Player Matchup

Achilles
Achilles
 
Achilles
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Pitayadragon630
Yu Huang
Level 293
God Stats
4W - 5L
1,581 SR
Queue Stats
853W - 836L
1,524 Elo+
Solo
Xing Tian
Xing Tian
Radik-264
Xing Tian
Level 86
God Stats
52W - 36L
1,592 SR
Queue Stats
62W - 46L
1,503 Elo+
Solo
Chernobog
Chernobog
UnknownHiro
Chernobog
Level 108
God Stats
4W - 7L
1,621 SR
Queue Stats
28W - 47L
1,470 Elo+
Solo
Bakasura
Bakasura
firebud
Bakasura
Level 317
God Stats
17W - 18L
1,537 SR
Queue Stats
870W - 821L
1,482 Elo+
Solo
Team Averages
Level 194
1,566 SR
1,496 Elo+

VS

Team Averages
Level 94
1,518 SR
1,526 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DrTrace3
Scylla
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 143L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
TheGobblerR
Xing Tian
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
itsmitchyabish
Danzaburou
Level 129
God Stats
41W - 32L
1,592 SR
Queue Stats
307W - 289L
1,478 Elo+
Party 2
Bellona
Bellona
zNightmare-_xX
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 3 / 0
7,032
469
8,334
16,067
14,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
13
1 / 1 / 1
7,678
512
8,781
7,125
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Radik-264
Xing Tian
9
1 / 1 / 0
6,365
424
2,524
7,693
4,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
UnknownHiro
Chernobog
12
0 / 4 / 1
6,573
438
5,773
6,922
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
firebud
Bakasura
13
1 / 2 / 0
7,029
469
7,311
13,753
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 0 / 1
7,473
498
7,066
12,492
7,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
DrTrace3
Scylla
11
2 / 0 / 3
7,652
510
3,846
10,406
4,230
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xing Tian
TheGobblerR
Xing Tian
14
3 / 2 / 2
8,560
571
7,279
13,957
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
itsmitchyabish
Danzaburou
16
3 / 1 / 3
9,938
663
6,534
6,723
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 1
8,870
591
8,529
13,304
14,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Osiris
 
Osiris
2
0
1
2.5
W
Scylla
DrTrace3
Scylla
2
0
3
3.5
L
Yu Huang
1
1
1
1.5
L
Xing Tian
Radik-264
Xing Tian
1
1
0
1
W
Xing Tian
TheGobblerR
Xing Tian
3
2
2
2
L
Chernobog
UnknownHiro
Chernobog
0
4
1
0.13
L
Bakasura
firebud
Bakasura
1
2
0
0.5
W
Danzaburou
itsmitchyabish
Danzaburou
3
1
3
4.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,723
Damage
33,254
51,560
Taken
56,882
30,120
Mitigated
34,982
14,005
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,334
2,362
0
2,886
16,067
14,904
6
882
15,159
0
49,809
W
Osiris
 
Osiris
7,066
2,351
0
3,387
12,492
7,515
0
1,295
10,088
0
69,888
W
Scylla
DrTrace3
Scylla
3,846
568
0
2,743
10,406
4,230
0
3,687
6,719
29,148
539
L
Yu Huang
8,781
709
0
2,734
7,125
2,356
0
3,969
2,786
58,621
0
L
Xing Tian
Radik-264
Xing Tian
2,524
154
0
1,260
7,693
4,810
0
1,826
5,787
14,422
0
W
Xing Tian
TheGobblerR
Xing Tian
7,279
479
0
3,829
13,957
6,634
0
6,551
6,876
44,847
2,913
L
Chernobog
UnknownHiro
Chernobog
5,773
2,500
0
1,800
6,922
2,086
0
1,523
5,339
0
53,672
L
Bakasura
firebud
Bakasura
7,311
4,743
0
5,325
13,753
5,964
0
1,659
11,858
0
55,551
W
Danzaburou
itsmitchyabish
Danzaburou
6,534
2,227
0
3,273
6,723
2,365
543
237
6,366
0
88,460
W
8,529
2,745
0
6,259
13,304
14,238
0
0
13,304
251
67,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
42,493
411
Minions Killed
517
0
Camps Cleared
0
1,548,225
Distance Traveled
1,531,874
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,032
469
73
5
0
277,582
0
W
Osiris
7,473
498
108
7
0
363,200
0
W
Scylla
7,652
510
40
3
0
277,479
4
L
Yu Huang
7,678
512
99
7
0
284,920
0
L
Xing Tian
6,365
424
19
1
0
315,974
4
W
Xing Tian
8,560
571
101
7
0
313,047
0
L
Chernobog
6,573
438
99
7
0
305,105
0
L
Bakasura
7,029
469
121
8
0
364,644
3
W
Danzaburou
9,938
663
156
10
0
290,744
0
W
Bellona
8,870
591
112
7
0
287,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role