Player Matchup

Olorun
Olorun
CoryBaxter24
Olorun
Level 145
God Stats
18W - 9L
1,766 SR
Queue Stats
484W - 249L
1,700 Elo+
Party 1
Baron Samedi
Baron Samedi
GobblingGoblins
Baron Samedi
Level 18
God Stats
14W - 1L
1,898 SR
Queue Stats
63W - 28L
1,669 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jonath4nn
Cu Chulainn
Level 154
God Stats
1W - 0L
1,639 SR
Queue Stats
55W - 16L
1,717 Elo+
Party 1
Atlas
Atlas
SirOswaldMosley
Atlas
Level 29
God Stats
45W - 14L
1,773 SR
Queue Stats
106W - 55L
1,660 Elo+
Party 1
Chang'e
Chang'e
YoungMunney7
Chang'e
Level 153
God Stats
4W - 0L
1,895 SR
Queue Stats
195W - 122L
1,626 Elo+
Party 1
Team Averages
Level 100
1,794 SR
1,674 Elo+

VS

Team Averages
Level 138
1,538 SR
1,549 Elo+
Vulcan
Vulcan
Jesus9218
Vulcan
Level 154
God Stats
5W - 7L
1,598 SR
Queue Stats
109W - 107L
1,537 Elo+
Solo
Arachne
Arachne
Solious
Arachne
Level 159
God Stats
58W - 35L
1,684 SR
Queue Stats
391W - 398L
1,600 Elo+
Solo
Achilles
Achilles
starboard012
Achilles
Level 150
God Stats
17W - 17L
1,526 SR
Queue Stats
529W - 500L
1,615 Elo+
Solo
Sylvanus
Sylvanus
wh4twey
Sylvanus
Level 126
God Stats
19W - 13L
1,647 SR
Queue Stats
496W - 468L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxYESIDxx
Ah Muzen Cab
Level 103
God Stats
0W - 2L
1,234 SR
Queue Stats
30W - 36L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
7 / 0 / 6
9,383
1,043
8,316
5,500
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
GobblingGoblins
Baron Samedi
13
0 / 3 / 11
7,909
879
8,242
11,788
10,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Jonath4nn
Cu Chulainn
16
6 / 0 / 5
9,297
1,033
12,701
12,749
10,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 10
8,760
973
6,369
10,266
8,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
YoungMunney7
Chang'e
14
2 / 1 / 6
8,392
932
8,332
12,797
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jesus9218
Vulcan
12
0 / 3 / 2
7,243
805
6,338
4,962
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Solious
Arachne
14
1 / 2 / 2
7,966
885
8,684
9,331
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
starboard012
Achilles
13
2 / 3 / 1
7,639
849
8,128
12,980
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
wh4twey
Sylvanus
12
1 / 5 / 2
7,183
798
7,250
13,335
13,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
xxYESIDxx
Ah Muzen Cab
13
0 / 3 / 2
7,521
836
7,267
7,152
3,351
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
16
Kills
4
4
Deaths
16
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
0
6
10
W
Baron Samedi
GobblingGoblins
Baron Samedi
0
3
11
1.83
L
Vulcan
Jesus9218
Vulcan
0
3
2
0.33
W
Cu Chulainn
Jonath4nn
Cu Chulainn
6
0
5
8.5
W
1
0
10
6
L
Arachne
Solious
Arachne
1
2
2
1
W
Chang'e
YoungMunney7
Chang'e
2
1
6
5
L
Achilles
starboard012
Achilles
2
3
1
0.83
L
Sylvanus
wh4twey
Sylvanus
1
5
2
0.4
L
Ah Muzen Cab
xxYESIDxx
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
37,667
53,100
Taken
47,760
35,778
Mitigated
35,064
29,484
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,316
4,344
3,808
2,974
5,500
2,386
3,626
1,690
3,685
27,984
0
W
Baron Samedi
GobblingGoblins
Baron Samedi
8,242
981
3,446
4,671
11,788
10,109
405
2,921
8,316
23,937
0
L
Vulcan
Jesus9218
Vulcan
6,338
198
0
828
4,962
1,773
0
3,197
1,765
21,321
0
W
Cu Chulainn
Jonath4nn
Cu Chulainn
12,701
1,650
0
1,730
12,749
10,350
132
3,486
8,950
6,161
35,172
W
6,369
1,830
688
3,562
10,266
8,054
320
2,842
7,003
17,541
1,870
L
Arachne
Solious
Arachne
8,684
7,489
0
1,440
9,331
4,677
540
6,158
3,173
0
22,325
W
Chang'e
YoungMunney7
Chang'e
8,332
564
2,699
5,906
12,797
4,879
43
1,663
10,742
32,254
0
L
Achilles
starboard012
Achilles
8,128
586
0
3,043
12,980
11,960
0
9,020
3,960
0
17,643
L
Sylvanus
wh4twey
Sylvanus
7,250
392
1,987
3,068
13,335
13,303
0
10,228
3,107
9,300
0
L
Ah Muzen Cab
xxYESIDxx
Ah Muzen Cab
7,267
1,291
0
180
7,152
3,351
0
4,064
3,088
0
21,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
37,552
278
Minions Killed
148
0
Camps Cleared
0
979,552
Distance Traveled
852,841
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,383
1,043
81
9
0
204,710
0
W
Baron Samedi
7,909
879
35
4
0
171,982
0
L
Vulcan
7,243
805
41
5
0
133,621
0
W
Cu Chulainn
9,297
1,033
71
8
0
210,450
0
W
Atlas
8,760
973
27
3
0
203,093
0
L
Arachne
7,966
885
40
4
0
208,777
6
W
Chang'e
8,392
932
64
7
0
189,317
0
L
Achilles
7,639
849
25
3
0
188,140
0
L
Sylvanus
7,183
798
9
1
0
157,746
0
L
Ah Muzen Cab
7,521
836
33
4
0
164,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role