Player Matchup

Guan Yu
Guan Yu
ColSpankers
Guan Yu
Level 84
God Stats
2W - 1L
1,740 SR
Queue Stats
193W - 196L
1,412 Elo+
Party 4
Discordia
Discordia
DudeItzKevin
Discordia
Level 116
God Stats
10W - 4L
1,624 SR
Queue Stats
295W - 301L
1,450 Elo+
Solo
Achilles
Achilles
TheFRONT_Line
Achilles
Level 29
God Stats
1W - 1L
1,072 SR
Queue Stats
30W - 47L
1,356 Elo+
Party 4
Apollo
Apollo
Xi Wond3r iX
Apollo
Level 159
God Stats
3W - 1L
1,563 SR
Queue Stats
176W - 159L
1,486 Elo+
Party 2
Bastet
Bastet
g1ggawatz
Bastet
Level 126
God Stats
3W - 2L
1,643 SR
Queue Stats
169W - 159L
1,531 Elo+
Party 2
Team Averages
Level 103
1,529 SR
1,447 Elo+

VS

Team Averages
Level 90
1,544 SR
1,436 Elo+
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
AngryGorilla54
Agni
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,336 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DawnStarrrr
Kumbhakarna
Level 43
God Stats
3W - 5L
1,494 SR
Queue Stats
133W - 148L
1,412 Elo+
Party 3
The Morrigan
The Morrigan
MR N1X0N
The Morrigan
Level 100
God Stats
5W - 5L
1,687 SR
Queue Stats
305W - 296L
1,457 Elo+
Party 3
Ra
Ra
Stewie53
Ra
Level 141
God Stats
5W - 7L
1,537 SR
Queue Stats
530W - 548L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ColSpankers
Guan Yu
13
2 / 2 / 8
8,047
894
3,508
8,843
6,868
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Discordia
DudeItzKevin
Discordia
14
6 / 2 / 4
8,679
964
14,139
5,867
2,503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
TheFRONT_Line
Achilles
13
1 / 1 / 7
7,621
847
3,361
7,052
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
14
5 / 3 / 4
8,414
935
6,887
7,402
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
g1ggawatz
Bastet
13
1 / 2 / 8
7,622
847
6,390
6,301
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 5 / 4
6,670
741
4,778
8,513
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
6,207
690
2,833
2,747
548
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
DawnStarrrr
Kumbhakarna
13
1 / 3 / 8
7,410
823
3,487
11,823
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
MR N1X0N
The Morrigan
15
5 / 3 / 3
8,559
951
7,820
5,214
1,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 6
7,436
826
4,451
9,663
4,777
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
15
Kills
9
10
Deaths
15
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
4
0.8
L
1
2
1
0.75
W
Guan Yu
ColSpankers
Guan Yu
2
2
8
3
L
Kumbhakarna
DawnStarrrr
Kumbhakarna
1
3
8
1.67
W
Discordia
DudeItzKevin
Discordia
6
2
4
4
L
The Morrigan
MR N1X0N
The Morrigan
5
3
3
2.17
L
0
2
6
1.5
W
Achilles
TheFRONT_Line
Achilles
1
1
7
4.5
W
Apollo
5
3
4
2.33
W
Bastet
g1ggawatz
Bastet
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
23,369
35,465
Taken
37,960
23,186
Mitigated
20,929
15,166
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,778
1,265
847
690
8,513
2,271
0
2,574
5,823
0
10,588
L
2,833
40
0
27
2,747
548
0
1,965
782
6,481
383
W
Guan Yu
ColSpankers
Guan Yu
3,508
24
4,874
3,265
8,843
6,868
404
2,812
6,031
0
5,032
L
Kumbhakarna
DawnStarrrr
Kumbhakarna
3,487
37
371
1,018
11,823
11,797
0
4,100
7,490
6,684
0
W
Discordia
DudeItzKevin
Discordia
14,139
546
609
781
5,867
2,503
468
3,199
2,668
36,321
401
L
The Morrigan
MR N1X0N
The Morrigan
7,820
1,140
1,191
1,034
5,214
1,536
0
1,936
3,072
15,293
2,047
L
4,451
691
2,789
4,525
9,663
4,777
0
3,538
6,082
18,247
0
W
Achilles
TheFRONT_Line
Achilles
3,361
317
431
1,431
7,052
8,255
493
3,093
3,959
0
7,171
W
Apollo
6,887
3,754
182
927
7,402
3,254
2,871
5,037
2,365
0
26,302
W
Bastet
g1ggawatz
Bastet
6,390
733
1,242
1,424
6,301
2,306
456
2,287
4,014
0
9,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
36,282
102
Minions Killed
88
0
Camps Cleared
0
906,502
Distance Traveled
715,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,670
741
11
1
0
158,801
0
L
Agni
6,207
690
13
1
0
85,052
0
W
Guan Yu
8,047
894
2
0
0
187,257
0
L
Kumbhakarna
7,410
823
6
1
0
145,000
0
W
Discordia
8,679
964
39
4
0
173,094
0
L
The Morrigan
8,559
951
29
3
0
154,862
0
L
Ra
7,436
826
29
3
0
171,906
0
W
Achilles
7,621
847
16
2
0
185,256
0
W
Apollo
8,414
935
33
4
0
148,783
0
W
Bastet
7,622
847
12
1
0
212,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role