Player Matchup

Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AnnaVon
Cerberus
Level 155
God Stats
8W - 1L
1,964 SR
Queue Stats
616W - 68L
2,174 Elo+
Party 1
Aphrodite
Aphrodite
LionessKaii
Aphrodite
Level 91
God Stats
15W - 0L
1,979 SR
Queue Stats
253W - 19L
2,084 Elo+
Party 1
Team Averages
Level 134
1,689 SR
1,752 Elo+

VS

Team Averages
Level 134
1,629 SR
1,495 Elo+
Olorun
Olorun
Narfgrim
Olorun
Level 147
God Stats
1W - 1L
1,723 SR
Queue Stats
46W - 33L
1,551 Elo+
Party 2
Anubis
Anubis
REVEL123
Anubis
Level 159
God Stats
7W - 3L
1,864 SR
Queue Stats
197W - 181L
1,506 Elo+
Solo
Odin
Odin
TheHobbitsSidePc
Odin
Level 73
God Stats
1W - 1L
1,606 SR
Queue Stats
8W - 8L
1,495 Elo+
Solo
Chiron
Chiron
WickedJae
Chiron
Level 143
God Stats
71W - 86L
1,461 SR
Queue Stats
1,028W - 1,114L
1,440 Elo+
Solo
Loki
Loki
fabiyiyi
Loki
Level 146
God Stats
28W - 33L
1,491 SR
Queue Stats
110W - 95L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 0 / 8
7,824
1,565
3,150
5,122
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ullr
 
Ullr
12
4 / 1 / 5
7,343
1,469
5,577
4,898
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
 
Arachne
11
2 / 0 / 7
6,421
1,284
4,793
5,642
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
AnnaVon
Cerberus
11
2 / 0 / 8
6,830
1,366
4,129
3,371
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
LionessKaii
Aphrodite
11
0 / 1 / 6
5,935
1,187
2,290
3,395
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

394

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Narfgrim
Olorun
11
1 / 3 / 1
6,118
1,224
5,161
5,315
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
REVEL123
Anubis
10
0 / 3 / 1
5,732
1,146
3,243
3,736
912
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,379
1,076
531
2,043
1,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
WickedJae
Chiron
10
0 / 2 / 0
5,479
1,096
3,482
4,118
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
10
1 / 2 / 0
5,824
1,165
4,888
5,816
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
12
Kills
2
2
Deaths
12
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
8
8
W
Ullr
 
Ullr
4
1
5
6.5
W
Arachne
 
Arachne
2
0
7
5.5
W
Cerberus
AnnaVon
Cerberus
2
0
8
6
W
Aphrodite
LionessKaii
Aphrodite
0
1
6
3
L
Olorun
Narfgrim
Olorun
1
3
1
0.5
L
Anubis
REVEL123
Anubis
0
3
1
0.17
L
0
2
1
0.25
L
Chiron
WickedJae
Chiron
0
2
0
0
L
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,939
Damage
17,305
22,428
Taken
21,028
12,176
Mitigated
6,381
6,295
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,150
649
0
492
5,122
4,105
0
1,739
3,350
0
6,376
W
Ullr
 
Ullr
5,577
2,522
0
890
4,898
1,580
0
2,987
1,911
0
24,739
W
Arachne
 
Arachne
4,793
3,805
0
440
5,642
2,475
0
1,294
4,314
0
10,180
W
Cerberus
AnnaVon
Cerberus
4,129
36
0
574
3,371
2,465
0
801
2,570
10,611
0
W
Aphrodite
LionessKaii
Aphrodite
2,290
170
2,112
1,787
3,395
1,551
0
1,476
1,919
13,103
0
L
Olorun
Narfgrim
Olorun
5,161
2,764
131
675
5,315
1,772
0
867
4,448
17,614
1,497
L
Anubis
REVEL123
Anubis
3,243
158
0
117
3,736
912
0
1,914
1,822
11,467
0
L
531
0
0
116
2,043
1,008
0
326
1,717
0
5,353
L
Chiron
WickedJae
Chiron
3,482
748
347
276
4,118
1,344
0
565
3,553
0
13,838
L
Loki
4,888
1,060
0
0
5,816
1,345
0
2,747
3,069
0
12,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
28,532
118
Minions Killed
110
6
Camps Cleared
3
553,047
Distance Traveled
432,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,824
1,565
10
2
0
125,748
0
W
Ullr
7,343
1,469
48
10
4
95,570
0
W
Arachne
6,421
1,284
21
4
0
119,594
0
W
Cerberus
6,830
1,366
16
3
2
106,117
0
W
Aphrodite
5,935
1,187
23
5
0
106,018
0
L
Olorun
6,118
1,224
41
8
1
96,662
0
L
Anubis
5,732
1,146
24
5
0
91,748
0
L
Odin
5,379
1,076
9
2
1
44,696
0
L
Chiron
5,479
1,096
26
5
0
81,051
0
L
Loki
5,824
1,165
10
2
1
118,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role