Player Matchup

He Bo
He Bo
 
He Bo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bi0TiiCS
Gilgamesh
Level 106
God Stats
1W - 0L
1,713 SR
Queue Stats
16W - 27L
1,476 Elo+
Party 1
Nemesis
Nemesis
NinbenSenpai
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
1,451 Elo+
Party 1
Sol
Sol
mariiposa
Sol
Level 119
God Stats
5W - 2L
1,555 SR
Queue Stats
122W - 91L
1,568 Elo+
Party 3
Shiva
Shiva
xJaykim
Shiva
Level 99
God Stats
1W - 2L
1,166 SR
Queue Stats
104W - 77L
1,570 Elo+
Party 3
Team Averages
Level 119
1,487 SR
1,513 Elo+

VS

Team Averages
Level 142
1,402 SR
1,567 Elo+
Vulcan
Vulcan
 
Vulcan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Davidflores0709
Janus
Level 147
God Stats
1W - 5L
1,240 SR
Queue Stats
84W - 92L
1,496 Elo+
Solo
Nike
Nike
IndiGhxst
Nike
Level 124
God Stats
0W - 2L
1,234 SR
Queue Stats
131W - 45L
1,710 Elo+
Party 2
Ares
Ares
JJeslik99
Ares
Level 141
God Stats
4W - 2L
1,738 SR
Queue Stats
370W - 388L
1,474 Elo+
Solo
Xbalanque
Xbalanque
raulitoB
Xbalanque
Level 157
God Stats
0W - 2L
1,296 SR
Queue Stats
204W - 121L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 3 / 3
5,360
1,072
1,557
3,789
1,039
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Bi0TiiCS
Gilgamesh
10
2 / 2 / 4
5,889
1,178
3,606
4,996
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
NinbenSenpai
Nemesis
10
1 / 3 / 4
5,520
1,104
1,840
4,323
1,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 0 / 2
6,321
1,264
3,639
4,854
1,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
xJaykim
Shiva
12
3 / 0 / 7
6,413
1,283
6,702
8,839
4,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 0 / 5
6,492
1,298
7,702
2,130
690
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 4
5,161
1,032
3,787
3,706
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
9
2 / 4 / 3
5,490
1,098
4,817
6,507
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
6
2 / 1 / 1
4,840
968
1,098
2,284
1,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
raulitoB
Xbalanque
10
1 / 2 / 5
5,719
1,144
5,476
3,638
1,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
10
Kills
8
8
Deaths
10
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
3
3
0.83
L
Vulcan
 
Vulcan
3
0
5
5.5
W
Gilgamesh
Bi0TiiCS
Gilgamesh
2
2
4
2
L
0
3
4
0.67
L
Nike
2
4
3
0.88
L
Ares
2
1
1
2.5
W
Nemesis
NinbenSenpai
Nemesis
1
3
4
1
W
3
0
2
4
L
Xbalanque
raulitoB
Xbalanque
1
2
5
1.75
W
Shiva
xJaykim
Shiva
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,344
Damage
22,880
26,801
Taken
18,265
11,831
Mitigated
7,301
9,489
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,557
58
0
623
3,789
1,039
0
2,123
1,656
3,683
0
L
Vulcan
 
Vulcan
7,702
163
700
865
2,130
690
0
675
1,385
18,195
0
W
Gilgamesh
Bi0TiiCS
Gilgamesh
3,606
428
0
267
4,996
3,365
0
2,054
2,797
0
5,978
L
3,787
126
412
389
3,706
1,078
0
1,166
2,382
9,914
0
L
Nike
4,817
70
200
147
6,507
2,939
0
1,159
5,071
0
6,223
L
Ares
1,098
93
167
480
2,284
1,164
0
1,182
1,102
1,031
0
W
Nemesis
NinbenSenpai
Nemesis
1,840
419
303
517
4,323
1,616
0
2,038
2,242
0
6,804
W
3,639
732
68
1,432
4,854
1,514
0
3,220
1,510
18,492
552
L
Xbalanque
raulitoB
Xbalanque
5,476
1,751
0
391
3,638
1,430
0
887
2,572
0
8,936
W
Shiva
xJaykim
Shiva
6,702
607
1,436
4,843
8,839
4,297
0
2,641
6,009
0
11,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
27,702
71
Minions Killed
49
0
Camps Cleared
0
606,240
Distance Traveled
470,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,360
1,072
4
1
0
114,455
0
L
Vulcan
6,492
1,298
19
4
0
126,218
0
W
Gilgamesh
5,889
1,178
10
2
0
115,556
0
L
Janus
5,161
1,032
14
3
0
104,064
0
L
Nike
5,490
1,098
4
1
0
111,336
0
L
Ares
4,840
968
0
0
0
24,982
0
W
Nemesis
5,520
1,104
15
3
0
120,308
0
W
Sol
6,321
1,264
29
6
0
126,412
0
L
Xbalanque
5,719
1,144
12
2
0
103,976
0
W
Shiva
6,413
1,283
13
3
0
129,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role