Player Matchup

Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JiLLK66
Raijin
Level 333
God Stats
8W - 6L
1,644 SR
Queue Stats
1,677W - 1,646L
1,478 Elo+
Solo
He Bo
He Bo
Psyfroi
He Bo
Level 47
God Stats
2W - 4L
1,283 SR
Queue Stats
259W - 290L
1,503 Elo+
Party 1
Eset
Eset
Reaper9314
Eset
Level 146
God Stats
2W - 3L
1,304 SR
Queue Stats
458W - 500L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
xEsKaLaTioN
Amaterasu
Level 116
God Stats
2W - 4L
1,404 SR
Queue Stats
188W - 168L
1,587 Elo+
Solo
Team Averages
Level 160
1,427 SR
1,510 Elo+

VS

Team Averages
Level 97
1,431 SR
1,524 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Greek-Erik
Cupid
Level 159
God Stats
5W - 3L
1,453 SR
Queue Stats
500W - 488L
1,513 Elo+
Solo
Nox
Nox
IIuzdets
Nox
Level 109
God Stats
1W - 3L
1,188 SR
Queue Stats
723W - 719L
1,490 Elo+
Solo
Artemis
Artemis
Perifaction
Artemis
Level 59
God Stats
0W - 1L
1,513 SR
Queue Stats
4W - 6L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 0 / 8
5,957
1,191
5,874
4,323
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
JiLLK66
Raijin
12
3 / 0 / 6
6,314
1,263
7,166
3,585
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
Psyfroi
He Bo
9
0 / 1 / 6
5,280
1,056
2,699
3,019
933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 5
6,252
1,250
5,301
2,160
852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
xEsKaLaTioN
Amaterasu
11
2 / 1 / 4
6,179
1,236
2,869
6,162
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 2 / 0
5,483
1,097
2,186
7,926
7,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
 
Kuzenbo
11
0 / 2 / 1
5,321
1,064
3,260
8,755
6,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
1
0 / 0 / 0
1,424
285
0
0
0
11
1 / 2 / 1
5,483
1,097
2,446
5,088
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Perifaction
Artemis
10
0 / 3 / 2
5,302
1,060
4,811
4,535
1,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
9
Kills
2
2
Deaths
9
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
8
5
L
Sobek
 
Sobek
1
2
0
0.5
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
L
Cupid
0
0
0
0
L
1
2
1
0.75
W
Raijin
JiLLK66
Raijin
3
0
6
6
L
Artemis
Perifaction
Artemis
0
3
2
0.33
W
He Bo
Psyfroi
He Bo
0
1
6
3
W
3
0
5
5.5
W
Amaterasu
xEsKaLaTioN
Amaterasu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
12,703
19,249
Taken
26,304
11,101
Mitigated
19,725
8,295
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,874
95
1,394
1,233
4,323
3,258
0
2,124
2,199
0
8,923
L
Sobek
 
Sobek
2,186
57
677
3,623
7,926
7,771
0
4,056
3,268
6,470
0
L
Kuzenbo
 
Kuzenbo
3,260
1,075
885
2,960
8,755
6,432
0
4,728
3,562
8,459
0
L
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
2,446
60
1,000
827
5,088
3,915
0
2,575
2,036
6,065
0
W
Raijin
JiLLK66
Raijin
7,166
922
866
990
3,585
1,427
78
1,494
2,091
12,531
577
L
Artemis
Perifaction
Artemis
4,811
954
405
293
4,535
1,607
0
2,045
2,003
0
10,140
W
He Bo
Psyfroi
He Bo
2,699
170
0
0
3,019
933
43
1,088
1,931
7,912
460
W
5,301
400
690
255
2,160
852
0
954
1,206
13,616
0
W
Amaterasu
xEsKaLaTioN
Amaterasu
2,869
430
298
2,569
6,162
4,631
28
2,232
3,930
0
9,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
23,013
80
Minions Killed
40
0
Camps Cleared
0
547,395
Distance Traveled
440,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,957
1,191
10
2
0
123,993
0
L
Sobek
5,483
1,097
9
2
0
114,185
0
L
Kuzenbo
5,321
1,064
7
1
0
95,521
0
L
Cupid
1,424
285
0
0
0
0
0
L
Nox
5,483
1,097
7
1
0
124,310
0
W
Raijin
6,314
1,263
17
3
0
101,449
0
L
Artemis
5,302
1,060
17
3
0
106,505
0
W
He Bo
5,280
1,056
11
2
0
102,618
0
W
Eset
6,252
1,250
24
5
0
110,100
0
W
Amaterasu
6,179
1,236
18
4
0
109,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role