Player Matchup

Nu Wa
Nu Wa
Delightss
Nu Wa
Level 109
God Stats
48W - 38L
1,607 SR
Queue Stats
153W - 151L
1,551 Elo+
Party 1
Nemesis
Nemesis
Revibal
Nemesis
Level 178
God Stats
171W - 151L
1,612 SR
Queue Stats
502W - 471L
1,560 Elo+
Party 1
Bacchus
Bacchus
XiIez
Bacchus
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 7L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
biggysed
Kukulkan
Level 161
God Stats
14W - 10L
1,591 SR
Queue Stats
503W - 504L
1,473 Elo+
Solo
Rama
Rama
rgunn26
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 102L
1,545 Elo+
Party 1
Team Averages
Level 117
1,523 SR
1,494 Elo+

VS

Team Averages
Level 130
1,526 SR
1,495 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AlonsoZM
Cupid
Level 153
God Stats
5W - 7L
1,464 SR
Queue Stats
262W - 247L
1,509 Elo+
Party 2
Atlas
Atlas
ImTheMoneyGuy
Atlas
Level 146
God Stats
2W - 1L
1,679 SR
Queue Stats
261W - 230L
1,494 Elo+
Solo
Raijin
Raijin
WerolecheeS
Raijin
Level 120
God Stats
3W - 2L
1,490 SR
Queue Stats
319W - 292L
1,514 Elo+
Party 2
Maui
Maui
agusmas1
Maui
Level 74
God Stats
15W - 17L
1,499 SR
Queue Stats
170W - 152L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Delightss
Nu Wa
10
0 / 3 / 0
5,396
540
4,006
5,928
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Revibal
Nemesis
9
3 / 3 / 0
5,539
554
3,033
7,026
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
XiIez
Bacchus
8
0 / 4 / 1
5,147
515
1,324
7,567
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
biggysed
Kukulkan
11
0 / 0 / 0
5,965
597
3,887
3,220
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rama
rgunn26
Rama
9
2 / 5 / 0
5,213
521
5,041
6,187
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 0 / 2
5,986
599
3,546
6,624
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
AlonsoZM
Cupid
11
7 / 1 / 3
6,567
657
6,417
3,842
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

10
1 / 2 / 7
5,994
599
3,281
8,931
5,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
11
2 / 2 / 2
6,475
648
5,008
4,638
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
10
0 / 0 / 0
5,669
567
1,410
7,309
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
14
15
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
2
5
W
Cupid
AlonsoZM
Cupid
7
1
3
8.5
L
Nu Wa
Delightss
Nu Wa
0
3
0
0
W
1
2
7
2.25
L
Nemesis
Revibal
Nemesis
3
3
0
1
W
Raijin
2
2
2
1.5
L
Bacchus
XiIez
Bacchus
0
4
1
0.13
W
Maui
0
0
0
0
L
Kukulkan
biggysed
Kukulkan
0
0
0
0
L
Rama
rgunn26
Rama
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,291
Damage
19,662
29,928
Taken
31,344
13,225
Mitigated
13,568
5,993
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,546
993
0
2,116
6,624
2,200
18
1,142
5,482
0
36,452
W
Cupid
AlonsoZM
Cupid
6,417
3,222
205
1,772
3,842
1,277
686
719
3,123
0
40,586
L
Nu Wa
Delightss
Nu Wa
4,006
1,112
0
1,500
5,928
1,433
34
3,332
2,178
36,834
1,427
W
3,281
1,560
0
1,583
8,931
5,009
245
1,054
7,877
20,123
2,099
L
Nemesis
Revibal
Nemesis
3,033
948
0
767
7,026
2,317
0
1,157
5,777
0
18,881
W
Raijin
5,008
149
0
920
4,638
1,179
0
2,227
2,411
45,529
1,191
L
Bacchus
XiIez
Bacchus
1,324
208
0
1,488
7,567
6,704
0
1,746
5,821
8,234
0
W
Maui
1,410
202
0
3,555
7,309
3,903
0
3,881
3,428
32,253
2,514
L
Kukulkan
biggysed
Kukulkan
3,887
951
0
1,657
3,220
1,031
0
1,383
1,837
43,189
0
L
Rama
rgunn26
Rama
5,041
3,570
0
581
6,187
1,740
0
1,375
4,812
0
35,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
30,691
258
Minions Killed
331
0
Camps Cleared
0
908,498
Distance Traveled
989,674
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,986
599
65
7
0
254,336
0
W
Cupid
6,567
657
73
7
0
189,239
0
L
Nu Wa
5,396
540
69
7
0
181,424
4
W
Atlas
5,994
599
22
2
0
194,536
0
L
Nemesis
5,539
554
29
3
0
162,045
1
W
Raijin
6,475
648
99
10
0
182,799
0
L
Bacchus
5,147
515
12
1
0
200,559
0
W
Maui
5,669
567
72
7
0
168,764
1
L
Kukulkan
5,965
597
85
9
0
191,585
4
L
Rama
5,213
521
63
6
0
172,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role