Player Matchup

Da Ji
Da Ji
ProfessorTangy
Da Ji
Level 163
God Stats
1W - 0L
1,759 SR
Queue Stats
94W - 113L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
SP_AG3
Nu Wa
Level 156
God Stats
5W - 4L
1,625 SR
Queue Stats
26W - 25L
1,481 Elo+
Party 1
Hercules
Hercules
Tony Gibroni
Hercules
Level 123
God Stats
4W - 7L
1,335 SR
Queue Stats
317W - 304L
1,500 Elo+
Solo
Atlas
Atlas
WhoYaNewDad
Atlas
Level 148
God Stats
9W - 7L
1,607 SR
Queue Stats
131W - 139L
1,452 Elo+
Solo
Xbalanque
Xbalanque
go go2645
Xbalanque
Level 106
God Stats
39W - 22L
1,594 SR
Queue Stats
122W - 99L
1,471 Elo+
Solo
Team Averages
Level 139
1,584 SR
1,482 Elo+

VS

Team Averages
Level 70
1,596 SR
1,493 Elo+
King Arthur
King Arthur
ALMONDSTUFF
King Arthur
Level 72
God Stats
45W - 39L
1,532 SR
Queue Stats
63W - 51L
1,516 Elo+
Party 2
Poseidon
Poseidon
Joelmasterzan777
Poseidon
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,415 Elo+
Solo
Thanatos
Thanatos
T kreme T
Thanatos
Level 65
God Stats
6W - 5L
1,771 SR
Queue Stats
50W - 47L
1,484 Elo+
Party 2
Ra
Ra
ddaniBoyy
Ra
Level 124
God Stats
2W - 2L
1,676 SR
Queue Stats
205W - 193L
1,574 Elo+
Solo
Jing Wei
Jing Wei
sizzle6
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,169
584
4,685
9,158
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
SP_AG3
Nu Wa
16
3 / 2 / 8
8,920
637
11,203
6,539
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tony Gibroni
Hercules
12
1 / 2 / 2
7,246
518
6,327
12,517
10,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 4
7,898
564
5,071
8,160
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
go go2645
Xbalanque
15
4 / 1 / 2
8,389
599
10,226
7,296
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALMONDSTUFF
King Arthur
14
2 / 3 / 1
8,670
619
9,581
13,975
8,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 2
7,526
538
2,936
8,210
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
T kreme T
Thanatos
12
4 / 3 / 1
7,329
524
3,502
8,982
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 2 / 1
6,131
438
2,788
9,582
3,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
sizzle6
Jing Wei
12
0 / 6 / 1
6,526
466
2,173
11,831
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
6
6
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALMONDSTUFF
King Arthur
2
3
1
0.83
L
0
3
2
0.33
W
7
1
2
8
W
Nu Wa
SP_AG3
Nu Wa
3
2
8
3.5
L
Thanatos
T kreme T
Thanatos
4
3
1
1.5
W
Hercules
Tony Gibroni
Hercules
1
2
2
1
W
2
0
4
4
L
0
2
1
0.25
W
Xbalanque
go go2645
Xbalanque
4
1
2
5
L
Jing Wei
sizzle6
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,512
Damage
20,980
43,670
Taken
52,580
24,388
Mitigated
20,453
14,432
Healing
19,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALMONDSTUFF
King Arthur
9,581
1,360
0
4,875
13,975
8,508
0
4,261
9,522
252
66,587
L
2,936
237
0
1,121
8,210
2,247
0
3,311
4,609
71,761
0
W
4,685
799
0
546
9,158
3,318
0
1,129
8,029
0
44,816
W
Nu Wa
SP_AG3
Nu Wa
11,203
2,997
272
1,636
6,539
1,893
458
1,703
4,836
65,912
910
L
Thanatos
T kreme T
Thanatos
3,502
227
0
5,571
8,982
3,022
0
2,757
5,998
0
51,204
W
Hercules
Tony Gibroni
Hercules
6,327
2,584
0
5,161
12,517
10,750
0
642
11,875
0
45,223
W
5,071
1,565
556
2,679
8,160
5,951
144
1,474
6,686
25,124
1,466
L
2,788
268
1,949
3,506
9,582
3,128
0
2,078
7,346
29,076
766
W
Xbalanque
go go2645
Xbalanque
10,226
4,822
0
3,582
7,296
2,476
2,939
906
6,319
0
70,355
L
Jing Wei
sizzle6
Jing Wei
2,173
2,011
0
2,074
11,831
3,548
0
2,666
9,007
0
31,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,622
Gold Earned
36,182
419
Minions Killed
443
0
Camps Cleared
0
1,386,380
Distance Traveled
1,417,320
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,670
619
115
8
0
312,738
0
L
Poseidon
7,526
538
138
10
0
286,629
0
W
Da Ji
8,169
584
67
5
0
323,646
3
W
Nu Wa
8,920
637
113
8
0
274,011
0
L
Thanatos
7,329
524
87
6
0
294,093
0
W
Hercules
7,246
518
92
7
0
257,464
5
W
Atlas
7,898
564
35
3
0
285,229
5
L
Ra
6,131
438
41
3
0
240,214
2
W
Xbalanque
8,389
599
112
8
0
246,030
1
L
Jing Wei
6,526
466
62
4
0
283,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role