Player Matchup

Xbalanque
Xbalanque
Seahill
Xbalanque
Level 157
God Stats
23W - 4L
2,038 SR
Queue Stats
229W - 69L
2,012 Elo+
Party 1
Sobek
Sobek
ZomiGamer
Sobek
Level 123
God Stats
5W - 1L
1,935 SR
Queue Stats
160W - 81L
1,719 Elo+
Party 1
Yu Huang
Yu Huang
maipuang
Yu Huang
Level 181
God Stats
14W - 3L
1,887 SR
Queue Stats
189W - 64L
1,865 Elo+
Party 1
Team Averages
Level 154
1,953 SR
1,865 Elo+

VS

Team Averages
Level 164
1,451 SR
1,640 Elo+
Anubis
Anubis
Ericthepenguin
Anubis
Level 154
God Stats
0W - 1L
1,151 SR
Queue Stats
5W - 7L
1,647 Elo+
Party 2
Cerberus
Cerberus
Jаnth
Cerberus
Level 159
God Stats
0W - 1L
1,516 SR
Queue Stats
3W - 8L
1,503 Elo+
Party 2
Neith
Neith
phunnys
Neith
Level 178
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 4L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Seahill
Xbalanque
17
5 / 1 / 10
10,224
929
13,121
8,842
2,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
ZomiGamer
Sobek
15
2 / 3 / 12
9,296
845
5,110
12,094
11,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
maipuang
Yu Huang
18
9 / 0 / 4
11,143
1,013
13,036
5,331
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,478
680
4,096
9,014
3,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Jаnth
Cerberus
14
0 / 5 / 4
7,790
708
5,175
15,827
15,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
phunnys
Neith
13
3 / 5 / 0
8,374
761
5,741
9,599
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
3
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Cerberus
Jаnth
Cerberus
0
5
4
0.4
W
Xbalanque
Seahill
Xbalanque
5
1
10
10
W
Sobek
ZomiGamer
Sobek
2
3
12
2.67
W
Yu Huang
maipuang
Yu Huang
9
0
4
11
L
Neith
phunnys
Neith
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
15,012
26,267
Taken
34,440
15,755
Mitigated
20,872
5,033
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,096
120
0
947
9,014
3,194
0
5,507
3,323
21,092
0
L
Cerberus
Jаnth
Cerberus
5,175
264
0
2,116
15,827
15,001
0
5,697
9,899
20,576
0
W
Xbalanque
Seahill
Xbalanque
13,121
8,389
0
2,833
8,842
2,357
1,163
3,821
5,021
0
36,257
W
Sobek
ZomiGamer
Sobek
5,110
244
0
1,733
12,094
11,578
54
3,584
8,510
14,166
2,933
W
Yu Huang
maipuang
Yu Huang
13,036
819
0
467
5,331
1,820
399
1,914
3,417
55,833
0
L
Neith
phunnys
Neith
5,741
997
0
979
9,599
2,677
0
5,625
3,800
0
20,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
23,642
174
Minions Killed
116
0
Camps Cleared
0
588,620
Distance Traveled
565,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,478
680
38
3
0
178,464
0
L
Cerberus
7,790
708
30
3
0
196,771
0
W
Xbalanque
10,224
929
55
5
0
190,821
0
W
Sobek
9,296
845
22
2
0
212,193
0
W
Yu Huang
11,143
1,013
97
9
0
185,606
0
L
Neith
8,374
761
48
4
0
190,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role