Player Matchup

Cupid
Cupid
Silver III
DrDeepReap
Cupid
Silver III
Level 49
God Stats
9W - 15L
1,337 SR
Queue Stats
29W - 46L
1,048 MMR
Solo
Xing Tian
Xing Tian
Silver III
KiLLLLCAMMMM
Xing Tian
Silver III
Level 143
God Stats
36W - 37L
1,536 SR
Queue Stats
110W - 136L
978 MMR
Solo
Agni
Agni
Bronze II
planojodeluna
Agni
Bronze II
Level 67
God Stats
5W - 1L
1,852 SR
Queue Stats
26W - 51L
1,027 MMR
Solo
Pele
Pele
Bronze I
xBuLLiExBuLLiEx
Pele
Bronze I
Level 126
God Stats
25W - 26L
1,487 SR
Queue Stats
228W - 274L
508 MMR
Solo
Chaac
Chaac
Silver IV
you_fack2000
Chaac
Silver IV
Level 88
God Stats
19W - 30L
1,427 SR
Queue Stats
30W - 56L
811 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,528 SR
874 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,515 SR
961 MMR
Hel
Hel
Silver II
 
Hel
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver III
Caiine x
Odin
Silver III
Level 151
God Stats
2W - 0L
1,734 SR
Queue Stats
65W - 79L
903 MMR
Solo
Nu Wa
Nu Wa
Silver II
M3X1C4N1S1M0
Nu Wa
Silver II
Level 158
God Stats
589W - 481L
1,523 SR
Queue Stats
1,079W - 1,150L
880 MMR
Solo
Charybdis
Charybdis
Silver II
Mesoris
Charybdis
Silver II
Level 99
God Stats
4W - 7L
1,351 SR
Queue Stats
55W - 67L
990 MMR
Party 1
Artio
Artio
Silver V
ju-haknyeon
Artio
Silver V
Level 104
God Stats
22W - 21L
1,466 SR
Queue Stats
157W - 186L
532 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
1 / 4 / 0
6,648
443
4,696
9,308
3,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
KiLLLLCAMMMM
Xing Tian
11
0 / 1 / 4
7,322
488
7,197
19,201
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 1 / 1
7,997
533
4,710
8,195
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 1
7,242
483
5,297
14,212
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 3 / 1
7,471
498
4,782
15,745
7,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArachneCthulhuLokiJormungandr

VS

Bans
ArtemisAchillesThanatosChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 0 / 4
8,996
600
7,740
6,206
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
15
2 / 2 / 7
8,256
550
8,062
12,799
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
4 / 0 / 2
9,009
601
14,141
5,642
4,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Mesoris
Charybdis
14
3 / 2 / 5
8,046
536
11,701
9,043
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 8
8,428
562
8,436
14,951
15,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
12
12
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
4
3
W
Odin
2
2
7
2.75
L
Cupid
1
4
0
0.25
L
Xing Tian
KiLLLLCAMMMM
Xing Tian
0
1
4
2
W
4
0
2
5
W
Charybdis
Mesoris
Charybdis
3
2
5
2.75
W
2
1
8
6
L
1
1
1
1.5
L
2
3
1
0.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
50,080
66,661
Taken
48,641
30,432
Mitigated
31,696
19,908
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,740
482
1,624
4,420
6,206
1,972
370
2,569
3,637
78,074
569
W
Odin
8,062
1,482
0
2,299
12,799
5,900
262
2,764
10,035
0
68,370
L
Cupid
4,696
3,390
3,916
3,488
9,308
3,096
0
4,087
5,221
0
31,034
L
Xing Tian
KiLLLLCAMMMM
Xing Tian
7,197
1,310
0
2,779
19,201
11,508
0
6,512
12,689
31,501
1,274
W
14,141
5,781
92
2,770
5,642
4,810
0
318
5,324
74,421
2,748
W
Charybdis
Mesoris
Charybdis
11,701
4,442
0
2,809
9,043
3,337
877
3,345
5,698
0
65,747
W
8,436
925
694
4,905
14,951
15,677
216
3,638
11,313
35,411
1,973
L
4,710
367
0
1,200
8,195
2,751
0
4,118
4,077
65,372
548
L
5,297
316
0
3,594
14,212
5,183
0
4,848
9,364
0
60,035
L
4,782
423
0
4,931
15,745
7,894
0
9,787
5,958
0
57,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
42,735
416
Minions Killed
476
0
Camps Cleared
0
1,537,794
Distance Traveled
1,563,087
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,996
600
138
9
0
315,443
3
W
Odin
8,256
550
102
7
0
349,293
3
L
Cupid
6,648
443
67
4
0
293,242
1
L
Xing Tian
7,322
488
42
3
0
333,593
4
W
Nu Wa
9,009
601
90
6
0
290,191
4
W
Charybdis
8,046
536
99
7
0
295,161
0
W
Artio
8,428
562
47
3
0
312,999
0
L
Agni
7,997
533
125
8
0
317,160
0
L
Pele
7,242
483
87
6
0
325,694
1
L
Chaac
7,471
498
95
6
0
268,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role