Player Matchup

Thanatos
Thanatos
Avarice732
Thanatos
Level 83
God Stats
23W - 32L
1,446 SR
Queue Stats
356W - 368L
1,472 Elo+
Solo
Bellona
Bellona
Zynsiyme05
Bellona
Level 104
God Stats
2W - 4L
1,512 SR
Queue Stats
40W - 53L
1,411 Elo+
Party 2
Anhur
Anhur
emcdaniel
Anhur
Level 127
God Stats
1W - 1L
1,482 SR
Queue Stats
75W - 96L
1,408 Elo+
Party 2
Geb
Geb
gravytrain1063
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,356 Elo+
Party 2
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 43
God Stats
80W - 82L
1,494 SR
Queue Stats
84W - 96L
1,426 Elo+
Solo
Team Averages
Level 96
1,487 SR
1,415 Elo+

VS

Team Averages
Level 96
1,548 SR
1,426 Elo+
Olorun
Olorun
ButterSniper14
Olorun
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,399 Elo+
Party 1
Arachne
Arachne
ElderGodLumos
Arachne
Level 153
God Stats
32W - 23L
1,641 SR
Queue Stats
249W - 229L
1,510 Elo+
Solo
Atlas
Atlas
SoloisticSiren
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,392 Elo+
Party 1
Achilles
Achilles
Soupyyy
Achilles
Level 63
God Stats
15W - 13L
1,580 SR
Queue Stats
63W - 79L
1,461 Elo+
Solo
Izanami
Izanami
kitty5402
Izanami
Level 87
God Stats
3W - 5L
1,518 SR
Queue Stats
22W - 26L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Avarice732
Thanatos
9
2 / 1 / 1
4,486
641
1,456
5,382
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Zynsiyme05
Bellona
1
0 / 0 / 0
2,922
417
0
0
0
Anhur
emcdaniel
Anhur
7
2 / 3 / 0
4,153
593
2,666
5,036
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
4,057
580
1,754
5,397
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 1
4,141
592
2,810
3,922
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,372
625
1,305
4,418
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
9
3 / 0 / 3
4,964
709
3,519
3,043
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 1 / 4
4,211
602
1,694
5,096
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Soupyyy
Achilles
7
3 / 0 / 0
4,514
645
3,329
1,757
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
kitty5402
Izanami
7
2 / 1 / 1
4,262
609
2,454
3,734
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Avarice732
Thanatos
2
1
1
2.5
W
1
2
2
1
W
Arachne
3
0
3
4.5
W
0
1
4
2
W
Achilles
Soupyyy
Achilles
3
0
0
3
L
Bellona
Zynsiyme05
Bellona
0
0
0
0
L
Anhur
emcdaniel
Anhur
2
3
0
0.67
L
0
1
0
0
W
Izanami
kitty5402
Izanami
2
1
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,686
Damage
12,301
19,737
Taken
18,048
6,350
Mitigated
5,587
6,158
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Avarice732
Thanatos
1,456
283
0
3,069
5,382
1,984
0
210
5,172
0
23,946
W
1,305
964
9
995
4,418
1,028
0
2,464
1,954
17,911
0
W
Arachne
3,519
2,492
0
1,598
3,043
925
0
512
2,531
0
24,082
W
1,694
621
142
849
5,096
1,949
0
853
4,243
11,143
0
W
Achilles
Soupyyy
Achilles
3,329
931
0
221
1,757
1,146
0
217
1,540
0
15,179
L
Bellona
Zynsiyme05
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
emcdaniel
Anhur
2,666
1,308
0
1,429
5,036
1,203
0
591
4,445
0
20,082
L
1,754
447
0
1,658
5,397
2,109
0
1,103
4,294
13,901
0
W
Izanami
kitty5402
Izanami
2,454
1,370
239
1,167
3,734
539
0
518
3,216
0
19,641
L
2,810
127
0
2
3,922
1,054
0
1,095
2,827
17,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,759
Gold Earned
22,323
140
Minions Killed
146
0
Camps Cleared
0
613,993
Distance Traveled
772,699
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,486
641
50
7
0
170,796
0
W
Olorun
4,372
625
37
5
0
131,240
1
W
Arachne
4,964
709
53
8
0
185,799
0
W
Atlas
4,211
602
4
1
0
150,729
2
W
Achilles
4,514
645
22
3
0
165,250
0
L
Bellona
2,922
417
0
0
0
0
0
L
Anhur
4,153
593
36
5
0
141,985
0
L
Geb
4,057
580
22
3
0
163,345
0
W
Izanami
4,262
609
30
4
0
139,681
3
L
Vulcan
4,141
592
32
5
0
137,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role