Player Matchup

Jormungandr
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
Level 107
God Stats
96W - 60L
1,655 SR
Queue Stats
126W - 102L
1,572 Elo+
Party 1
Ullr
Ullr
GlitchedEye
Ullr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,634 Elo+
Party 1
Odin
Odin
Hewjaz420
Odin
Level 145
God Stats
8W - 0L
1,877 SR
Queue Stats
95W - 67L
1,592 Elo+
Party 1
Pele
Pele
WeGreedyBoyZ
Pele
Level 139
God Stats
4W - 0L
1,860 SR
Queue Stats
103W - 102L
1,507 Elo+
Party 1
Zeus
Zeus
WeWuzKangzBoyZ
Zeus
Level 149
God Stats
4W - 1L
1,698 SR
Queue Stats
42W - 34L
1,565 Elo+
Party 1
Team Averages
Level 120
1,718 SR
1,574 Elo+

VS

Team Averages
Level 152
1,475 SR
1,540 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Alexvier01
Mulan
Level 140
God Stats
2W - 9L
1,356 SR
Queue Stats
179W - 168L
1,541 Elo+
Solo
Hades
Hades
Dewprism
Hades
Level 205
God Stats
0W - 2L
1,223 SR
Queue Stats
323W - 297L
1,644 Elo+
Solo
Cernunnos
Cernunnos
Lazy SoulReaper
Cernunnos
Level 148
God Stats
4W - 5L
1,501 SR
Queue Stats
380W - 368L
1,565 Elo+
Party 2
Ra
Ra
Θver
Ra
Level 119
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 3L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
15
7 / 3 / 2
9,181
656
13,052
11,802
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 4
7,700
550
7,564
7,530
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
12
1 / 3 / 8
6,960
497
4,936
11,198
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 2
8,366
598
3,079
7,318
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 2
8,898
636
8,801
7,383
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 4 / 4
7,338
524
4,295
9,573
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
2 / 4 / 1
7,464
533
6,215
12,686
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
Dewprism
Hades
10
1 / 4 / 5
6,909
494
5,010
12,966
9,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Lazy SoulReaper
Cernunnos
12
1 / 3 / 2
6,808
486
4,704
8,749
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ra
15
4 / 2 / 1
7,760
554
5,177
8,448
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
17
Kills
11
13
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
4
1.25
L
Mulan
2
4
1
0.63
W
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
7
3
2
2.67
L
Hades
Dewprism
Hades
1
4
5
0.88
W
2
2
4
2
W
Odin
1
3
8
1.67
L
Cernunnos
Lazy SoulReaper
Cernunnos
1
3
2
0.67
W
4
1
2
5
W
3
4
2
1
L
Ra
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
25,401
45,231
Taken
52,422
21,209
Mitigated
25,624
9,542
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,295
88
1,221
3,512
9,573
2,567
27
5,362
4,126
33,306
921
L
Mulan
6,215
482
0
2,914
12,686
7,275
0
5,756
6,412
155
43,650
W
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
13,052
3,147
0
3,808
11,802
7,024
719
1,529
9,827
66,409
3,349
L
Hades
Dewprism
Hades
5,010
1,014
102
4,055
12,966
9,104
0
1,525
11,335
24,787
2,131
W
7,564
2,495
0
290
7,530
2,659
784
2,244
5,243
0
55,321
W
Odin
4,936
900
322
1,409
11,198
6,538
135
4,189
6,616
0
27,292
L
Cernunnos
Lazy SoulReaper
Cernunnos
4,704
1,841
0
2,826
8,749
2,645
482
3,975
4,751
0
42,179
W
3,079
775
0
1,944
7,318
2,709
0
1,565
5,713
0
68,744
W
8,801
1,191
0
1,769
7,383
2,279
58
3,865
3,278
72,469
0
L
Ra
5,177
593
329
1,753
8,448
4,033
343
3,804
4,473
70,195
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,105
Gold Earned
36,279
506
Minions Killed
378
0
Camps Cleared
0
1,421,244
Distance Traveled
1,364,765
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,338
524
76
5
0
261,544
0
L
Mulan
7,464
533
80
6
0
252,652
4
W
Jormungandr
9,181
656
119
9
0
259,948
0
L
Hades
6,909
494
38
3
0
261,167
0
W
Ullr
7,700
550
93
7
0
280,002
0
W
Odin
6,960
497
42
3
0
301,238
0
L
Cernunnos
6,808
486
71
5
0
270,251
0
W
Pele
8,366
598
127
9
0
313,759
0
W
Zeus
8,898
636
125
9
0
266,297
1
L
Ra
7,760
554
113
8
0
319,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role