Player Matchup

Artemis
Artemis
ALPHA Q T00 209
Artemis
Level 127
God Stats
3W - 1L
1,817 SR
Queue Stats
38W - 44L
1,494 Elo+
Party 2
Zeus
Zeus
IllSniffIt123
Zeus
Level 87
God Stats
9W - 6L
1,580 SR
Queue Stats
17W - 16L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
bromar775
Hun Batz
Level 136
God Stats
3W - 0L
1,962 SR
Queue Stats
129W - 125L
1,469 Elo+
Party 2
Team Averages
Level 117
1,786 SR
1,495 Elo+

VS

Team Averages
Level 52
1,615 SR
1,614 Elo+
Poseidon
Poseidon
Maxximin
Poseidon
Level 49
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1
Artemis
Artemis
TarmanganiKing
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,431 Elo+
Solo
Cerberus
Cerberus
urmomone
Cerberus
Level 7
God Stats
1W - 1L
1,668 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,394
933
6,357
3,237
1,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 4
8,695
966
5,679
1,751
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
bromar775
Hun Batz
14
3 / 1 / 7
8,183
909
4,226
7,536
6,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Maxximin
Poseidon
12
1 / 4 / 0
7,128
792
2,227
5,661
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
6,267
696
2,576
3,596
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cerberus
urmomone
Cerberus
12
0 / 4 / 1
6,709
745
2,130
12,884
9,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
5
0
4
7
L
Poseidon
Maxximin
Poseidon
1
4
0
0.25
L
0
2
0
0
W
Hun Batz
bromar775
Hun Batz
3
1
7
6.5
L
Cerberus
urmomone
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,262
Damage
6,933
12,524
Taken
22,141
7,748
Mitigated
12,390
2,248
Healing
901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,357
3,833
0
727
3,237
1,080
1,821
799
2,398
0
26,054
W
5,679
172
0
0
1,751
471
1,008
515
1,194
27,635
44
L
Poseidon
Maxximin
Poseidon
2,227
396
0
0
5,661
1,491
0
2,119
3,524
24,842
0
L
2,576
626
0
183
3,596
1,164
0
1,062
2,534
0
11,313
W
Hun Batz
bromar775
Hun Batz
4,226
1,173
0
1,521
7,536
6,197
483
2,789
4,535
0
22,207
L
Cerberus
urmomone
Cerberus
2,130
236
0
718
12,884
9,735
0
2,476
10,320
12,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
20,104
134
Minions Killed
83
0
Camps Cleared
0
475,490
Distance Traveled
340,837
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,394
933
49
5
0
145,444
0
W
Zeus
8,695
966
52
6
0
171,954
4
L
Poseidon
7,128
792
44
5
0
148,499
0
L
Artemis
6,267
696
20
2
0
72,082
0
W
Hun Batz
8,183
909
33
4
0
158,092
0
L
Cerberus
6,709
745
19
2
0
120,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role