Player Matchup

Nike
Nike
 
Nike
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
SilentMermaid
Nox
Level 29
God Stats
3W - 1L
1,820 SR
Queue Stats
101W - 81L
1,507 Elo+
Party 1
Bastet
Bastet
TheGuideVirgil
Bastet
Level 149
God Stats
2W - 0L
1,775 SR
Queue Stats
290W - 177L
1,532 Elo+
Party 1
Team Averages
Level 124
1,619 SR
1,508 Elo+

VS

Team Averages
Level 135
1,518 SR
1,474 Elo+
Maui
Maui
GETGILLY308
Maui
Level 98
God Stats
12W - 20L
1,511 SR
Queue Stats
65W - 82L
1,398 Elo+
Party 2
Bastet
Bastet
MrBubbles303
Bastet
Level 143
God Stats
2W - 4L
1,380 SR
Queue Stats
110W - 110L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
MuffinZipper
Kukulkan
Level 136
God Stats
0W - 1L
1,643 SR
Queue Stats
66W - 84L
1,425 Elo+
Party 2
Xbalanque
Xbalanque
Salvos
Xbalanque
Level 141
God Stats
37W - 34L
1,557 SR
Queue Stats
304W - 334L
1,446 Elo+
Solo
Osiris
Osiris
xMelvart
Osiris
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 131L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
5 / 2 / 5
7,723
1,103
8,095
7,293
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
 
Hachiman
14
2 / 0 / 2
7,432
1,062
3,436
3,209
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
 
Kumbhakarna
12
3 / 1 / 4
7,303
1,043
3,541
8,329
5,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 1 / 2
6,281
897
1,398
3,989
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,034
1,005
6,422
7,250
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,050
579
0
0
0
Bastet
13
2 / 3 / 2
7,252
1,036
6,812
7,927
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
MuffinZipper
Kukulkan
12
1 / 1 / 0
6,309
901
1,646
3,229
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Salvos
Xbalanque
11
0 / 5 / 1
6,143
878
6,305
7,917
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Osiris
xMelvart
Osiris
13
2 / 3 / 2
7,156
1,022
7,420
8,195
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
2
5
3.75
W
Hachiman
 
Hachiman
2
0
2
3
W
Kumbhakarna
 
Kumbhakarna
3
1
4
5
L
0
0
0
0
L
Bastet
2
3
2
1
L
Kukulkan
MuffinZipper
Kukulkan
1
1
0
1
L
Xbalanque
Salvos
Xbalanque
0
5
1
0.1
W
0
1
2
1
W
2
1
2
3
L
Osiris
xMelvart
Osiris
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,892
Damage
22,183
30,070
Taken
27,268
15,778
Mitigated
13,870
3,971
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,095
939
0
1,068
7,293
6,103
223
777
6,257
0
14,698
W
Hachiman
 
Hachiman
3,436
2,282
0
713
3,209
829
1,625
0
3,141
0
28,699
W
Kumbhakarna
 
Kumbhakarna
3,541
162
0
1,155
8,329
5,467
129
352
7,829
10,680
530
L
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
6,812
1,168
0
1,388
7,927
2,450
0
1,166
6,543
0
21,218
L
Kukulkan
MuffinZipper
Kukulkan
1,646
147
0
446
3,229
1,182
0
584
2,605
12,360
0
L
Xbalanque
Salvos
Xbalanque
6,305
1,434
0
390
7,917
2,268
0
1,197
6,484
0
16,391
W
1,398
257
0
80
3,989
1,401
422
517
3,316
9,233
278
W
6,422
1,112
0
955
7,250
1,978
0
0
7,104
0
18,955
L
Osiris
xMelvart
Osiris
7,420
1,817
0
1,123
8,195
7,970
0
1,206
6,583
0
17,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
30,910
169
Minions Killed
124
0
Camps Cleared
0
761,351
Distance Traveled
592,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,723
1,103
20
3
0
149,879
0
W
Hachiman
7,432
1,062
73
10
0
147,519
0
W
Kumbhakarna
7,303
1,043
16
2
0
165,285
0
L
Maui
4,050
579
0
0
0
0
0
L
Bastet
7,252
1,036
41
6
0
170,151
0
L
Kukulkan
6,309
901
24
3
0
136,736
0
L
Xbalanque
6,143
878
24
3
0
135,586
0
W
Nox
6,281
897
22
3
0
130,050
0
W
Bastet
7,034
1,005
38
5
0
168,618
0
L
Osiris
7,156
1,022
35
5
0
150,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role