Player Matchup

Sylvanus
Sylvanus
DroppingLoadz
Sylvanus
Level 143
God Stats
7W - 2L
1,684 SR
Queue Stats
16W - 17L
1,374 Elo+
Party 1
Scylla
Scylla
OgKoala07
Scylla
Level 114
God Stats
0W - 1L
1,934 SR
Queue Stats
11W - 9L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
eezalb
Ah Muzen Cab
Level 116
God Stats
10W - 1L
1,626 SR
Queue Stats
13W - 13L
1,400 Elo+
Party 1
Team Averages
Level 124
1,748 SR
1,420 Elo+

VS

Team Averages
Level 152
1,328 SR
1,533 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Delta86
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,315 SR
Queue Stats
14W - 9L
1,525 Elo+
Party 2
Mulan
Mulan
PEGELAGARTO7
Mulan
Level 157
God Stats
1W - 0L
1,168 SR
Queue Stats
26W - 21L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DroppingLoadz
Sylvanus
11
0 / 6 / 1
6,563
729
3,349
11,583
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
OgKoala07
Scylla
12
1 / 4 / 1
7,088
788
4,001
6,669
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
eezalb
Ah Muzen Cab
12
1 / 3 / 1
7,225
803
5,162
10,569
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 1 / 7
8,900
989
11,688
4,772
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Muzen Cab
Delta86
Ah Muzen Cab
15
4 / 0 / 9
9,139
1,015
7,653
4,529
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
4 / 1 / 9
8,828
981
6,532
9,388
9,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
7
8.5
W
Ah Muzen Cab
Delta86
Ah Muzen Cab
4
0
9
8.5
L
Sylvanus
DroppingLoadz
Sylvanus
0
6
1
0.08
L
Scylla
OgKoala07
Scylla
1
4
1
0.38
W
4
1
9
8.5
L
Ah Muzen Cab
eezalb
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,512
Damage
25,873
28,821
Taken
18,689
12,955
Mitigated
11,895
3,879
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,688
4,388
0
1,574
4,772
1,447
1,277
2,097
2,575
42,743
0
W
Ah Muzen Cab
Delta86
Ah Muzen Cab
7,653
3,164
0
1,756
4,529
1,361
1,777
1,939
2,424
0
39,135
L
Sylvanus
DroppingLoadz
Sylvanus
3,349
629
1,143
1,671
11,583
7,364
0
4,406
7,033
12,122
0
L
Scylla
OgKoala07
Scylla
4,001
278
0
250
6,669
1,968
0
2,108
4,482
21,518
429
W
6,532
894
0
1,471
9,388
9,087
425
2,700
6,312
434
18,808
L
Ah Muzen Cab
eezalb
Ah Muzen Cab
5,162
1,523
0
815
10,569
3,623
0
5,083
5,306
0
37,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,876
Gold Earned
26,867
139
Minions Killed
180
0
Camps Cleared
0
506,285
Distance Traveled
545,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,900
989
63
7
0
168,468
0
W
Ah Muzen Cab
9,139
1,015
82
9
0
194,711
0
L
Sylvanus
6,563
729
21
2
0
148,542
0
L
Scylla
7,088
788
48
5
0
172,033
0
W
Mulan
8,828
981
35
4
0
182,267
0
L
Ah Muzen Cab
7,225
803
70
8
0
185,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role