Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Eroedan
Vulcan
Level 157
God Stats
21W - 13L
1,619 SR
Queue Stats
113W - 73L
1,635 Elo+
Party 3
Ganesha
Ganesha
sqouch88
Ganesha
Level 67
God Stats
130W - 207L
1,376 SR
Queue Stats
142W - 242L
1,350 Elo+
Solo
Fenrir
Fenrir
yokdp
Fenrir
Level 123
God Stats
98W - 110L
1,478 SR
Queue Stats
1,212W - 1,276L
1,516 Elo+
Solo
Team Averages
Level 124
1,495 SR
1,500 Elo+

VS

Team Averages
Level 50
1,475 SR
1,477 Elo+
Maui
Maui
Aftersensation
Maui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,190 Elo+
Party 1
Zeus
Zeus
DarkCritosTW
Zeus
Level 39
God Stats
1W - 3L
1,365 SR
Queue Stats
61W - 52L
1,558 Elo+
Party 2
Fenrir
Fenrir
Missingburrito
Fenrir
Level 127
God Stats
2W - 2L
1,509 SR
Queue Stats
98W - 63L
1,648 Elo+
Solo
Cthulhu
Cthulhu
NGGHGA
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,798 Elo+
Party 2
Bellona
Bellona
村口老张
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 0 / 6
8,369
1,196
14,700
4,761
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
 
Morgan Le Fay
13
2 / 0 / 7
7,771
1,110
10,154
1,571
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Eroedan
Vulcan
13
3 / 2 / 6
8,032
1,147
8,324
3,523
1,196
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
sqouch88
Ganesha
13
0 / 0 / 8
8,074
1,153
4,415
3,908
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
yokdp
Fenrir
13
2 / 1 / 8
7,628
1,090
2,349
3,557
1,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

391

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,573
1,082
1,606
13,101
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 4 / 1
6,667
952
4,231
8,300
2,470
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 1
7,322
1,046
4,449
7,939
2,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
NGGHGA
Cthulhu
12
0 / 3 / 2
6,675
954
2,189
10,973
5,251
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
村口老张
Bellona
11
0 / 2 / 1
6,433
919
708
4,295
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
12
Kills
3
3
Deaths
13
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
6
8
W
Morgan Le Fay
 
Morgan Le Fay
2
0
7
5.5
L
1
3
1
0.5
L
0
4
1
0.13
W
Vulcan
Eroedan
Vulcan
3
2
6
3
L
2
1
1
2.5
L
Cthulhu
NGGHGA
Cthulhu
0
3
2
0.33
W
Ganesha
sqouch88
Ganesha
0
0
8
4
W
Fenrir
yokdp
Fenrir
2
1
8
6
L
Bellona
村口老张
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
13,183
17,320
Taken
44,608
7,426
Mitigated
25,102
3,279
Healing
1,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,700
9,068
0
927
4,761
1,453
0
2,827
1,898
0
25,227
W
Morgan Le Fay
 
Morgan Le Fay
10,154
317
0
467
1,571
588
0
633
938
21,029
762
L
1,606
166
0
634
13,101
11,383
0
4,996
7,370
5,712
0
L
4,231
1,150
0
278
8,300
2,470
0
4,324
3,487
22,158
0
W
Vulcan
Eroedan
Vulcan
8,324
40
0
0
3,523
1,196
0
377
3,115
22,222
413
L
4,449
482
0
388
7,939
2,920
0
2,997
4,397
0
13,858
L
Cthulhu
NGGHGA
Cthulhu
2,189
357
0
0
10,973
5,251
0
6,112
4,384
5,362
0
W
Ganesha
sqouch88
Ganesha
4,415
74
0
1,695
3,908
2,577
0
2,535
1,342
12,852
1,460
W
Fenrir
yokdp
Fenrir
2,349
71
0
190
3,557
1,612
0
1,654
1,839
0
5,206
L
Bellona
村口老张
Bellona
708
43
0
150
4,295
3,078
0
1,347
2,635
0
4,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
34,670
114
Minions Killed
91
9
Camps Cleared
3
708,840
Distance Traveled
580,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,369
1,196
25
4
5
131,864
0
W
Morgan Le Fay
7,771
1,110
28
4
0
146,934
0
L
Maui
7,573
1,082
14
2
0
128,143
0
L
Zeus
6,667
952
37
5
1
126,103
0
W
Vulcan
8,032
1,147
48
7
2
135,831
0
L
Fenrir
7,322
1,046
19
3
0
145,898
0
L
Cthulhu
6,675
954
10
1
0
119,293
0
W
Ganesha
8,074
1,153
3
0
1
138,305
0
W
Fenrir
7,628
1,090
10
1
1
155,906
0
L
Bellona
6,433
919
11
2
2
61,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role