Player Matchup

Baron Samedi
Baron Samedi
ASadClown
Baron Samedi
Level 89
God Stats
10W - 2L
1,788 SR
Queue Stats
20W - 12L
1,699 Elo+
Party 1
Amaterasu
Amaterasu
Ihatesmitedotorg
Amaterasu
Level 128
God Stats
13W - 6L
1,684 SR
Queue Stats
38W - 19L
1,723 Elo+
Party 1
Neith
Neith
Sentinion
Neith
Level 27
God Stats
2W - 1L
1,515 SR
Queue Stats
33W - 16L
1,716 Elo+
Party 1
Team Averages
Level 81
1,662 SR
1,713 Elo+

VS

Team Averages
Level 115
1,465 SR
1,547 Elo+
Nike
Nike
BootyReject99
Nike
Level 95
God Stats
5W - 3L
1,617 SR
Queue Stats
67W - 68L
1,526 Elo+
Solo
Janus
Janus
CurrieRM
Janus
Level 109
God Stats
24W - 43L
1,440 SR
Queue Stats
186W - 172L
1,558 Elo+
Solo
Charybdis
Charybdis
LoyalMonster
Charybdis
Level 142
God Stats
1W - 2L
1,337 SR
Queue Stats
20W - 24L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASadClown
Baron Samedi
14
2 / 4 / 14
8,715
968
7,223
9,590
4,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
16
7 / 2 / 9
9,742
1,082
7,134
9,877
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Sentinion
Neith
16
7 / 1 / 6
10,103
1,123
12,045
9,650
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
7,789
865
5,511
12,968
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
CurrieRM
Janus
14
4 / 5 / 2
8,363
929
5,990
7,191
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LoyalMonster
Charybdis
14
1 / 4 / 5
7,869
874
5,965
8,847
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
7
7
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ASadClown
Baron Samedi
2
4
14
2.25
L
2
7
5
0.64
L
Janus
CurrieRM
Janus
4
5
2
1
W
Amaterasu
7
2
9
5.75
L
Charybdis
LoyalMonster
Charybdis
1
4
5
0.88
W
Neith
Sentinion
Neith
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,402
Damage
17,466
29,117
Taken
29,006
13,516
Mitigated
13,856
10,013
Healing
1,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ASadClown
Baron Samedi
7,223
366
666
3,100
9,590
4,191
702
2,719
6,444
24,494
55
L
5,511
182
0
626
12,968
9,140
0
3,670
9,284
0
14,390
L
Janus
CurrieRM
Janus
5,990
106
0
100
7,191
2,212
192
2,223
4,954
22,843
0
W
Amaterasu
7,134
2,626
0
2,848
9,877
5,976
1,366
1,630
7,899
0
17,978
L
Charybdis
LoyalMonster
Charybdis
5,965
2,804
0
580
8,847
2,504
0
1,329
7,511
0
25,402
W
Neith
Sentinion
Neith
12,045
5,593
0
3,399
9,650
3,349
2,005
1,083
8,317
0
53,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
24,021
143
Minions Killed
116
0
Camps Cleared
0
554,971
Distance Traveled
464,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,715
968
27
3
0
159,075
0
L
Nike
7,789
865
14
2
0
144,715
0
L
Janus
8,363
929
57
6
0
168,517
0
W
Amaterasu
9,742
1,082
16
2
0
231,283
0
L
Charybdis
7,869
874
45
5
0
151,400
0
W
Neith
10,103
1,123
100
11
0
164,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role