Player Matchup

Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SantiB4Glory
Scylla
Level 108
God Stats
5W - 8L
1,519 SR
Queue Stats
27W - 35L
1,471 Elo+
Party 1
Pele
Pele
ZNJ leo18
Pele
Level 98
God Stats
1W - 1L
1,782 SR
Queue Stats
127W - 171L
1,424 Elo+
Party 1
Team Averages
Level 114
1,560 SR
1,479 Elo+

VS

Team Averages
Level 76
1,581 SR
1,494 Elo+
Charybdis
Charybdis
CrushedPenny692
Charybdis
Level 58
God Stats
50W - 63L
1,550 SR
Queue Stats
159W - 173L
1,494 Elo+
Solo
Thanatos
Thanatos
WarmSeat
Thanatos
Level 28
God Stats
3W - 3L
1,603 SR
Queue Stats
59W - 62L
1,499 Elo+
Party 2
Hercules
Hercules
gumbbbo
Hercules
Level 108
God Stats
36W - 37L
1,537 SR
Queue Stats
85W - 83L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
haroldd
Ao Kuang
Level 100
God Stats
13W - 12L
1,605 SR
Queue Stats
60W - 91L
1,484 Elo+
Party 2
Olorun
Olorun
malpal03
Olorun
Level 84
God Stats
13W - 8L
1,611 SR
Queue Stats
91W - 113L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 1 / 1
5,258
526
6,812
4,482
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
 
Xing Tian
8
0 / 2 / 2
5,107
511
3,820
8,308
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
 
Kumbhakarna
9
0 / 3 / 1
4,882
488
4,286
9,620
4,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
12
2 / 2 / 1
6,577
658
3,979
4,939
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
1 / 3 / 1
5,963
596
2,893
9,695
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrushedPenny692
Charybdis
12
4 / 1 / 1
7,631
763
6,549
9,545
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
WarmSeat
Thanatos
11
1 / 0 / 1
5,547
555
3,404
4,959
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
gumbbbo
Hercules
9
0 / 1 / 3
5,700
570
2,373
8,203
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
haroldd
Ao Kuang
10
4 / 1 / 1
6,178
618
4,946
6,686
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
malpal03
Olorun
12
2 / 1 / 1
6,553
655
2,868
6,442
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
11
11
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
1
1.5
L
Xing Tian
 
Xing Tian
0
2
2
0.5
L
Kumbhakarna
 
Kumbhakarna
0
3
1
0.17
W
Charybdis
CrushedPenny692
Charybdis
4
1
1
4.5
L
Scylla
2
2
1
1.25
W
Thanatos
WarmSeat
Thanatos
1
0
1
1.5
L
Pele
1
3
1
0.5
W
Hercules
gumbbbo
Hercules
0
1
3
1.5
W
Ao Kuang
haroldd
Ao Kuang
4
1
1
4.5
W
Olorun
malpal03
Olorun
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
20,140
37,044
Taken
35,835
14,418
Mitigated
14,397
8,756
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,812
1,611
0
1,169
4,482
1,225
231
1,892
2,590
0
39,309
L
Xing Tian
 
Xing Tian
3,820
350
0
1,350
8,308
4,066
0
659
7,649
14,493
0
L
Kumbhakarna
 
Kumbhakarna
4,286
843
0
2,414
9,620
4,639
0
90
9,530
30,059
1,163
W
Charybdis
CrushedPenny692
Charybdis
6,549
2,266
0
3,812
9,545
2,748
2,565
4,310
5,189
0
60,628
L
Scylla
3,979
395
0
2,061
4,939
1,405
165
3,010
1,929
34,982
1,003
W
Thanatos
WarmSeat
Thanatos
3,404
418
0
5,668
4,959
1,476
0
913
4,046
0
36,537
L
Pele
2,893
769
0
1,762
9,695
3,083
0
2,098
7,597
0
42,407
W
Hercules
gumbbbo
Hercules
2,373
511
0
3,652
8,203
5,736
414
3,183
4,940
0
15,136
W
Ao Kuang
haroldd
Ao Kuang
4,946
501
0
2,200
6,686
2,340
0
1,182
5,426
35,087
2,093
W
Olorun
malpal03
Olorun
2,868
1,106
120
1,786
6,442
2,097
0
1,835
4,407
39,730
3,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
31,609
270
Minions Killed
330
0
Camps Cleared
0
1,076,430
Distance Traveled
1,082,871
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,258
526
58
6
0
221,629
0
L
Xing Tian
5,107
511
18
2
0
214,969
2
L
Kumbhakarna
4,882
488
42
4
0
193,216
0
W
Charybdis
7,631
763
101
10
0
168,932
0
L
Scylla
6,577
658
74
7
0
205,350
3
W
Thanatos
5,547
555
62
6
0
225,786
2
L
Pele
5,963
596
78
8
0
241,266
0
W
Hercules
5,700
570
19
2
0
241,827
0
W
Ao Kuang
6,178
618
60
6
0
241,021
1
W
Olorun
6,553
655
88
9
0
205,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role