Player Matchup

Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Clapparatus
Charybdis
Level 124
God Stats
30W - 21L
1,565 SR
Queue Stats
689W - 681L
1,539 Elo+
Solo
Geb
Geb
RomanGuard
Geb
Level 18
God Stats
3W - 1L
1,267 SR
Queue Stats
51W - 73L
1,425 Elo+
Solo
Ix Chel
Ix Chel
thew3lsh
Ix Chel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,440 Elo+
Solo
Team Averages
Level 109
1,466 SR
1,481 Elo+

VS

Team Averages
Level 127
1,469 SR
1,475 Elo+
Surtr
Surtr
BaziBang
Surtr
Level 129
God Stats
1W - 2L
1,596 SR
Queue Stats
89W - 90L
1,519 Elo+
Solo
Da Ji
Da Ji
CaouetteUchiwa
Da Ji
Level 106
God Stats
1W - 1L
1,392 SR
Queue Stats
71W - 76L
1,427 Elo+
Solo
Ix Chel
Ix Chel
ColonelofSpades
Ix Chel
Level 101
God Stats
5W - 9L
1,389 SR
Queue Stats
361W - 352L
1,450 Elo+
Solo
Artemis
Artemis
Eon Poseidon
Artemis
Level 154
God Stats
2W - 1L
1,802 SR
Queue Stats
52W - 49L
1,465 Elo+
Solo
Osiris
Osiris
thugjohnson2
Osiris
Level 144
God Stats
0W - 3L
1,164 SR
Queue Stats
234W - 234L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
4 / 3 / 9
10,143
922
9,444
15,747
17,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
16
1 / 3 / 14
9,580
871
10,322
15,660
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Clapparatus
Charybdis
17
7 / 2 / 6
10,413
947
16,700
10,149
5,110
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
5 / 1 / 12
9,396
854
14,719
13,331
12,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
thew3lsh
Ix Chel
13
1 / 5 / 7
8,747
795
4,885
8,463
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BaziBang
Surtr
14
3 / 3 / 9
8,041
731
11,707
19,099
9,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
0 / 4 / 13
7,403
673
6,864
11,505
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 4
8,943
813
15,500
9,976
3,852
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Eon Poseidon
Artemis
12
2 / 5 / 6
7,474
679
6,882
9,913
3,783
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
2 / 3 / 10
7,878
716
10,542
14,112
13,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
55
18
Kills
13
14
Deaths
18
48
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
3
9
2.83
W
Ymir
 
Ymir
1
3
14
2.67
L
Surtr
BaziBang
Surtr
3
3
9
2.5
L
0
4
13
1.63
W
Charybdis
Clapparatus
Charybdis
7
2
6
5
L
6
3
4
2.67
L
Artemis
Eon Poseidon
Artemis
2
5
6
1
W
5
1
12
11
W
Ix Chel
thew3lsh
Ix Chel
1
5
7
0.9
L
Osiris
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,070
Damage
51,495
63,350
Taken
64,605
57,178
Mitigated
36,457
21,318
Healing
26,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
9,444
833
725
2,225
15,747
17,901
0
5,706
9,898
17,567
3,610
W
Ymir
 
Ymir
10,322
1,452
662
2,128
15,660
17,491
0
4,824
10,543
18,362
763
L
Surtr
BaziBang
Surtr
11,707
3,676
1,189
6,546
19,099
9,707
0
8,116
10,983
1,124
20,908
L
6,864
1,289
15
2,306
11,505
5,431
0
6,849
4,656
0
10,468
W
Charybdis
Clapparatus
Charybdis
16,700
7,780
1,205
2,799
10,149
5,110
3,007
1,502
8,356
0
43,775
L
15,500
2,001
6,917
2,781
9,976
3,852
0
7,496
2,480
28,284
0
L
Artemis
Eon Poseidon
Artemis
6,882
1,969
888
793
9,913
3,783
0
7,719
2,194
0
14,215
W
14,719
463
1,234
4,514
13,331
12,363
12
3,602
9,440
24,589
685
W
Ix Chel
thew3lsh
Ix Chel
4,885
1,167
4,198
1,628
8,463
4,313
425
810
7,481
14,919
395
L
Osiris
10,542
3,562
2,346
2,813
14,112
13,684
0
6,891
7,221
0
19,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
39,739
164
Minions Killed
99
0
Camps Cleared
0
933,382
Distance Traveled
999,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,143
922
23
2
0
197,120
0
W
Ymir
9,580
871
21
2
0
187,697
0
L
Surtr
8,041
731
24
2
0
188,450
0
L
Da Ji
7,403
673
7
1
0
205,423
0
W
Charybdis
10,413
947
67
6
0
196,403
0
L
Ix Chel
8,943
813
27
2
0
221,641
0
L
Artemis
7,474
679
14
1
0
168,659
0
W
Geb
9,396
854
20
2
0
205,427
0
W
Ix Chel
8,747
795
33
3
0
146,735
0
L
Osiris
7,878
716
27
2
0
215,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role