Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DrTrace3
Serqet
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 159L
1,576 Elo+
Party 1
Neith
Neith
TheGobblerR
Neith
Level 13
God Stats
2W - 3L
1,246 SR
Queue Stats
25W - 27L
1,641 Elo+
Party 1
Ratatoskr
Ratatoskr
itsmitchyabish
Ratatoskr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 298L
1,499 Elo+
Party 1
Team Averages
Level 126
1,449 SR
1,543 Elo+

VS

Team Averages
Level 146
1,516 SR
1,536 Elo+
Hachiman
Hachiman
 
Hachiman
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Chmiken
Hercules
Level 109
God Stats
2W - 1L
1,574 SR
Queue Stats
103W - 102L
1,576 Elo+
Party 2
Thor
Thor
Qu00t
Thor
Level 131
God Stats
2W - 3L
1,420 SR
Queue Stats
142W - 138L
1,586 Elo+
Party 2
Persephone
Persephone
StarGazer0122
Persephone
Level 179
God Stats
132W - 103L
1,504 SR
Queue Stats
731W - 709L
1,478 Elo+
Solo
Sylvanus
Sylvanus
oP V1P
Sylvanus
Level 106
God Stats
15W - 10L
1,582 SR
Queue Stats
492W - 479L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 4 / 2
7,611
634
5,584
6,961
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
11
2 / 4 / 1
6,315
526
6,374
11,184
9,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Serqet
DrTrace3
Serqet
10
0 / 3 / 1
5,810
484
2,675
10,459
6,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 4 / 0
6,004
500
9,535
10,016
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
itsmitchyabish
Ratatoskr
12
3 / 2 / 3
6,736
561
6,115
9,528
3,493
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 2 / 5
6,753
563
10,904
11,011
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Chmiken
Hercules
13
6 / 1 / 1
7,231
603
6,116
7,416
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
Qu00t
Thor
13
5 / 3 / 0
7,939
662
6,895
11,440
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
StarGazer0122
Persephone
13
2 / 2 / 6
8,186
682
4,405
6,152
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
oP V1P
Sylvanus
11
2 / 2 / 5
6,881
573
4,332
11,979
7,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
17
17
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
2
1
L
Cerberus
 
Cerberus
2
4
1
0.63
W
Hachiman
 
Hachiman
2
2
5
2.25
W
Hercules
Chmiken
Hercules
6
1
1
6.5
L
Serqet
DrTrace3
Serqet
0
3
1
0.17
W
Thor
Qu00t
Thor
5
3
0
1.67
W
Persephone
StarGazer0122
Persephone
2
2
6
2.5
L
2
4
0
0.5
L
Ratatoskr
itsmitchyabish
Ratatoskr
3
2
3
2.25
W
Sylvanus
oP V1P
Sylvanus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
32,652
48,148
Taken
47,998
23,551
Mitigated
20,148
8,705
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,584
457
24
1,444
6,961
2,037
0
3,241
3,580
57,513
1,718
L
Cerberus
 
Cerberus
6,374
346
0
2,781
11,184
9,056
0
586
10,598
31,227
2,006
W
Hachiman
 
Hachiman
10,904
6,702
0
4,057
11,011
3,237
502
623
10,140
0
52,555
W
Hercules
Chmiken
Hercules
6,116
2,215
0
1,166
7,416
3,072
0
833
6,469
0
53,071
L
Serqet
DrTrace3
Serqet
2,675
499
0
2,100
10,459
6,015
0
2,163
8,256
0
20,692
W
Thor
Qu00t
Thor
6,895
2,270
0
804
11,440
5,062
0
5,801
5,609
938
46,165
W
Persephone
StarGazer0122
Persephone
4,405
187
0
1,464
6,152
1,265
0
2,844
2,993
51,116
1,133
L
9,535
2,452
0
2,226
10,016
2,950
0
1,249
8,727
0
41,759
L
Ratatoskr
itsmitchyabish
Ratatoskr
6,115
1,669
0
130
9,528
3,493
0
1,651
7,831
0
43,220
W
Sylvanus
oP V1P
Sylvanus
4,332
1,101
2,715
4,190
11,979
7,512
0
546
11,291
18,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
36,990
393
Minions Killed
392
0
Camps Cleared
0
1,312,869
Distance Traveled
1,235,448
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,611
634
117
10
0
254,749
0
L
Cerberus
6,315
526
97
8
0
226,901
0
W
Hachiman
6,753
563
86
7
0
212,193
4
W
Hercules
7,231
603
77
6
0
320,309
0
L
Serqet
5,810
484
48
4
0
276,528
3
W
Thor
7,939
662
78
7
0
225,564
1
W
Persephone
8,186
682
119
10
0
253,889
4
L
Neith
6,004
500
60
5
0
231,666
0
L
Ratatoskr
6,736
561
71
6
0
323,025
0
W
Sylvanus
6,881
573
32
3
0
223,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role