Player Matchup

Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CrownedNemesis
Nox
Level 112
God Stats
7W - 6L
1,413 SR
Queue Stats
66W - 62L
1,574 Elo+
Party 1
Ares
Ares
Vaakl
Ares
Level 108
God Stats
5W - 3L
1,663 SR
Queue Stats
253W - 246L
1,525 Elo+
Party 2
Hades
Hades
brayilinho
Hades
Level 100
God Stats
13W - 6L
1,709 SR
Queue Stats
34W - 22L
1,626 Elo+
Solo
Charybdis
Charybdis
gtfoohmf
Charybdis
Level 94
God Stats
7W - 3L
1,571 SR
Queue Stats
61W - 51L
1,563 Elo+
Party 1
Team Averages
Level 114
1,571 SR
1,558 Elo+

VS

Team Averages
Level 139
1,465 SR
1,507 Elo+
Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Renzosky
Medusa
Level 179
God Stats
1W - 3L
1,297 SR
Queue Stats
32W - 38L
1,524 Elo+
Solo
Heimdallr
Heimdallr
RolarV
Heimdallr
Level 98
God Stats
3W - 4L
1,528 SR
Queue Stats
191W - 201L
1,505 Elo+
Solo
Odin
Odin
disclosure98
Odin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 184L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 2
6,644
1,329
2,617
3,565
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 3
6,630
1,326
2,362
1,718
677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
Vaakl
Ares
11
1 / 0 / 6
6,693
1,339
4,028
3,733
3,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
12
0 / 0 / 6
6,222
1,244
3,620
5,672
3,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
gtfoohmf
Charybdis
11
1 / 0 / 3
6,051
1,210
3,166
2,650
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

390

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 0 / 1
6,305
1,261
5,899
1,333
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
 
Chronos
9
0 / 0 / 0
3,674
735
0
0
0
Medusa
Renzosky
Medusa
9
0 / 1 / 0
5,222
1,044
949
2,023
669
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Heimdallr
RolarV
Heimdallr
11
1 / 5 / 0
6,194
1,239
4,990
7,223
2,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 1
5,907
1,181
2,652
6,471
4,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
8
Kills
1
1
Deaths
8
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
2
4
L
Persephone
 
Persephone
0
0
1
0.5
L
Chronos
 
Chronos
0
0
0
0
W
3
1
3
4.5
L
Medusa
Renzosky
Medusa
0
1
0
0
L
Heimdallr
RolarV
Heimdallr
1
5
0
0.2
W
Ares
Vaakl
Ares
1
0
6
4
W
Hades
0
0
6
3
L
0
2
1
0.25
W
Charybdis
gtfoohmf
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
14,490
17,338
Taken
17,050
11,618
Mitigated
8,483
3,971
Healing
978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,617
211
0
568
3,565
3,085
0
1,380
2,185
0
12,600
L
Persephone
 
Persephone
5,899
373
0
18
1,333
412
0
237
1,096
26,317
0
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
2,362
248
0
358
1,718
677
0
846
872
7,060
1,007
L
Medusa
Renzosky
Medusa
949
289
0
56
2,023
669
0
636
1,387
0
2,960
L
Heimdallr
RolarV
Heimdallr
4,990
3,186
0
503
7,223
2,430
0
5,465
1,758
0
14,129
W
Ares
Vaakl
Ares
4,028
42
0
310
3,733
3,725
0
1,336
2,397
6,196
976
W
Hades
3,620
377
253
2,094
5,672
3,071
0
1,238
4,434
14,895
0
L
2,652
374
0
401
6,471
4,972
0
3,314
3,157
0
10,203
W
Charybdis
gtfoohmf
Charybdis
3,166
1,155
0
388
2,650
1,060
0
1,099
1,551
0
13,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
27,302
96
Minions Killed
102
4
Camps Cleared
4
537,983
Distance Traveled
324,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,644
1,329
16
3
0
132,454
0
L
Persephone
6,305
1,261
50
10
1
106,995
0
L
Chronos
3,674
735
0
0
0
0
0
W
Nox
6,630
1,326
14
3
1
94,841
0
L
Medusa
5,222
1,044
2
0
0
18,555
0
L
Heimdallr
6,194
1,239
26
5
3
86,077
0
W
Ares
6,693
1,339
5
1
2
98,609
0
W
Hades
6,222
1,244
22
4
1
113,953
0
L
Odin
5,907
1,181
24
5
0
112,639
0
W
Charybdis
6,051
1,210
39
8
0
98,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role