Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Destruction704
Hel
Level 127
God Stats
10W - 9L
1,529 SR
Queue Stats
80W - 74L
1,582 Elo+
Solo
Chaac
Chaac
Lorgmonster
Chaac
Level 157
God Stats
45W - 24L
1,667 SR
Queue Stats
390W - 364L
1,522 Elo+
Solo
Ganesha
Ganesha
Mendal09
Ganesha
Level 159
God Stats
1W - 0L
1,780 SR
Queue Stats
56W - 46L
1,558 Elo+
Solo
Ratatoskr
Ratatoskr
x_xJ1M3N3Zx_x
Ratatoskr
Level 137
God Stats
8W - 4L
1,644 SR
Queue Stats
601W - 518L
1,554 Elo+
Solo
Team Averages
Level 148
1,624 SR
1,543 Elo+

VS

Team Averages
Level 166
1,562 SR
1,521 Elo+
Thor
Thor
Cariñoso
Thor
Level 234
God Stats
12W - 6L
1,610 SR
Queue Stats
220W - 233L
1,540 Elo+
Party 1
Mercury
Mercury
ChrolloLucilfêř
Mercury
Level 181
God Stats
2W - 4L
1,494 SR
Queue Stats
226W - 231L
1,520 Elo+
Party 1
Ix Chel
Ix Chel
Elphebah
Ix Chel
Level 147
God Stats
6W - 7L
1,534 SR
Queue Stats
298W - 252L
1,528 Elo+
Solo
Eset
Eset
JordyElniñoPolla
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,536 Elo+
Party 1
Jing Wei
Jing Wei
Monster1996
Jing Wei
Level 158
God Stats
7W - 3L
1,671 SR
Queue Stats
42W - 59L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
9 / 0 / 1
8,542
777
7,700
5,765
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 1
6,776
616
2,987
4,806
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 1 / 3
7,188
653
5,330
5,774
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Mendal09
Ganesha
11
1 / 1 / 12
6,851
623
4,938
9,055
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
x_xJ1M3N3Zx_x
Ratatoskr
12
4 / 1 / 2
6,492
590
4,891
8,078
2,931
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 3 / 0
6,204
564
3,178
7,470
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 5 / 2
5,040
458
1,432
8,633
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Elphebah
Ix Chel
11
0 / 2 / 0
5,470
497
5,111
5,733
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
5,011
456
3,935
7,809
4,938
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Monster1996
Jing Wei
9
1 / 4 / 0
5,340
485
3,971
6,533
1,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
3
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
1
9.5
L
Thor
2
3
0
0.67
L
0
5
2
0.2
W
3
0
1
3.5
L
Ix Chel
Elphebah
Ix Chel
0
2
0
0
L
0
4
1
0.13
W
1
1
3
2.5
W
Ganesha
Mendal09
Ganesha
1
1
12
7
L
Jing Wei
Monster1996
Jing Wei
1
4
0
0.25
W
Ratatoskr
x_xJ1M3N3Zx_x
Ratatoskr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
17,627
33,478
Taken
36,178
16,722
Mitigated
13,973
13,962
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,700
3,566
0
2,845
5,765
2,209
632
699
5,066
0
67,877
L
Thor
3,178
296
0
1,000
7,470
3,125
0
459
7,011
0
43,472
L
1,432
1,006
0
237
8,633
2,425
0
2,507
6,126
0
29,324
W
2,987
89
1,987
3,737
4,806
1,594
0
2,134
2,672
53,944
0
L
Ix Chel
Elphebah
Ix Chel
5,111
386
299
2,083
5,733
1,660
0
1,666
4,067
37,337
689
L
3,935
635
83
1,916
7,809
4,938
0
2,716
5,093
21,644
0
W
5,330
612
0
1,605
5,774
3,114
0
858
4,916
0
46,358
W
Ganesha
Mendal09
Ganesha
4,938
703
0
2,172
9,055
6,874
0
3,307
5,748
21,699
0
L
Jing Wei
Monster1996
Jing Wei
3,971
2,707
0
1,317
6,533
1,825
0
577
5,956
0
29,544
W
Ratatoskr
x_xJ1M3N3Zx_x
Ratatoskr
4,891
1,503
0
1,616
8,078
2,931
0
2,364
5,714
0
45,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
27,065
407
Minions Killed
310
0
Camps Cleared
0
1,174,741
Distance Traveled
1,116,411
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,542
777
140
13
0
208,110
3
L
Thor
6,204
564
93
8
0
225,147
0
L
Mercury
5,040
458
56
5
0
234,550
0
W
Hel
6,776
616
106
10
0
228,757
2
L
Ix Chel
5,470
497
67
6
0
227,967
0
L
Eset
5,011
456
38
3
0
202,250
0
W
Chaac
7,188
653
86
8
0
223,705
0
W
Ganesha
6,851
623
0
0
0
244,672
2
L
Jing Wei
5,340
485
56
5
0
226,497
0
W
Ratatoskr
6,492
590
75
7
0
269,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role