Player Matchup

Cerberus
Cerberus
Silver III
DrDeepReap
Cerberus
Silver III
Level 49
God Stats
3W - 2L
1,659 SR
Queue Stats
29W - 46L
1,001 MMR
Solo
Thanatos
Thanatos
Silver I
SGSOnlyPeek
Thanatos
Silver I
Level 123
God Stats
4W - 5L
1,399 SR
Queue Stats
93W - 110L
1,155 MMR
Solo
Zeus
Zeus
Silver II
Umòja
Zeus
Silver II
Level 185
God Stats
42W - 30L
1,558 SR
Queue Stats
757W - 779L
1,151 MMR
Solo
Surtr
Surtr
Gold V
rubendelao
Surtr
Gold V
Level 159
God Stats
19W - 25L
1,507 SR
Queue Stats
488W - 491L
1,109 MMR
Solo
Xbalanque
Xbalanque
Silver III
xAdcScrub
Xbalanque
Silver III
Level 197
God Stats
6W - 3L
1,606 SR
Queue Stats
138W - 150L
1,051 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,546 SR
1,093 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,488 SR
1,209 MMR
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver IV
BloodHowlerWolf
Artio
Silver IV
Level 120
God Stats
4W - 2L
1,294 SR
Queue Stats
8W - 11L
1,237 MMR
Party 1
Danzaburou
Danzaburou
Silver II
ichigo12237
Danzaburou
Silver II
Level 176
God Stats
11W - 5L
1,607 SR
Queue Stats
240W - 249L
1,002 MMR
Solo
Fenrir
Fenrir
Silver III
lGh0st 2k
Fenrir
Silver III
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,123 MMR
Party 1
Agni
Agni
Silver I
xXbUrG3rXx90
Agni
Silver I
Level 143
God Stats
9W - 8L
1,541 SR
Queue Stats
170W - 192L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrDeepReap
Cerberus
6
0 / 1 / 0
3,322
554
1,048
2,746
1,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SGSOnlyPeek
Thanatos
8
4 / 0 / 0
4,538
756
2,103
3,949
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Umòja
Zeus
9
0 / 0 / 1
4,944
824
1,280
2,629
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
8
1 / 1 / 1
4,494
749
4,183
5,857
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Xbalanque
xAdcScrub
Xbalanque
6
0 / 1 / 1
3,641
607
1,602
2,998
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
JormungandrArachneMulanLoki

VS

Bans
SerqetSkadiHorusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 0 / 1
4,358
726
1,889
3,534
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,960
660
2,594
5,379
2,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
ichigo12237
Danzaburou
7
0 / 1 / 2
3,976
663
2,613
3,521
796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
lGh0st 2k
Fenrir
7
1 / 2 / 1
3,956
659
1,672
4,839
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
4,262
710
374
3,550
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
3
3
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
1
1.5
W
1
0
0
1
L
Cerberus
DrDeepReap
Cerberus
0
1
0
0
L
Thanatos
SGSOnlyPeek
Thanatos
4
0
0
4
L
Zeus
Umòja
Zeus
0
0
1
0.5
W
Danzaburou
ichigo12237
Danzaburou
0
1
2
1
W
Fenrir
lGh0st 2k
Fenrir
1
2
1
0.75
L
Surtr
1
1
1
1.5
L
Xbalanque
xAdcScrub
Xbalanque
0
1
1
0.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,216
Damage
9,142
18,179
Taken
20,823
6,763
Mitigated
7,123
9,052
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,889
490
0
1,655
3,534
1,415
0
505
3,029
0
8,114
W
2,594
34
40
3,934
5,379
2,308
0
74
4,978
14,602
1,310
L
Cerberus
DrDeepReap
Cerberus
1,048
148
0
1,022
2,746
1,797
0
0
2,746
10,568
0
L
Thanatos
SGSOnlyPeek
Thanatos
2,103
653
0
3,319
3,949
1,132
0
194
3,721
0
19,286
L
Zeus
Umòja
Zeus
1,280
154
0
1,362
2,629
629
0
354
2,275
34,304
1,050
W
Danzaburou
ichigo12237
Danzaburou
2,613
696
0
1,778
3,521
796
0
543
2,978
0
22,832
W
Fenrir
lGh0st 2k
Fenrir
1,672
331
0
969
4,839
1,688
0
69
4,672
0
20,174
L
Surtr
4,183
1,951
0
2,511
5,857
2,526
0
1,949
3,591
507
21,343
L
Xbalanque
xAdcScrub
Xbalanque
1,602
1,008
0
838
2,998
679
0
0
2,998
0
14,103
W
374
42
0
448
3,550
916
0
1,243
2,307
28,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,939
Gold Earned
20,512
230
Minions Killed
185
0
Camps Cleared
0
672,695
Distance Traveled
708,031
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,358
726
9
2
0
148,274
3
W
Artio
3,960
660
26
4
0
132,901
0
L
Cerberus
3,322
554
39
7
0
124,334
2
L
Thanatos
4,538
756
42
7
0
159,681
1
L
Zeus
4,944
824
80
13
0
128,757
0
W
Danzaburou
3,976
663
54
9
0
123,568
0
W
Fenrir
3,956
659
42
7
0
156,427
0
L
Surtr
4,494
749
40
7
0
140,102
3
L
Xbalanque
3,641
607
29
5
0
119,821
0
W
Agni
4,262
710
54
9
0
146,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role