Player Matchup

Medusa
Medusa
VALIDUS_420
Medusa
Level 27
God Stats
13W - 13L
1,467 SR
Queue Stats
45W - 53L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
Wonderlust_Queen
Nu Wa
Level 158
God Stats
100W - 61L
1,646 SR
Queue Stats
145W - 147L
1,566 Elo+
Solo
Jormungandr
Jormungandr
wo1fpak4
Jormungandr
Level 105
God Stats
5W - 3L
1,525 SR
Queue Stats
53W - 49L
1,537 Elo+
Party 2
Team Averages
Level 97
1,546 SR
1,526 Elo+

VS

Team Averages
Level 95
1,610 SR
1,523 Elo+
Rama
Rama
EasyEz
Rama
Level 65
God Stats
12W - 13L
1,579 SR
Queue Stats
56W - 57L
1,563 Elo+
Solo
Hel
Hel
Jphoops98
Hel
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,504 Elo+
Party 1
Chaac
Chaac
LilUziBert8482
Chaac
Level 108
God Stats
2W - 2L
1,750 SR
Queue Stats
19W - 19L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 1 / 6
9,333
848
9,099
6,397
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 0 / 10
9,753
887
9,582
2,533
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
wo1fpak4
Jormungandr
15
6 / 2 / 7
9,910
901
10,755
10,533
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EasyEz
Rama
14
3 / 5 / 0
8,598
782
7,379
12,502
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 1
7,674
698
2,096
8,142
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 1
7,559
687
3,465
12,041
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
EasyEz
Rama
3
5
0
0.6
L
0
4
1
0.13
L
0
4
1
0.13
W
Medusa
4
1
6
7
W
3
0
10
8
W
Jormungandr
wo1fpak4
Jormungandr
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,436
Damage
12,940
19,463
Taken
32,685
11,894
Mitigated
16,836
2,341
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
EasyEz
Rama
7,379
4,674
0
3,370
12,502
3,828
0
7,182
4,581
0
52,230
L
2,096
76
3,584
3,421
8,142
3,191
0
4,859
2,823
18,712
39
L
3,465
794
0
1,851
12,041
9,817
0
5,754
5,478
0
16,681
W
Medusa
9,099
2,425
0
880
6,397
2,421
506
776
5,527
0
26,864
W
9,582
2,808
0
1,017
2,533
812
1,873
798
1,652
32,881
314
W
Jormungandr
wo1fpak4
Jormungandr
10,755
1,971
0
444
10,533
8,661
78
558
9,739
30,777
1,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
23,831
153
Minions Killed
157
0
Camps Cleared
0
614,177
Distance Traveled
546,563
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,598
782
90
8
0
168,034
0
L
Hel
7,674
698
37
3
0
178,396
0
L
Chaac
7,559
687
30
3
0
200,133
0
W
Medusa
9,333
848
58
5
0
228,652
0
W
Nu Wa
9,753
887
64
6
0
180,514
1
W
Jormungandr
9,910
901
31
3
0
205,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role