Player Matchup

Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ChiloopS
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,422 Elo+
Party 2
Ra
Ra
Likelyz5774
Ra
Level 110
God Stats
23W - 32L
1,501 SR
Queue Stats
60W - 93L
1,375 Elo+
Party 2
Shiva
Shiva
OrtixS
Shiva
Level 128
God Stats
10W - 3L
1,498 SR
Queue Stats
115W - 151L
1,463 Elo+
Party 2
Lancelot
Lancelot
ZNJ leo18
Lancelot
Level 98
God Stats
1W - 5L
1,202 SR
Queue Stats
129W - 175L
1,415 Elo+
Party 2
Team Averages
Level 117
1,440 SR
1,435 Elo+

VS

Team Averages
Level 145
1,530 SR
1,517 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BoneDaddy254
King Arthur
Level 97
God Stats
26W - 30L
1,468 SR
Queue Stats
118W - 104L
1,498 Elo+
Solo
Scylla
Scylla
Mr1234
Scylla
Level 186
God Stats
42W - 32L
1,611 SR
Queue Stats
270W - 282L
1,507 Elo+
Party 1
Ravana
Ravana
Quellsgod
Ravana
Level 148
God Stats
5W - 7L
1,421 SR
Queue Stats
173W - 190L
1,484 Elo+
Party 1
Charybdis
Charybdis
treebranch1
Charybdis
Level 145
God Stats
272W - 208L
1,651 SR
Queue Stats
774W - 715L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 3
5,558
556
2,779
7,092
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
ChiloopS
Cernunnos
9
0 / 1 / 1
5,039
504
4,986
4,970
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 1
6,182
618
2,229
3,174
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
OrtixS
Shiva
12
5 / 2 / 1
7,355
736
6,583
8,542
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
ZNJ leo18
Lancelot
12
7 / 1 / 1
6,611
661
3,592
5,983
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 2 / 2
5,338
534
3,446
8,180
6,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
BoneDaddy254
King Arthur
9
1 / 5 / 1
5,391
539
4,021
9,508
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Mr1234
Scylla
10
0 / 3 / 0
5,570
557
1,711
3,294
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
Quellsgod
Ravana
10
4 / 2 / 0
5,669
567
4,164
5,921
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
treebranch1
Charybdis
8
0 / 1 / 0
4,505
451
2,630
4,249
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
5
5
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
3
1.5
L
Cabrakan
 
Cabrakan
0
2
2
0.5
L
King Arthur
BoneDaddy254
King Arthur
1
5
1
0.3
W
Cernunnos
ChiloopS
Cernunnos
0
1
1
0.5
W
1
0
1
1.5
L
Scylla
Mr1234
Scylla
0
3
0
0
W
Shiva
OrtixS
Shiva
5
2
1
2.75
L
Ravana
Quellsgod
Ravana
4
2
0
2
W
Lancelot
ZNJ leo18
Lancelot
7
1
1
7.5
L
Charybdis
treebranch1
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
15,972
29,761
Taken
31,152
13,689
Mitigated
16,456
10,480
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,779
503
0
3,425
7,092
3,982
0
1,543
5,549
11,680
0
L
Cabrakan
 
Cabrakan
3,446
801
0
2,107
8,180
6,742
0
1,977
6,203
16,511
0
L
King Arthur
BoneDaddy254
King Arthur
4,021
236
0
1,959
9,508
5,321
0
0
8,987
0
28,811
W
Cernunnos
ChiloopS
Cernunnos
4,986
2,380
0
1,637
4,970
1,482
0
1,871
3,099
0
38,473
W
2,229
166
288
1,353
3,174
1,045
320
1,114
2,060
50,400
0
L
Scylla
Mr1234
Scylla
1,711
345
0
0
3,294
880
204
1,201
2,093
40,855
0
W
Shiva
OrtixS
Shiva
6,583
1,667
35
3,272
8,542
4,788
0
0
8,542
0
46,676
L
Ravana
Quellsgod
Ravana
4,164
1,197
0
817
5,921
2,433
0
1,282
4,606
0
34,407
W
Lancelot
ZNJ leo18
Lancelot
3,592
696
0
470
5,983
2,392
0
629
5,354
0
45,523
L
Charybdis
treebranch1
Charybdis
2,630
1,249
0
1,921
4,249
1,080
0
548
3,701
0
27,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
26,473
344
Minions Killed
254
0
Camps Cleared
0
1,087,649
Distance Traveled
949,485
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,558
556
15
2
0
197,304
0
L
Cabrakan
5,338
534
14
1
0
209,084
0
L
King Arthur
5,391
539
50
5
0
210,114
0
W
Cernunnos
5,039
504
69
7
0
187,513
0
W
Ra
6,182
618
99
10
0
227,716
0
L
Scylla
5,570
557
73
7
0
191,894
4
W
Shiva
7,355
736
89
9
0
213,643
3
L
Ravana
5,669
567
67
7
0
220,131
0
W
Lancelot
6,611
661
72
7
0
261,473
0
L
Charybdis
4,505
451
50
5
0
118,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role