Player Matchup

Chaac
Chaac
PoloRich95
Chaac
Level 48
God Stats
31W - 26L
1,558 SR
Queue Stats
56W - 65L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
backdoorataco
Ao Kuang
Level 25
God Stats
10W - 12L
1,457 SR
Queue Stats
46W - 60L
1,391 Elo+
Party 1
Bacchus
Bacchus
cavalcadeb
Bacchus
Level 56
God Stats
27W - 20L
1,542 SR
Queue Stats
112W - 117L
1,462 Elo+
Solo
Chronos
Chronos
jollyrancherboi8
Chronos
Level 101
God Stats
6W - 4L
1,695 SR
Queue Stats
198W - 184L
1,536 Elo+
Party 1
Ishtar
Ishtar
racnarokow
Ishtar
Level 107
God Stats
1W - 4L
1,475 SR
Queue Stats
121W - 118L
1,468 Elo+
Solo
Team Averages
Level 67
1,545 SR
1,465 Elo+

VS

Team Averages
Level 57
1,584 SR
1,476 Elo+
Danzaburou
Danzaburou
Albinokraken
Danzaburou
Level 22
God Stats
2W - 4L
1,836 SR
Queue Stats
11W - 10L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MuddyYapper3319
Morgan Le Fay
Level 83
God Stats
4W - 7L
1,500 SR
Queue Stats
36W - 42L
1,428 Elo+
Party 2
Fenrir
Fenrir
TheIINSANEGodess
Fenrir
Level 99
God Stats
18W - 24L
1,382 SR
Queue Stats
318W - 299L
1,507 Elo+
Solo
Neith
Neith
TrentGx
Neith
Level 79
God Stats
11W - 6L
1,700 SR
Queue Stats
315W - 311L
1,476 Elo+
Solo
Surtr
Surtr
lmconfuslon
Surtr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 1 / 2
9,088
535
9,112
8,693
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
backdoorataco
Ao Kuang
18
13 / 1 / 4
10,580
622
16,295
14,850
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
cavalcadeb
Bacchus
14
5 / 3 / 9
9,499
559
6,669
10,187
11,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 6
9,268
545
10,761
14,463
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
racnarokow
Ishtar
15
3 / 1 / 4
9,283
546
3,631
5,325
1,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Albinokraken
Danzaburou
14
1 / 4 / 0
8,728
513
6,919
13,344
4,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
MuddyYapper3319
Morgan Le Fay
15
3 / 7 / 2
8,558
503
6,827
13,473
4,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 7 / 3
7,851
462
5,935
15,055
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
TrentGx
Neith
15
1 / 2 / 3
8,401
494
6,592
8,038
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 2
6,975
410
4,372
15,764
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
27
Kills
10
11
Deaths
27
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Albinokraken
Danzaburou
1
4
0
0.25
L
Morgan Le Fay
MuddyYapper3319
Morgan Le Fay
3
7
2
0.57
W
Chaac
2
1
2
3
L
4
7
3
0.79
L
Neith
TrentGx
Neith
1
2
3
1.25
W
Ao Kuang
backdoorataco
Ao Kuang
13
1
4
15
W
Bacchus
cavalcadeb
Bacchus
5
3
9
3.17
W
4
5
6
1.4
L
1
7
2
0.29
W
Ishtar
racnarokow
Ishtar
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,468
Damage
30,645
53,518
Taken
65,674
31,924
Mitigated
28,506
24,280
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Albinokraken
Danzaburou
6,919
1,651
0
4,068
13,344
4,447
272
3,331
9,232
0
58,042
L
Morgan Le Fay
MuddyYapper3319
Morgan Le Fay
6,827
1,215
0
3,625
13,473
4,679
0
8,589
4,884
56,718
0
W
Chaac
9,112
953
0
4,153
8,693
7,488
0
0
8,567
0
54,364
L
5,935
1,222
0
1,980
15,055
5,303
0
9,858
5,197
0
38,778
L
Neith
TrentGx
Neith
6,592
2,650
0
3,241
8,038
2,852
0
4,227
3,811
0
70,304
W
Ao Kuang
backdoorataco
Ao Kuang
16,295
4,065
0
9,892
14,850
5,625
0
1,517
13,214
90,289
0
W
Bacchus
cavalcadeb
Bacchus
6,669
574
0
2,094
10,187
11,957
0
369
9,530
21,425
554
W
10,761
2,346
0
5,620
14,463
4,968
1,604
5,159
9,262
58,654
5,767
L
4,372
1,828
0
3,065
15,764
11,225
140
7,393
8,141
321
23,462
W
Ishtar
racnarokow
Ishtar
3,631
1,585
0
2,521
5,325
1,886
2,016
0
5,227
0
71,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,718
Gold Earned
40,513
453
Minions Killed
424
0
Camps Cleared
0
1,717,711
Distance Traveled
1,492,706
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,728
513
95
6
0
308,992
1
L
Morgan Le Fay
8,558
503
93
5
0
285,418
2
W
Chaac
9,088
535
78
5
0
331,242
0
L
Fenrir
7,851
462
61
4
0
343,895
0
L
Neith
8,401
494
132
8
0
289,295
0
W
Ao Kuang
10,580
622
119
7
0
380,144
0
W
Bacchus
9,499
559
25
1
0
365,331
0
W
Chronos
9,268
545
100
6
0
318,117
2
L
Surtr
6,975
410
43
3
0
265,106
0
W
Ishtar
9,283
546
131
8
0
322,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role