Player Matchup

Yu Huang
Yu Huang
DragonAngel185
Yu Huang
Level 149
God Stats
4W - 5L
1,479 SR
Queue Stats
52W - 57L
1,469 Elo+
Party 2
Loki
Loki
GaryLazerEyes99
Loki
Level 142
God Stats
9W - 7L
1,541 SR
Queue Stats
84W - 72L
1,493 Elo+
Party 2
Surtr
Surtr
LJ30350
Surtr
Level 149
God Stats
33W - 24L
1,598 SR
Queue Stats
161W - 165L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
coolasauris-rex
Sylvanus
Level 96
God Stats
15W - 11L
1,371 SR
Queue Stats
102W - 87L
1,496 Elo+
Solo
Bakasura
Bakasura
iyreland
Bakasura
Level 61
God Stats
0W - 1L
1,199 SR
Queue Stats
2W - 2L
1,479 Elo+
Solo
Team Averages
Level 119
1,438 SR
1,482 Elo+

VS

Team Averages
Level 103
1,466 SR
1,491 Elo+
Maui
Maui
Axsonjay
Maui
Level 68
God Stats
1W - 1L
1,264 SR
Queue Stats
138W - 128L
1,493 Elo+
Party 3
Chang'e
Chang'e
DeaCaerulaLunae
Chang'e
Level 127
God Stats
16W - 17L
1,472 SR
Queue Stats
267W - 258L
1,460 Elo+
Party 1
Kali
Kali
DeathbyRose21
Kali
Level 125
God Stats
4W - 5L
1,405 SR
Queue Stats
234W - 231L
1,515 Elo+
Party 3
Charybdis
Charybdis
Kambot007
Charybdis
Level 124
God Stats
24W - 18L
1,538 SR
Queue Stats
196W - 179L
1,475 Elo+
Party 1
Surtr
Surtr
LuckyPrince5420
Surtr
Level 71
God Stats
23W - 13L
1,652 SR
Queue Stats
204W - 191L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
1 / 2 / 0
6,297
525
5,724
6,276
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 2
6,348
529
4,994
9,582
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
LJ30350
Surtr
12
3 / 2 / 1
6,512
543
8,266
14,261
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
10
2 / 1 / 1
6,081
507
7,282
13,914
8,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
iyreland
Bakasura
9
0 / 5 / 0
5,040
420
2,345
7,643
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
3 / 0 / 5
6,813
568
5,763
9,737
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 3
7,325
610
7,443
9,239
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 1 / 6
6,579
548
3,755
10,135
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
Kambot007
Charybdis
12
4 / 3 / 3
7,829
652
6,850
8,418
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 0
7,388
616
9,797
12,804
8,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
15
15
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
3
0
5
5.5
W
3
1
3
4.5
W
2
1
6
5
L
Yu Huang
1
2
0
0.5
L
2
5
2
0.6
W
Charybdis
Kambot007
Charybdis
4
3
3
1.83
L
Surtr
LJ30350
Surtr
3
2
1
1.75
W
3
3
0
1
L
Sylvanus
2
1
1
2.5
L
Bakasura
iyreland
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
33,608
51,676
Taken
50,333
26,363
Mitigated
25,713
19,072
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
5,763
1,984
0
1,369
9,737
8,045
0
3,573
5,984
21,557
0
W
7,443
40
1,830
6,862
9,239
3,019
0
4,908
4,331
52,315
2,514
W
3,755
1,694
0
3,190
10,135
3,893
0
1,951
8,052
0
43,434
L
Yu Huang
5,724
450
0
704
6,276
2,328
0
3,482
2,504
40,700
1,635
L
4,994
945
0
3,086
9,582
3,005
0
2,782
6,600
0
41,407
W
Charybdis
Kambot007
Charybdis
6,850
3,315
0
2,839
8,418
2,638
2,727
1,853
6,485
0
53,838
L
Surtr
LJ30350
Surtr
8,266
2,272
0
5,633
14,261
9,970
0
921
13,340
1,578
44,305
W
9,797
2,962
0
3,757
12,804
8,118
8
1,240
10,855
2,377
55,617
L
Sylvanus
7,282
2,187
2,365
6,306
13,914
8,283
0
4,436
9,238
26,901
1,992
L
Bakasura
iyreland
Bakasura
2,345
1,861
0
978
7,643
2,777
0
1,779
5,818
0
11,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
35,934
315
Minions Killed
405
0
Camps Cleared
0
1,176,200
Distance Traveled
1,187,194
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,813
568
28
2
0
242,483
1
W
Chang'e
7,325
610
91
8
0
242,462
2
W
Kali
6,579
548
78
7
0
273,000
0
L
Yu Huang
6,297
525
93
8
0
227,676
3
L
Loki
6,348
529
70
6
0
253,869
0
W
Charybdis
7,829
652
101
8
0
197,375
0
L
Surtr
6,512
543
75
6
0
230,290
0
W
Surtr
7,388
616
107
9
0
231,874
0
L
Sylvanus
6,081
507
33
3
0
212,279
2
L
Bakasura
5,040
420
44
4
0
252,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role