Player Matchup

Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond II
Ranager
Tyr
Diamond II
Level 132
God Stats
4W - 1L
1,807 SR
Queue Stats
132W - 99L
2,240 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Tek Turkey
Hou Yi
Diamond IV
Level 195
God Stats
1W - 0L
1,267 SR
Queue Stats
363W - 361L
2,014 MMR
Solo
Athena
Athena
Platinum III
cridesago
Athena
Platinum III
Level 159
God Stats
8W - 6L
1,623 SR
Queue Stats
92W - 85L
1,870 MMR
Party 1
Pele
Pele
Platinum III
junglerino26
Pele
Platinum III
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
69W - 61L
1,889 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,540 SR
1,903 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,627 SR
1,840 MMR
Loki
Loki
Diamond I
 
Loki
Diamond I
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum I
Spades42
Poseidon
Platinum I
Level 107
God Stats
4W - 4L
1,653 SR
Queue Stats
162W - 144L
1,836 MMR
Solo
Bellona
Bellona
Diamond III
SpokenHistory
Bellona
Diamond III
Level 176
God Stats
9W - 6L
1,724 SR
Queue Stats
125W - 95L
2,045 MMR
Solo
Cerberus
Cerberus
Platinum II
VigorousRex8585
Cerberus
Platinum II
Level 174
God Stats
1W - 2L
1,740 SR
Queue Stats
141W - 132L
1,755 MMR
Solo
Medusa
Medusa
Diamond V
YeaHINNIT69
Medusa
Diamond V
Level 44
God Stats
4W - 5L
1,516 SR
Queue Stats
52W - 45L
2,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 1
4,027
805
415
827
169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tyr
7
1 / 1 / 0
3,831
766
2,855
5,389
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Tek Turkey
Hou Yi
6
0 / 0 / 0
3,270
654
1,536
1,852
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
cridesago
Athena
5
0 / 0 / 1
3,477
695
964
3,075
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 1
3,718
744
809
3,849
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Maman BrigitteBake KujiraGebLancelotSkadi

VS

Bans
AwilixCthulhuCabrakanKukulkanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 1
3,507
701
602
1,870
416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
Spades42
Poseidon
4
0 / 1 / 0
2,961
592
659
1,410
239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
6
1 / 1 / 0
3,605
721
3,553
4,926
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
6
0 / 0 / 1
3,460
692
1,293
3,998
1,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
7
1 / 0 / 0
3,682
736
1,928
1,110
307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
2
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Loki
 
Loki
0
0
1
0.5
W
Tyr
1
1
0
1
L
Poseidon
Spades42
Poseidon
0
1
0
0
L
Bellona
1
1
0
1
W
Hou Yi
Tek Turkey
Hou Yi
0
0
0
0
L
Cerberus
0
0
1
0.5
L
Medusa
1
0
0
1
W
Athena
cridesago
Athena
0
0
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,579
Damage
8,035
14,992
Taken
13,314
5,848
Mitigated
5,311
6,779
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
415
129
0
250
827
169
0
390
377
22,219
0
L
Loki
 
Loki
602
232
0
1,210
1,870
416
0
0
1,870
0
17,750
W
Tyr
2,855
350
0
2,152
5,389
2,658
0
0
5,021
0
19,571
L
Poseidon
Spades42
Poseidon
659
127
0
276
1,410
239
0
415
995
10,353
0
L
Bellona
3,553
1,376
0
1,640
4,926
2,703
0
286
4,640
0
19,057
W
Hou Yi
Tek Turkey
Hou Yi
1,536
1,061
0
650
1,852
388
0
643
1,209
0
16,420
L
Cerberus
1,293
149
433
1,667
3,998
1,646
0
648
3,350
11,075
1,639
L
Medusa
1,928
793
0
185
1,110
307
0
30
1,080
0
19,466
W
Athena
cridesago
Athena
964
347
0
1,480
3,075
1,713
0
546
2,529
8,141
0
W
809
146
0
2,247
3,849
920
0
193
3,611
0
18,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,323
Gold Earned
17,215
165
Minions Killed
167
0
Camps Cleared
0
547,951
Distance Traveled
480,364
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,027
805
43
9
0
94,395
2
L
Loki
3,507
701
39
8
0
105,549
0
W
Tyr
3,831
766
37
7
0
107,769
0
L
Poseidon
2,961
592
14
3
0
59,941
0
L
Bellona
3,605
721
43
9
0
106,862
0
W
Hou Yi
3,270
654
48
10
0
103,499
0
L
Cerberus
3,460
692
31
6
0
107,334
2
L
Medusa
3,682
736
40
8
0
100,678
0
W
Athena
3,477
695
4
1
0
125,759
3
W
Pele
3,718
744
33
7
0
116,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role