Player Matchup

Danzaburou
Danzaburou
Danafold
Danzaburou
Level 155
God Stats
10W - 6L
1,590 SR
Queue Stats
164W - 145L
1,535 Elo+
Solo
Vulcan
Vulcan
Jebediah6
Vulcan
Level 194
God Stats
13W - 8L
1,842 SR
Queue Stats
224W - 193L
1,530 Elo+
Party 2
Mercury
Mercury
SPRUCEJQ
Mercury
Level 127
God Stats
1W - 2L
1,567 SR
Queue Stats
87W - 91L
1,540 Elo+
Party 2
Osiris
Osiris
Ultimmatum
Osiris
Level 159
God Stats
0W - 2L
1,363 SR
Queue Stats
101W - 98L
1,538 Elo+
Solo
Sylvanus
Sylvanus
lionice
Sylvanus
Level 135
God Stats
8W - 5L
1,701 SR
Queue Stats
49W - 47L
1,526 Elo+
Party 2
Team Averages
Level 154
1,613 SR
1,534 Elo+

VS

Team Averages
Level 178
1,603 SR
1,520 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Boris077
Bacchus
Level 201
God Stats
11W - 5L
1,735 SR
Queue Stats
192W - 176L
1,598 Elo+
Party 1
Heimdallr
Heimdallr
Cesaralvrz
Heimdallr
Level 156
God Stats
49W - 46L
1,563 SR
Queue Stats
332W - 318L
1,442 Elo+
Solo
Charon
Charon
ExedroTM
Charon
Level 186
God Stats
4W - 6L
1,718 SR
Queue Stats
244W - 206L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danafold
Danzaburou
1
0 / 0 / 0
2,439
488
0
0
0
Vulcan
Jebediah6
Vulcan
7
0 / 0 / 0
3,566
713
791
1,260
325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
SPRUCEJQ
Mercury
7
0 / 1 / 1
3,462
692
706
3,555
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Ultimmatum
Osiris
6
3 / 0 / 0
3,972
794
2,608
3,490
1,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
lionice
Sylvanus
6
1 / 1 / 0
3,777
755
3,996
3,735
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 0 / 1
3,704
741
1,021
3,335
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
 
Guan Yu
7
1 / 1 / 0
3,669
734
1,853
5,696
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Boris077
Bacchus
5
0 / 1 / 1
3,366
673
806
2,753
1,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Cesaralvrz
Heimdallr
5
0 / 2 / 0
3,104
621
624
2,153
564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
ExedroTM
Charon
7
0 / 0 / 1
3,622
724
584
1,244
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
2
2
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
1
1.5
W
Guan Yu
 
Guan Yu
1
1
0
1
W
Bacchus
Boris077
Bacchus
0
1
1
0.5
W
Heimdallr
Cesaralvrz
Heimdallr
0
2
0
0
L
Danzaburou
Danafold
Danzaburou
0
0
0
0
W
Charon
ExedroTM
Charon
0
0
1
0.5
L
Vulcan
Jebediah6
Vulcan
0
0
0
0
L
Mercury
SPRUCEJQ
Mercury
0
1
1
0.5
L
Osiris
Ultimmatum
Osiris
3
0
0
3
L
Sylvanus
lionice
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,101
Damage
4,888
12,040
Taken
15,181
4,285
Mitigated
5,798
4,313
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,021
428
0
1,760
3,335
846
0
854
2,481
0
18,912
W
Guan Yu
 
Guan Yu
1,853
40
68
1,964
5,696
2,201
0
3,089
2,607
0
17,391
W
Bacchus
Boris077
Bacchus
806
63
0
1,254
2,753
1,795
0
0
2,669
5,082
0
W
Heimdallr
Cesaralvrz
Heimdallr
624
159
0
334
2,153
564
0
0
2,089
0
15,894
L
Danzaburou
Danafold
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Charon
ExedroTM
Charon
584
44
0
722
1,244
392
0
411
833
16,191
0
L
Vulcan
Jebediah6
Vulcan
791
0
0
937
1,260
325
0
101
1,151
19,976
0
L
Mercury
SPRUCEJQ
Mercury
706
430
0
496
3,555
1,066
0
598
2,901
0
16,373
L
Osiris
Ultimmatum
Osiris
2,608
1,273
0
1,334
3,490
1,681
0
627
2,863
0
15,268
L
Sylvanus
lionice
Sylvanus
3,996
1,365
0
1,546
3,735
1,213
0
0
3,735
14,910
4,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,216
Gold Earned
17,465
145
Minions Killed
144
0
Camps Cleared
0
431,834
Distance Traveled
523,699
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,704
741
37
7
0
122,344
0
W
Guan Yu
3,669
734
33
7
0
105,129
0
W
Bacchus
3,366
673
5
1
0
93,136
2
W
Heimdallr
3,104
621
29
6
0
86,601
0
L
Danzaburou
2,439
488
0
0
0
0
0
W
Charon
3,622
724
40
8
0
116,489
0
L
Vulcan
3,566
713
49
10
0
95,618
0
L
Mercury
3,462
692
34
7
0
116,297
0
L
Osiris
3,972
794
30
6
0
122,525
0
L
Sylvanus
3,777
755
32
6
0
97,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role