Player Matchup

Tyr
Tyr
 
Tyr
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GSCody
Kukulkan
Level 158
God Stats
2W - 2L
1,766 SR
Queue Stats
48W - 58L
1,511 Elo+
Solo
Da Ji
Da Ji
HungryTroll
Da Ji
Level 128
God Stats
260W - 194L
1,654 SR
Queue Stats
543W - 544L
1,581 Elo+
Solo
Nut
Nut
llughnasadh
Nut
Level 181
God Stats
5W - 5L
1,858 SR
Queue Stats
62W - 115L
1,444 Elo+
Party 2
Team Averages
Level 168
1,655 SR
1,507 Elo+

VS

Team Averages
Level 156
1,556 SR
1,512 Elo+
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ArT1X
Fenrir
Level 289
God Stats
1W - 0L
1,348 SR
Queue Stats
47W - 37L
1,657 Elo+
Solo
Amaterasu
Amaterasu
akiriyama667
Amaterasu
Level 151
God Stats
256W - 215L
1,593 SR
Queue Stats
374W - 382L
1,528 Elo+
Solo
Ishtar
Ishtar
alin100
Ishtar
Level 89
God Stats
16W - 21L
1,547 SR
Queue Stats
81W - 101L
1,429 Elo+
Party 1
Ra
Ra
lilwaynetrukfit6
Ra
Level 107
God Stats
7W - 1L
1,791 SR
Queue Stats
201W - 228L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 0 / 2
6,755
1,351
3,615
4,116
3,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Geb
 
Geb
10
0 / 1 / 2
5,563
1,113
3,981
3,906
2,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
GSCody
Kukulkan
10
0 / 2 / 3
5,657
1,131
4,767
3,120
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 2
6,304
1,261
3,410
3,841
1,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 0 / 0
3,333
667
0
0
0
Team 1 Tickets

370

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 1 / 3
5,888
1,178
3,574
2,743
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ArT1X
Fenrir
10
2 / 1 / 3
5,763
1,153
3,326
3,229
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
akiriyama667
Amaterasu
11
1 / 2 / 4
6,450
1,290
2,837
6,884
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
alin100
Ishtar
10
0 / 1 / 2
5,491
1,098
961
4,205
1,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 2
5,935
1,187
1,666
1,790
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
5
5
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
0
2
3
L
Geb
 
Geb
0
1
2
1
W
Agni
 
Agni
1
1
3
2.5
W
Fenrir
ArT1X
Fenrir
2
1
3
3.5
L
Kukulkan
GSCody
Kukulkan
0
2
3
0.75
L
3
2
2
2
W
Amaterasu
akiriyama667
Amaterasu
1
2
4
1.5
W
Ishtar
alin100
Ishtar
0
1
2
1
W
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,773
Damage
12,364
14,983
Taken
18,851
8,292
Mitigated
9,433
1,055
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,615
203
0
611
4,116
3,011
0
1,754
2,174
894
9,489
L
Geb
 
Geb
3,981
99
0
406
3,906
2,257
0
1,127
2,595
17,776
0
W
Agni
 
Agni
3,574
245
0
0
2,743
721
0
457
2,286
12,708
0
W
Fenrir
ArT1X
Fenrir
3,326
499
0
64
3,229
1,372
0
1,310
1,919
0
4,841
L
Kukulkan
GSCody
Kukulkan
4,767
599
0
38
3,120
1,226
0
670
2,364
23,038
0
L
3,410
1,024
0
0
3,841
1,798
0
2,179
1,518
0
7,518
W
Amaterasu
akiriyama667
Amaterasu
2,837
445
0
1,443
6,884
5,342
0
4,054
2,830
1,295
4,746
W
Ishtar
alin100
Ishtar
961
480
0
440
4,205
1,404
0
1,934
2,271
0
13,269
W
1,666
63
211
132
1,790
594
0
1,421
369
15,012
1,088
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
29,527
106
Minions Killed
102
3
Camps Cleared
7
437,502
Distance Traveled
487,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,755
1,351
20
4
1
125,540
0
L
Geb
5,563
1,113
25
5
0
103,472
0
W
Agni
5,888
1,178
26
5
4
97,633
0
W
Fenrir
5,763
1,153
1
0
1
83,770
0
L
Kukulkan
5,657
1,131
48
10
1
93,507
0
L
Da Ji
6,304
1,261
13
3
1
114,983
0
W
Amaterasu
6,450
1,290
12
2
2
103,523
0
W
Ishtar
5,491
1,098
35
7
0
94,980
0
W
Ra
5,935
1,187
28
6
0
107,644
0
L
Nut
3,333
667
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role