Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
JammyJimbo1
Ne Zha
Level 83
God Stats
19W - 15L
1,585 SR
Queue Stats
193W - 193L
1,438 Elo+
Solo
Ares
Ares
ni_724
Ares
Level 34
God Stats
6W - 4L
1,675 SR
Queue Stats
17W - 13L
1,567 Elo+
Solo
Nu Wa
Nu Wa
tacojoe1996
Nu Wa
Level 130
God Stats
21W - 23L
1,491 SR
Queue Stats
68W - 81L
1,448 Elo+
Party 1
Artemis
Artemis
zThe-Last-Hunter
Artemis
Level 86
God Stats
1W - 1L
1,733 SR
Queue Stats
59W - 54L
1,393 Elo+
Solo
Team Averages
Level 91
1,597 SR
1,469 Elo+

VS

Team Averages
Level 74
1,471 SR
1,427 Elo+
Geb
Geb
BoneDaddy254
Geb
Level 97
God Stats
25W - 10L
1,713 SR
Queue Stats
118W - 104L
1,489 Elo+
Solo
Chaac
Chaac
Drail1980
Chaac
Level 62
God Stats
9W - 6L
1,406 SR
Queue Stats
82W - 98L
1,445 Elo+
Solo
Surtr
Surtr
JuliPdee
Surtr
Level 85
God Stats
13W - 13L
1,472 SR
Queue Stats
334W - 325L
1,426 Elo+
Solo
Cupid
Cupid
LOSThumper
Cupid
Level 77
God Stats
18W - 19L
1,414 SR
Queue Stats
140W - 160L
1,383 Elo+
Solo
Nu Wa
Nu Wa
Soramy1326
Nu Wa
Level 47
God Stats
2W - 1L
1,350 SR
Queue Stats
40W - 63L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
1 / 1 / 0
4,335
434
1,139
2,172
983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
11
2 / 3 / 0
5,663
566
2,688
9,259
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
ni_724
Ares
8
0 / 2 / 0
4,783
478
3,622
9,851
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 1
5,445
545
3,095
3,031
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 1 / 2
4,641
464
4,385
5,902
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,764
576
2,754
8,022
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chaac
Drail1980
Chaac
9
1 / 0 / 1
5,236
524
3,344
5,908
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
JuliPdee
Surtr
12
3 / 1 / 0
7,092
709
2,358
6,084
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
9
2 / 1 / 1
5,395
540
5,458
5,195
1,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
0 / 1 / 0
6,009
601
1,948
3,267
757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
1
1
3
2.5
W
Chaac
Drail1980
Chaac
1
0
1
1.5
L
Ne Zha
2
3
0
0.67
W
Surtr
JuliPdee
Surtr
3
1
0
3
W
Cupid
2
1
1
2.5
W
Nu Wa
0
1
0
0
L
Ares
ni_724
Ares
0
2
0
0
L
0
0
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,929
Damage
15,862
30,215
Taken
28,476
13,706
Mitigated
13,057
4,472
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,139
387
0
276
2,172
983
0
141
1,906
0
9,192
W
2,754
145
0
2,322
8,022
5,258
54
2,076
5,946
10,681
2,273
W
Chaac
Drail1980
Chaac
3,344
580
0
1,135
5,908
2,568
0
1,421
4,429
0
39,692
L
Ne Zha
2,688
810
0
1,829
9,259
3,364
0
676
8,423
0
41,785
W
Surtr
JuliPdee
Surtr
2,358
689
0
2,235
6,084
2,911
0
161
5,837
1,343
45,138
W
Cupid
5,458
3,292
412
2,499
5,195
1,563
285
1,132
4,063
0
38,717
W
Nu Wa
1,948
596
0
1,406
3,267
757
269
1,927
1,340
49,097
0
L
Ares
ni_724
Ares
3,622
213
0
528
9,851
6,671
0
1,352
8,491
17,554
0
L
3,095
1,437
0
500
3,031
747
0
1,167
1,849
40,735
159
L
4,385
1,358
0
1,339
5,902
1,941
0
1,130
4,772
0
26,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
29,496
222
Minions Killed
326
0
Camps Cleared
0
871,564
Distance Traveled
973,512
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,335
434
18
2
0
82,076
1
W
Geb
5,764
576
18
2
0
211,225
1
W
Chaac
5,236
524
61
6
0
215,400
0
L
Ne Zha
5,663
566
75
8
0
203,224
0
W
Surtr
7,092
709
93
9
0
190,616
2
W
Cupid
5,395
540
62
6
0
172,965
0
W
Nu Wa
6,009
601
92
9
0
183,306
2
L
Ares
4,783
478
23
2
0
209,543
0
L
Nu Wa
5,445
545
67
7
0
197,601
0
L
Artemis
4,641
464
39
4
0
179,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role