BabuJee
Skadi
8
3
10
4.33
L
1
3
5
1.17
W
Ah Puch
NiñoRata34
Ah Puch
5
1
5
7.5
L
Chiron
5
3
3
2.17
W
Danzaburou
StyrkaB
Danzaburou
1
0
12
7
L
Scylla
Undilay
Scylla
2
5
3
0.7
L
Atlas
Wyzbang
Atlas
2
5
6
1
L
Mercury
pkmn84
Mercury
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,130
Damage
46,133
63,031
Taken
61,637
28,962
Mitigated
35,789
39,526
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,308
108
17,948
10,834
14,162
8,709
744
7,121
7,041
22,223
307
W
Scylla
AforApple
Scylla
11,142
901
0
2,428
12,472
5,316
360
5,882
6,590
20,213
174
W
Skadi
BabuJee
Skadi
17,097
3,813
0
1,806
14,545
6,137
1,195
5,958
8,587
0
29,570
L
5,767
454
8,325
2,617
11,884
8,717
0
7,507
4,377
12,085
0
W
Ah Puch
NiñoRata34
Ah Puch
15,584
217
325
910
11,304
4,685
1,488
4,936
6,368
29,289
0
L
Chiron
15,629
2,953
935
2,183
11,565
4,325
0
6,016
5,541
0
30,819
W
Danzaburou
StyrkaB
Danzaburou
7,999
1,357
1,115
4,160
10,548
4,115
3,106
4,228
6,320
0
16,925
L
Scylla
Undilay
Scylla
11,277
303
618
841
10,776
3,481
0
6,751
4,025
25,977
0
L
Atlas
Wyzbang
Atlas
11,081
2,988
835
2,018
16,984
15,693
0
6,856
10,128
16,731
0
L
Mercury
pkmn84
Mercury
2,379
121
970
575
10,428
3,573
0
5,778
4,650
0
4,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
39,213
123
Minions Killed
105
0
Camps Cleared
0
1,073,263
Distance Traveled
916,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,691
869
28
3
0
237,514
0
W
Scylla
10,044
1,004
21
2
0
196,257
0
W
Skadi
9,882
988
30
3
0
200,575
0
L
Yemoja
7,709
771
7
1
0
171,748
0
W
Ah Puch
9,210
921
19
2
0
218,548
0
L
Chiron
8,253
825
37
4
0
183,490
0
W
Danzaburou
8,909
891
25
3
0
220,369
0
L
Scylla
8,509
851
49
5
0
179,077
0
L
Atlas
7,985
799
7
1
0
191,061
0
L
Mercury
6,757
676
5
1
0
190,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role