Player Matchup

Cthulhu
Cthulhu
Biohawk318
Cthulhu
Level 29
God Stats
10W - 7L
1,552 SR
Queue Stats
20W - 25L
1,440 Elo+
Party 1
Medusa
Medusa
G0blinMode
Medusa
Level 94
God Stats
2W - 1L
1,733 SR
Queue Stats
86W - 87L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
SwiftFilms
Nu Wa
Level 109
God Stats
4W - 5L
1,614 SR
Queue Stats
63W - 57L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
Wumbo1738
Sun Wukong
Level 80
God Stats
8W - 7L
1,621 SR
Queue Stats
99W - 84L
1,541 Elo+
Party 1
Hercules
Hercules
chasey899
Hercules
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 56L
1,589 Elo+
Solo
Team Averages
Level 84
1,604 SR
1,524 Elo+

VS

Team Averages
Level 146
1,536 SR
1,438 Elo+
Janus
Janus
 
Janus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
IWantThePuncake
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Solo
Skadi
Skadi
SolrStorm7
Skadi
Level 128
God Stats
17W - 11L
1,646 SR
Queue Stats
178W - 137L
1,491 Elo+
Solo
Aphrodite
Aphrodite
coquisha69
Aphrodite
Level 85
God Stats
42W - 42L
1,535 SR
Queue Stats
383W - 384L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biohawk318
Cthulhu
8
0 / 2 / 2
5,155
516
2,485
7,185
3,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
G0blinMode
Medusa
10
0 / 1 / 1
5,097
510
2,774
4,140
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
10
3 / 1 / 4
6,076
608
6,609
3,647
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Wumbo1738
Sun Wukong
11
2 / 0 / 0
6,468
647
4,814
8,391
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
chasey899
Hercules
10
3 / 1 / 2
5,336
534
4,468
6,260
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 0
5,539
554
2,539
5,017
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
 
Surtr
10
0 / 2 / 0
5,462
546
5,347
11,028
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 3 / 1
4,596
460
1,459
4,038
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
11
2 / 0 / 1
6,045
605
4,092
4,528
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
coquisha69
Aphrodite
10
2 / 1 / 2
5,308
531
2,970
6,889
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
5
5
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Surtr
 
Surtr
0
2
0
0
W
Cthulhu
Biohawk318
Cthulhu
0
2
2
0.5
W
Medusa
G0blinMode
Medusa
0
1
1
0.5
L
0
3
1
0.17
L
Skadi
2
0
1
2.5
W
Nu Wa
3
1
4
5
W
Sun Wukong
Wumbo1738
Sun Wukong
2
0
0
2
W
Hercules
chasey899
Hercules
3
1
2
4
L
Aphrodite
coquisha69
Aphrodite
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
16,407
29,623
Taken
31,500
12,057
Mitigated
14,161
8,263
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,539
0
0
750
5,017
1,374
0
2,828
2,189
45,085
152
L
Surtr
 
Surtr
5,347
1,347
0
3,074
11,028
7,975
0
1,240
9,788
575
34,023
W
Cthulhu
Biohawk318
Cthulhu
2,485
55
69
1,613
7,185
3,364
0
2,264
4,838
18,741
0
W
Medusa
G0blinMode
Medusa
2,774
899
0
955
4,140
1,152
0
791
3,349
0
40,606
L
1,459
418
0
239
4,038
1,363
0
1,322
2,716
0
26,937
L
Skadi
4,092
1,658
0
649
4,528
1,323
0
981
3,547
0
47,566
W
Nu Wa
6,609
3,057
0
778
3,647
1,171
0
1,520
2,127
34,575
0
W
Sun Wukong
Wumbo1738
Sun Wukong
4,814
1,336
0
3,313
8,391
3,819
0
101
7,757
0
43,026
W
Hercules
chasey899
Hercules
4,468
1,677
0
1,535
6,260
2,551
0
913
5,347
0
35,637
L
Aphrodite
coquisha69
Aphrodite
2,970
308
1,217
3,624
6,889
2,126
0
2,723
4,166
27,603
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,132
Gold Earned
26,950
302
Minions Killed
322
0
Camps Cleared
0
1,033,778
Distance Traveled
982,606
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,539
554
79
8
0
190,770
0
L
Surtr
5,462
546
65
7
0
199,880
4
W
Cthulhu
5,155
516
26
3
0
216,358
0
W
Medusa
5,097
510
70
7
0
210,389
3
L
Ravana
4,596
460
42
4
0
191,865
0
L
Skadi
6,045
605
78
8
0
205,706
1
W
Nu Wa
6,076
608
73
7
0
195,019
0
W
Sun Wukong
6,468
647
81
8
0
183,439
0
W
Hercules
5,336
534
52
5
0
228,573
0
L
Aphrodite
5,308
531
58
6
0
194,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role