Player Matchup

Thanatos
Thanatos
AlonsoZM
Thanatos
Level 153
God Stats
7W - 3L
1,680 SR
Queue Stats
257W - 240L
1,509 Elo+
Party 3
Nike
Nike
Codybloom
Nike
Level 98
God Stats
8W - 10L
1,532 SR
Queue Stats
86W - 89L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Grandexmoney
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,530 Elo+
Party 1
Raijin
Raijin
WerolecheeS
Raijin
Level 120
God Stats
3W - 1L
1,627 SR
Queue Stats
311W - 282L
1,514 Elo+
Party 3
Atlas
Atlas
swaggy_Mcswag496
Atlas
Level 122
God Stats
4W - 2L
1,642 SR
Queue Stats
65W - 55L
1,542 Elo+
Party 1
Team Averages
Level 124
1,596 SR
1,518 Elo+

VS

Team Averages
Level 147
1,504 SR
1,521 Elo+
Rama
Rama
 
Rama
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GibbyDKill
Bellona
Level 126
God Stats
2W - 4L
1,461 SR
Queue Stats
436W - 430L
1,541 Elo+
Party 2
Bacchus
Bacchus
Sanball97
Bacchus
Level 124
God Stats
22W - 17L
1,557 SR
Queue Stats
314W - 298L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
charlysure
Nu Wa
Level 154
God Stats
26W - 24L
1,547 SR
Queue Stats
389W - 378L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
dedde4849
Gilgamesh
Level 152
God Stats
19W - 27L
1,453 SR
Queue Stats
407W - 402L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlonsoZM
Thanatos
17
7 / 3 / 2
9,736
573
6,339
13,440
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
16
3 / 0 / 5
9,768
575
13,288
12,850
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Grandexmoney
Cthulhu
13
1 / 1 / 8
8,808
518
9,196
16,032
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
14
1 / 4 / 3
8,721
513
8,336
10,539
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
2 / 3 / 8
8,971
528
6,973
9,378
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 3 / 2
9,195
541
7,513
10,905
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
GibbyDKill
Bellona
15
4 / 3 / 4
8,597
506
7,909
17,744
7,367
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
Sanball97
Bacchus
1
0 / 0 / 0
3,260
192
0
0
0
Nu Wa
15
2 / 5 / 6
8,437
496
12,454
9,195
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
dedde4849
Gilgamesh
15
2 / 3 / 1
9,038
532
8,951
20,510
14,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
14
Kills
11
11
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
2
1.33
W
Thanatos
AlonsoZM
Thanatos
7
3
2
2.67
W
Nike
3
0
5
5.5
L
Bellona
GibbyDKill
Bellona
4
3
4
2
W
Cthulhu
Grandexmoney
Cthulhu
1
1
8
5
L
Bacchus
Sanball97
Bacchus
0
0
0
0
W
Raijin
1
4
3
0.63
L
Nu Wa
2
5
6
1
L
Gilgamesh
dedde4849
Gilgamesh
2
3
1
0.83
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,132
Damage
36,827
62,239
Taken
58,354
37,651
Mitigated
28,854
21,265
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,513
6,253
0
3,121
10,905
3,690
0
6,917
3,495
0
70,233
W
Thanatos
AlonsoZM
Thanatos
6,339
926
0
10,914
13,440
4,709
565
2,388
10,819
0
62,185
W
Nike
13,288
1,624
0
2,904
12,850
10,593
54
1,248
10,828
15,028
56,508
L
Bellona
GibbyDKill
Bellona
7,909
4,104
0
5,991
17,744
7,367
0
7,082
9,917
0
75,448
W
Cthulhu
Grandexmoney
Cthulhu
9,196
588
702
3,857
16,032
14,245
52
3,105
12,471
53,308
0
L
Bacchus
Sanball97
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
8,336
534
0
1,544
10,539
3,661
492
3,812
6,196
64,962
1,016
L
Nu Wa
12,454
3,536
0
500
9,195
2,822
0
5,323
3,346
56,014
485
L
Gilgamesh
dedde4849
Gilgamesh
8,951
2,155
0
5,082
20,510
14,975
0
5,884
13,638
1,026
67,190
W
6,973
1,003
0
1,344
9,378
4,443
279
1,472
7,750
43,593
2,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
38,527
499
Minions Killed
494
0
Camps Cleared
0
1,597,640
Distance Traveled
1,372,232
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,195
541
131
8
0
327,794
2
W
Thanatos
9,736
573
98
6
0
332,122
0
W
Nike
9,768
575
127
7
0
322,937
0
L
Bellona
8,597
506
124
7
0
360,563
0
W
Cthulhu
8,808
518
76
4
0
337,065
2
L
Bacchus
3,260
192
0
0
0
0
0
W
Raijin
8,721
513
119
7
0
294,818
0
L
Nu Wa
8,437
496
94
6
0
339,512
4
L
Gilgamesh
9,038
532
145
9
0
344,363
4
W
Atlas
8,971
528
79
5
0
310,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role