Player Matchup

Hercules
Hercules
BKG inSanE 21
Hercules
Level 63
God Stats
6W - 7L
1,503 SR
Queue Stats
59W - 78L
1,378 Elo+
Party 2
Fenrir
Fenrir
Jabber229
Fenrir
Level 126
God Stats
13W - 9L
1,677 SR
Queue Stats
191W - 196L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
PandaRoller1227
Baron Samedi
Level 43
God Stats
6W - 9L
1,356 SR
Queue Stats
70W - 102L
1,306 Elo+
Party 2
Team Averages
Level 77
1,512 SR
1,375 Elo+

VS

Team Averages
Level 49
1,539 SR
1,376 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
AoF Sharky
Charon
Level 80
God Stats
4W - 4L
1,827 SR
Queue Stats
285W - 292L
1,489 Elo+
Solo
Zeus
Zeus
bootykiller21
Zeus
Level 37
God Stats
0W - 3L
1,291 SR
Queue Stats
28W - 39L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BKG inSanE 21
Hercules
15
4 / 2 / 6
9,430
857
6,683
10,800
10,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Jabber229
Fenrir
15
10 / 1 / 3
9,927
902
11,940
11,010
8,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
PandaRoller1227
Baron Samedi
8
1 / 0 / 5
7,078
643
1,138
1,877
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 6 / 3
8,045
731
6,160
7,863
3,109
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
AoF Sharky
Charon
13
1 / 3 / 2
8,330
757
6,588
9,804
8,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 6 / 0
8,883
808
5,900
6,909
1,889
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
3
3
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
3
0.25
L
Charon
AoF Sharky
Charon
1
3
2
0.67
W
Hercules
BKG inSanE 21
Hercules
4
2
6
3.5
W
Fenrir
Jabber229
Fenrir
10
1
3
11.5
W
Baron Samedi
PandaRoller1227
Baron Samedi
1
0
5
3.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,761
Damage
18,648
23,687
Taken
24,576
20,374
Mitigated
13,492
4,726
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,160
2,361
163
778
7,863
3,109
33
977
6,886
0
21,622
L
Charon
AoF Sharky
Charon
6,588
1,773
0
627
9,804
8,494
0
702
9,102
13,945
166
W
Hercules
BKG inSanE 21
Hercules
6,683
1,509
0
2,343
10,800
10,762
0
5,124
5,676
696
20,783
W
Fenrir
Jabber229
Fenrir
11,940
2,603
0
1,483
11,010
8,640
0
5,893
5,117
933
20,855
W
Baron Samedi
PandaRoller1227
Baron Samedi
1,138
92
109
791
1,877
972
0
1,159
718
3,345
0
L
5,900
1,694
114
194
6,909
1,889
0
805
6,104
22,751
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
25,258
66
Minions Killed
78
0
Camps Cleared
0
420,992
Distance Traveled
458,485
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,045
731
35
3
0
179,237
0
L
Charon
8,330
757
9
1
0
161,194
2
W
Hercules
9,430
857
35
3
0
187,291
0
W
Fenrir
9,927
902
26
2
0
187,798
0
W
Baron Samedi
7,078
643
5
0
0
45,903
0
L
Zeus
8,883
808
34
3
0
118,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role