Player Matchup

Cliodhna
Cliodhna
MissDiabolical
Cliodhna
Level 97
God Stats
13W - 6L
1,829 SR
Queue Stats
115W - 106L
1,512 Elo+
Solo
Nu Wa
Nu Wa
its_ya_mami
Nu Wa
Level 37
God Stats
3W - 2L
1,265 SR
Queue Stats
43W - 59L
1,245 Elo+
Solo
Chronos
Chronos
kennyorellanajck
Chronos
Level 116
God Stats
8W - 6L
1,715 SR
Queue Stats
144W - 126L
1,479 Elo+
Party 1
Horus
Horus
kevko286
Horus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 32L
1,500 Elo+
Party 1
Charybdis
Charybdis
mindoc
Charybdis
Level 107
God Stats
5W - 3L
1,539 SR
Queue Stats
72W - 84L
1,394 Elo+
Solo
Team Averages
Level 84
1,569 SR
1,426 Elo+

VS

Team Averages
Level 121
1,597 SR
1,495 Elo+
Yemoja
Yemoja
Brain_Dead46
Yemoja
Level 117
God Stats
7W - 2L
1,809 SR
Queue Stats
59W - 72L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Debiruita
Nu Wa
Level 106
God Stats
13W - 20L
1,388 SR
Queue Stats
171W - 169L
1,499 Elo+
Solo
Anubis
Anubis
Isac_999
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Arachne
Arachne
MZeroni1900
Arachne
Level 107
God Stats
2W - 2L
1,666 SR
Queue Stats
69W - 74L
1,448 Elo+
Solo
Nut
Nut
xDreams2Realityx
Nut
Level 148
God Stats
9W - 9L
1,622 SR
Queue Stats
160W - 182L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
0 / 2 / 0
7,065
471
4,442
11,939
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 2
7,813
521
6,997
7,905
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 0 / 1
10,418
695
11,565
11,294
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
kevko286
Horus
12
0 / 1 / 1
7,236
482
2,004
11,824
6,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
mindoc
Charybdis
12
0 / 4 / 0
7,155
477
6,033
9,324
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 5
7,219
481
2,098
7,423
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Debiruita
Nu Wa
14
2 / 0 / 4
8,201
547
6,689
6,329
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Isac_999
Anubis
13
2 / 6 / 0
7,290
486
5,471
10,788
3,056
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
MZeroni1900
Arachne
12
1 / 4 / 0
6,571
438
4,387
14,018
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 0 / 0
8,747
583
13,160
9,968
3,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
10
Kills
11
11
Deaths
10
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
5
2.5
L
Nu Wa
Debiruita
Nu Wa
2
0
4
4
L
Anubis
Isac_999
Anubis
2
6
0
0.33
L
Arachne
MZeroni1900
Arachne
1
4
0
0.25
W
Cliodhna
0
2
0
0
W
2
4
2
0.75
W
8
0
1
8.5
W
Horus
kevko286
Horus
0
1
1
0.5
W
Charybdis
mindoc
Charybdis
0
4
0
0
L
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
31,805
52,286
Taken
48,526
19,155
Mitigated
16,940
20,868
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,098
773
5,634
3,305
7,423
4,503
0
1,677
5,710
14,516
0
L
Nu Wa
Debiruita
Nu Wa
6,689
1,997
0
1,077
6,329
1,905
0
3,077
3,252
52,167
945
L
Anubis
Isac_999
Anubis
5,471
202
0
2,201
10,788
3,056
0
6,428
4,054
40,320
0
L
Arachne
MZeroni1900
Arachne
4,387
3,250
0
2,717
14,018
4,172
0
6,168
7,570
0
48,784
W
Cliodhna
4,442
542
0
5,929
11,939
3,688
0
3,324
8,474
0
53,760
W
6,997
2,120
0
416
7,905
2,183
0
3,442
4,161
53,656
575
W
11,565
2,932
0
3,136
11,294
4,247
3,448
2,591
8,557
77,786
1,617
W
Horus
kevko286
Horus
2,004
953
1,564
6,591
11,824
6,473
0
3,529
8,106
0
22,735
W
Charybdis
mindoc
Charybdis
6,033
3,416
0
3,232
9,324
2,564
640
554
8,730
0
52,597
L
13,160
8,541
0
5,222
9,968
3,304
738
881
9,087
0
80,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
38,028
455
Minions Killed
381
0
Camps Cleared
0
1,428,496
Distance Traveled
1,359,034
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,219
481
30
2
0
244,889
4
L
Nu Wa
8,201
547
101
7
0
279,554
0
L
Anubis
7,290
486
74
5
0
235,232
1
L
Arachne
6,571
438
67
4
0
335,007
5
W
Cliodhna
7,065
471
89
6
0
308,016
0
W
Nu Wa
7,813
521
91
6
0
250,868
2
W
Chronos
10,418
695
146
10
0
310,164
1
W
Horus
7,236
482
35
2
0
312,816
1
W
Charybdis
7,155
477
94
6
0
246,632
0
L
Nut
8,747
583
109
7
0
264,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role